Player Matchup

Rama
Rama
Aizbarg
Rama
Level 11
God Stats
0W - 5L
1,500 SR
Queue Stats
24W - 45L
1,207 Elo+
Solo
Anubis
Anubis
KalervoRottis
Anubis
Level 8
God Stats
0W - 1L
1,233 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Ganesha
Ganesha
Shyambi
Ganesha
Level 149
God Stats
2W - 1L
1,706 SR
Queue Stats
101W - 117L
1,475 Elo+
Solo
Team Averages
Level 56
1,479 SR
1,394 Elo+

VS

Team Averages
Level 63
1,577 SR
1,410 Elo+
Ao Kuang
Ao Kuang
Suculentic
Ao Kuang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 83L
1,527 Elo+
Solo
Jormungandr
Jormungandr
Tíred
Jormungandr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,303 Elo+
Solo
Ne Zha
Ne Zha
lubilakster
Ne Zha
Level 49
God Stats
1W - 1L
1,731 SR
Queue Stats
50W - 52L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Aizbarg
Rama
11
5 / 6 / 0
8,895
741
5,210
7,780
2,666
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 7 / 5
7,207
601
4,888
9,345
4,717
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
Shyambi
Ganesha
9
0 / 3 / 5
7,783
649
3,958
11,510
6,793
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Suculentic
Ao Kuang
12
4 / 1 / 8
8,419
702
8,803
7,911
2,636
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Tíred
Jormungandr
12
1 / 2 / 14
8,517
710
5,918
7,797
5,666
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
13
11 / 2 / 3
9,929
827
8,155
8,649
2,259
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
5
Kills
16
16
Deaths
5
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Rama
Aizbarg
Rama
5
6
0
0.83
L
0
7
5
0.36
L
Ganesha
Shyambi
Ganesha
0
3
5
0.83
W
Ao Kuang
Suculentic
Ao Kuang
4
1
8
8
W
Jormungandr
Tíred
Jormungandr
1
2
14
4
W
Ne Zha
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,056
Damage
22,876
28,635
Taken
24,357
14,176
Mitigated
10,561
2,362
Healing
7,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Aizbarg
Rama
5,210
4,240
0
470
7,780
2,666
878
3,977
3,803
0
24,102
L
4,888
1,032
133
294
9,345
4,717
0
4,023
5,322
16,459
0
L
Ganesha
Shyambi
Ganesha
3,958
438
552
913
11,510
6,793
266
6,769
4,741
17,661
0
W
Ao Kuang
Suculentic
Ao Kuang
8,803
2,293
0
2,316
7,911
2,636
1,512
2,790
5,121
36,389
0
W
Jormungandr
Tíred
Jormungandr
5,918
2,029
473
1,483
7,797
5,666
340
2,416
5,381
24,572
0
W
Ne Zha
8,155
3,776
0
3,077
8,649
2,259
1,005
3,784
4,865
0
34,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,885
Gold Earned
26,865
85
Minions Killed
104
0
Camps Cleared
0
452,719
Distance Traveled
636,558
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,895
741
57
5
0
138,941
0
L
Anubis
7,207
601
23
2
0
151,620
0
L
Ganesha
7,783
649
5
0
0
162,158
4
W
Ao Kuang
8,419
702
33
3
0
212,034
2
W
Jormungandr
8,517
710
23
2
0
196,280
1
W
Ne Zha
9,929
827
48
4
0
228,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role