Player Matchup

Ymir
Ymir
DwarfDaDer
Ymir
Level 12
God Stats
4W - 4L
1,479 SR
Queue Stats
7W - 9L
1,260 Elo+
Party 2
Discordia
Discordia
liquorjimmys
Discordia
Level 15
God Stats
5W - 2L
1,127 SR
Queue Stats
33W - 42L
1,266 Elo+
Party 2
Mercury
Mercury
urstepdad
Mercury
Level 28
God Stats
3W - 1L
1,671 SR
Queue Stats
19W - 19L
1,356 Elo+
Solo
Team Averages
Level 18
1,426 SR
1,294 Elo+

VS

Team Averages
Level 36
1,565 SR
1,308 Elo+
Izanami
Izanami
HentaiLover20
Izanami
Level 69
God Stats
5W - 2L
1,856 SR
Queue Stats
10W - 14L
1,304 Elo+
Party 1
Merlin
Merlin
Munkit2
Merlin
Level 25
God Stats
5W - 4L
1,567 SR
Queue Stats
8W - 8L
1,367 Elo+
Party 1
Ah Puch
Ah Puch
WAFCRhegear
Ah Puch
Level 13
God Stats
0W - 1L
1,274 SR
Queue Stats
17W - 40L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 18
13,384
637
5,175
18,405
16,649
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
liquorjimmys
Discordia
18
9 / 2 / 16
14,845
707
23,015
10,297
3,716
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
urstepdad
Mercury
19
14 / 6 / 9
15,689
747
14,865
18,308
7,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
7 / 9 / 3
15,109
719
14,353
17,832
5,468
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Munkit2
Merlin
17
3 / 6 / 5
13,365
636
10,519
15,176
4,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
WAFCRhegear
Ah Puch
14
0 / 10 / 5
11,532
549
6,945
15,323
7,531
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
25
Kills
10
10
Deaths
25
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
18
5.5
L
Izanami
7
9
3
0.94
L
Merlin
Munkit2
Merlin
3
6
5
0.92
L
Ah Puch
WAFCRhegear
Ah Puch
0
10
5
0.25
W
Discordia
liquorjimmys
Discordia
9
2
16
8.5
W
Mercury
urstepdad
Mercury
14
6
9
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,055
Damage
31,817
47,010
Taken
48,331
28,121
Mitigated
17,947
10,631
Healing
5,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,175
488
939
2,921
18,405
16,649
528
6,559
11,846
59,220
0
L
Izanami
14,353
10,402
0
3,060
17,832
5,468
511
11,438
6,394
0
89,909
L
Merlin
Munkit2
Merlin
10,519
376
0
0
15,176
4,948
0
8,920
6,256
63,471
0
L
Ah Puch
WAFCRhegear
Ah Puch
6,945
1,339
392
2,162
15,323
7,531
144
7,869
7,454
31,386
0
W
Discordia
liquorjimmys
Discordia
23,015
1,156
1,301
1,342
10,297
3,716
1,053
4,342
5,955
68,110
0
W
Mercury
urstepdad
Mercury
14,865
8,783
0
4,128
18,308
7,756
2,148
6,590
11,718
0
67,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,918
Gold Earned
40,006
271
Minions Killed
239
0
Camps Cleared
0
1,094,327
Distance Traveled
907,911
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,384
637
82
4
0
381,311
0
L
Izanami
15,109
719
107
5
0
297,591
5
L
Merlin
13,365
636
89
4
0
318,338
4
L
Ah Puch
11,532
549
43
2
0
291,982
0
W
Discordia
14,845
707
115
5
0
334,233
0
W
Mercury
15,689
747
74
4
0
378,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role