Player Matchup

Bellona
Bellona
George6540
Bellona
Level 14
God Stats
13W - 14L
1,737 SR
Queue Stats
35W - 39L
1,114 Elo+
Party 2
Thor
Thor
Meemo1195
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 80L
980 Elo+
Party 1
Poseidon
Poseidon
Rey Vidal 9612
Poseidon
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 73L
1,145 Elo+
Party 1
Cupid
Cupid
micky666999
Cupid
Level 25
God Stats
0W - 3L
1,476 SR
Queue Stats
72W - 82L
1,242 Elo+
Party 2
Terra
Terra
zenacu lunai
Terra
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 227L
1,192 Elo+
Party 2
Team Averages
Level 20
1,543 SR
1,134 Elo+

VS

Team Averages
Level 22
1,486 SR
1,239 Elo+
Merlin
Merlin
BoG_Koronavirus
Merlin
Level 29
God Stats
4W - 3L
1,461 SR
Queue Stats
17W - 11L
1,316 Elo+
Solo
Rama
Rama
Urichiiha
Rama
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 55L
1,227 Elo+
Solo
Odin
Odin
dinerokevo
Odin
Level 21
God Stats
8W - 1L
1,595 SR
Queue Stats
54W - 40L
1,267 Elo+
Solo
Chaac
Chaac
oSGWo Raider
Chaac
Level 11
God Stats
4W - 2L
1,524 SR
Queue Stats
6W - 5L
1,162 Elo+
Party 3
Skadi
Skadi
xPBx Dylan
Skadi
Level 26
God Stats
38W - 43L
1,348 SR
Queue Stats
82W - 73L
1,225 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
George6540
Bellona
14
2 / 9 / 1
9,121
380
8,864
20,959
9,920
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
10
2 / 12 / 0
8,018
334
6,598
15,574
4,728
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
14
0 / 10 / 1
8,085
337
7,859
14,841
4,230
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 4 / 3
9,936
414
8,927
14,225
4,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
1 / 13 / 2
7,425
309
5,891
26,540
18,784
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 13
13,189
550
16,962
11,109
6,169
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
19
14 / 1 / 6
13,239
552
17,423
16,959
7,069
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
10 / 1 / 4
13,802
575
14,981
13,366
7,384
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
5 / 6 / 12
11,096
462
13,280
13,506
7,418
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
18
9 / 1 / 11
13,033
543
14,228
8,357
5,609
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
94
8
Kills
48
48
Deaths
9
7
Assists
46
Player
Kills
Deaths
Assists
KDA
W
10
0
13
16.5
L
Bellona
George6540
Bellona
2
9
1
0.28
L
Thor
2
12
0
0.17
L
Poseidon
0
10
1
0.05
W
Rama
14
1
6
17
W
10
1
4
12
L
3
4
3
1.13
W
5
6
12
1.83
W
Skadi
9
1
11
14.5
L
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,139
Damage
76,874
92,139
Taken
63,297
42,522
Mitigated
33,649
12,427
Healing
25,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,962
1,249
296
4,571
11,109
6,169
1,900
3,016
8,093
69,288
0
L
Bellona
George6540
Bellona
8,864
2,031
0
1,178
20,959
9,920
0
4,264
16,695
0
23,790
L
Thor
6,598
1,797
159
1,979
15,574
4,728
0
2,827
12,747
0
30,641
L
Poseidon
7,859
814
0
2,283
14,841
4,230
0
5,260
9,581
44,602
0
W
Rama
17,423
13,856
0
9,464
16,959
7,069
6,654
3,419
13,540
0
69,291
W
14,981
3,010
0
4,994
13,366
7,384
3,664
2,675
10,691
0
95,569
L
8,927
3,057
0
3,819
14,225
4,860
84
1,743
12,482
0
55,955
W
13,280
3,810
0
2,290
13,506
7,418
542
3,379
9,623
0
25,928
W
Skadi
14,228
8,591
219
3,293
8,357
5,609
2,352
1,261
7,096
0
92,297
L
5,891
3,045
939
2,070
26,540
18,784
0
2,868
23,672
18,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,585
Gold Earned
64,359
254
Minions Killed
536
0
Camps Cleared
0
1,663,357
Distance Traveled
1,968,116
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,189
550
109
5
0
386,530
0
L
Bellona
9,121
380
35
1
0
341,997
4
L
Thor
8,018
334
47
2
0
320,787
0
L
Poseidon
8,085
337
59
2
0
291,260
1
W
Rama
13,239
552
104
4
0
344,264
0
W
Odin
13,802
575
161
7
0
465,675
6
L
Cupid
9,936
414
93
4
0
375,349
0
W
Chaac
11,096
462
26
1
0
373,447
0
W
Skadi
13,033
543
136
6
0
398,200
3
L
Terra
7,425
309
20
1
0
333,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role