Player Matchup

Merlin
Merlin
Black Jesus1114
Merlin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 56L
1,784 Elo+
Party 1
Xing Tian
Xing Tian
FM Logik
Xing Tian
Level 67
God Stats
0W - 1L
1,303 SR
Queue Stats
31W - 21L
1,626 Elo+
Party 1
Ullr
Ullr
Master EPIC 497
Ullr
Level 125
God Stats
8W - 2L
1,636 SR
Queue Stats
95W - 67L
1,725 Elo+
Party 1
Odin
Odin
Rockyboom2002
Odin
Level 147
God Stats
17W - 4L
1,662 SR
Queue Stats
68W - 41L
1,585 Elo+
Party 1
Team Averages
Level 112
1,525 SR
1,680 Elo+

VS

Team Averages
Level 132
1,419 SR
1,572 Elo+
Ganesha
Ganesha
BM H3AvYHiTtEr
Ganesha
Level 124
God Stats
7W - 4L
1,417 SR
Queue Stats
29W - 34L
1,494 Elo+
Party 2
Horus
Horus
Dragonclawer28
Horus
Level 160
God Stats
6W - 7L
1,379 SR
Queue Stats
164W - 176L
1,595 Elo+
Party 2
Chang'e
Chang'e
STFlynn
Chang'e
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 94L
1,619 Elo+
Party 2
Anhur
Anhur
neoslug
Anhur
Level 116
God Stats
3W - 3L
1,380 SR
Queue Stats
83W - 84L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 4
11,540
577
19,382
11,570
2,811
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
FM Logik
Xing Tian
16
0 / 5 / 6
12,397
620
9,207
22,916
22,471
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 2 / 1
14,767
738
20,196
20,665
6,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 5 / 4
11,726
586
4,965
17,404
13,934
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 15
14,302
715
10,100
21,598
27,257
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
5 / 4 / 7
13,489
674
16,425
21,215
10,379
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
STFlynn
Chang'e
19
4 / 3 / 10
14,025
701
17,071
12,419
4,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
neoslug
Anhur
20
9 / 0 / 3
15,188
759
17,173
19,198
8,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
10
Kills
18
18
Deaths
10
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
0
3
15
2.5
L
0
6
4
0.33
W
5
4
7
2.13
L
Xing Tian
FM Logik
Xing Tian
0
5
6
0.6
L
9
2
1
4.75
L
1
5
4
0.6
W
Chang'e
STFlynn
Chang'e
4
3
10
3
W
Anhur
neoslug
Anhur
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,750
Damage
60,769
72,555
Taken
74,430
46,039
Mitigated
51,177
11,285
Healing
36,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,100
497
0
2,812
21,598
27,257
1,445
6,885
14,713
37,450
0
L
19,382
555
0
1,706
11,570
2,811
304
4,589
6,981
61,140
0
W
16,425
7,261
3,454
4,253
21,215
10,379
793
7,521
13,694
0
39,659
L
Xing Tian
FM Logik
Xing Tian
9,207
490
0
1,442
22,916
22,471
28
10,037
12,879
23,996
0
L
20,196
7,487
0
5,735
20,665
6,823
1,220
6,530
14,135
0
90,995
L
4,965
1,974
0
2,402
17,404
13,934
610
6,549
10,855
0
24,377
W
Chang'e
STFlynn
Chang'e
17,071
1,400
17,427
7,211
12,419
4,786
1,923
5,122
7,297
50,533
0
W
Anhur
neoslug
Anhur
17,173
8,555
0
1,412
19,198
8,755
4,248
9,602
9,596
0
88,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,430
Gold Earned
57,004
297
Minions Killed
315
11
Camps Cleared
16
1,393,621
Distance Traveled
1,521,822
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
14,302
715
14
1
0
353,190
3
L
Merlin
11,540
577
95
5
1
308,806
0
W
Horus
13,489
674
58
3
5
391,343
2
L
Xing Tian
12,397
620
6
0
1
359,467
3
L
Ullr
14,767
738
159
8
6
371,510
2
L
Odin
11,726
586
37
2
3
353,838
1
W
Chang'e
14,025
701
74
4
1
386,723
1
W
Anhur
15,188
759
169
8
10
390,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role