Player Matchup

Mercury
Mercury
AMsamurai76
Mercury
Level 21
God Stats
2W - 4L
1,500 SR
Queue Stats
158W - 199L
1,398 Elo+
Party 4
Cerberus
Cerberus
MinoBest
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,500 Elo+
Party 2
Artemis
Artemis
Punisher527
Artemis
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 46L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Starsoup
Jing Wei
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
84W - 92L
1,351 Elo+
Solo
Sylvanus
Sylvanus
TheNale
Sylvanus
Level 38
God Stats
29W - 48L
1,362 SR
Queue Stats
210W - 282L
1,210 Elo+
Party 4
Team Averages
Level 20
1,472 SR
1,392 Elo+

VS

Team Averages
Level 22
1,428 SR
1,307 Elo+
Nu Wa
Nu Wa
DeadpoolsQueen0
Nu Wa
Level 25
God Stats
75W - 73L
1,374 SR
Queue Stats
144W - 191L
1,230 Elo+
Party 1
Medusa
Medusa
Joaouo44
Medusa
Level 22
God Stats
7W - 9L
1,314 SR
Queue Stats
46W - 62L
1,414 Elo+
Party 3
Thanatos
Thanatos
danexo1
Thanatos
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 43L
1,369 Elo+
Solo
Ares
Ares
danilobanditt
Ares
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 30L
1,195 Elo+
Party 3
Bakasura
Bakasura
garmjackyl
Bakasura
Level 25
God Stats
32W - 24L
1,451 SR
Queue Stats
48W - 43L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AMsamurai76
Mercury
20
10 / 5 / 20
17,734
1,108
35,134
24,480
11,118
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
MinoBest
Cerberus
20
4 / 5 / 25
16,018
1,001
14,355
27,663
32,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Punisher527
Artemis
20
13 / 13 / 20
18,872
1,180
44,324
28,320
9,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jing Wei
Starsoup
Jing Wei
20
16 / 11 / 20
18,810
1,176
36,451
31,740
11,445
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
TheNale
Sylvanus
20
5 / 11 / 19
16,117
1,007
11,586
35,034
25,538
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 25
16,911
1,057
34,839
20,873
10,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
Joaouo44
Medusa
20
5 / 8 / 26
16,213
1,013
20,292
22,032
11,019
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
danexo1
Thanatos
20
14 / 14 / 18
17,865
1,117
25,222
30,946
14,479
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
3 / 10 / 31
15,897
994
22,806
37,586
32,962
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
garmjackyl
Bakasura
20
16 / 10 / 11
18,394
1,150
35,456
39,806
24,051
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
156
48
Kills
45
45
Deaths
48
104
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Mercury
AMsamurai76
Mercury
10
5
20
4
W
7
6
25
3.25
W
Medusa
Joaouo44
Medusa
5
8
26
2.25
L
Cerberus
MinoBest
Cerberus
4
5
25
3.3
L
Artemis
Punisher527
Artemis
13
13
20
1.77
L
Jing Wei
Starsoup
Jing Wei
16
11
20
2.36
L
Sylvanus
TheNale
Sylvanus
5
11
19
1.32
W
Thanatos
danexo1
Thanatos
14
14
18
1.64
W
3
10
31
1.85
W
Bakasura
garmjackyl
Bakasura
16
10
11
2.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,850
Damage
138,615
147,237
Taken
151,243
90,519
Mitigated
93,351
19,337
Healing
11,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AMsamurai76
Mercury
35,134
18,106
0
0
24,480
11,118
0
8,325
15,625
0
77,209
W
34,839
7,199
0
1,156
20,873
10,840
0
1,568
19,305
89,995
0
W
Medusa
Joaouo44
Medusa
20,292
13,630
0
280
22,032
11,019
0
2,758
19,274
0
40,182
L
Cerberus
MinoBest
Cerberus
14,355
215
315
3,649
27,663
32,761
0
10,823
15,460
40,281
0
L
Artemis
Punisher527
Artemis
44,324
26,217
0
2,871
28,320
9,657
0
8,342
18,697
0
68,971
L
Jing Wei
Starsoup
Jing Wei
36,451
31,166
0
0
31,740
11,445
0
13,772
17,154
0
75,577
L
Sylvanus
TheNale
Sylvanus
11,586
5,179
6,756
5,746
35,034
25,538
0
16,383
17,378
29,184
0
W
Thanatos
danexo1
Thanatos
25,222
13,989
0
8,870
30,946
14,479
0
6,324
24,622
0
37,354
W
22,806
3,180
0
0
37,586
32,962
0
9,513
28,073
28,252
0
W
Bakasura
garmjackyl
Bakasura
35,456
23,705
0
990
39,806
24,051
0
5,778
32,496
0
59,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,551
Gold Earned
85,280
308
Minions Killed
260
9
Camps Cleared
5
1,452,127
Distance Traveled
1,409,898
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
17,734
1,108
110
7
0
379,218
1
W
Nu Wa
16,911
1,057
93
6
0
257,565
0
W
Medusa
16,213
1,013
38
2
2
280,659
0
L
Cerberus
16,018
1,001
68
4
1
292,431
0
L
Artemis
18,872
1,180
35
2
6
253,143
0
L
Jing Wei
18,810
1,176
59
4
1
332,326
0
L
Sylvanus
16,117
1,007
36
2
1
195,009
1
W
Thanatos
17,865
1,117
33
2
2
265,484
2
W
Ares
15,897
994
15
1
1
278,475
0
W
Bakasura
18,394
1,150
81
5
0
327,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role