Player Matchup

Ra
Ra
 
Ra
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
EternalSlatra
Cerberus
Level 102
God Stats
11W - 10L
1,577 SR
Queue Stats
78W - 81L
1,494 Elo+
Party 1
Achilles
Achilles
TheFallenArtio
Achilles
Level 126
God Stats
5W - 5L
1,448 SR
Queue Stats
256W - 233L
1,567 Elo+
Party 1
Team Averages
Level 114
1,505 SR
1,512 Elo+

VS

Team Averages
Level 106
1,657 SR
1,588 Elo+
Hades
Hades
CrystalJet
Hades
Level 110
God Stats
7W - 4L
1,867 SR
Queue Stats
75W - 61L
1,605 Elo+
Solo
Kuzenbo
Kuzenbo
The_Journeymann
Kuzenbo
Level 119
God Stats
0W - 2L
1,549 SR
Queue Stats
48W - 42L
1,495 Elo+
Solo
Ne Zha
Ne Zha
ZaknissEverdeen
Ne Zha
Level 129
God Stats
0W - 2L
1,693 SR
Queue Stats
146W - 138L
1,671 Elo+
Solo
Ymir
Ymir
aarong134
Ymir
Level 86
God Stats
2W - 4L
1,595 SR
Queue Stats
156W - 151L
1,547 Elo+
Solo
Cupid
Cupid
advocoyoda
Cupid
Level 87
God Stats
10W - 9L
1,581 SR
Queue Stats
178W - 145L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
0 / 0 / 0
3,598
720
1,416
2,102
563
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
 
Susano
5
0 / 1 / 0
3,356
671
480
2,086
464
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Skadi
 
Skadi
5
0 / 0 / 1
3,313
663
1,007
1,485
333
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
EternalSlatra
Cerberus
5
1 / 0 / 0
3,530
706
558
1,772
598
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
6
2 / 0 / 0
4,143
829
2,140
2,624
1,516
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
4
0 / 0 / 0
2,935
587
307
1,417
397
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 0 / 1
3,235
647
501
2,363
1,111
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 2 / 0
3,105
621
1,232
3,103
1,454
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ymir
2
0 / 0 / 0
2,677
535
0
587
157
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
5
0 / 1 / 0
3,075
615
475
1,968
352
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
3
Kills
0
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
0
0
W
Susano
 
Susano
0
1
0
0
W
Skadi
 
Skadi
0
0
1
0.5
L
Hades
0
0
0
0
W
Cerberus
EternalSlatra
Cerberus
1
0
0
1
W
Achilles
2
0
0
2
L
0
0
1
0.5
L
0
2
0
0
L
Ymir
0
0
0
0
L
Cupid
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,601
Damage
2,515
10,069
Taken
9,438
3,474
Mitigated
3,471
4,460
Healing
3,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,416
492
66
1,175
2,102
563
0
601
1,501
18,094
0
W
Susano
 
Susano
480
195
0
668
2,086
464
0
0
2,086
0
11,362
W
Skadi
 
Skadi
1,007
288
0
659
1,485
333
0
207
1,278
0
15,173
L
Hades
307
69
0
954
1,417
397
0
925
492
5,956
0
W
Cerberus
EternalSlatra
Cerberus
558
0
0
275
1,772
598
0
0
1,772
5,869
0
W
Achilles
2,140
1,018
0
1,617
2,624
1,516
0
0
2,624
0
13,418
L
501
501
0
978
2,363
1,111
0
601
1,762
6,728
0
L
1,232
529
0
1,292
3,103
1,454
0
0
3,103
0
9,058
L
Ymir
0
0
0
177
587
157
0
122
465
3,153
0
L
Cupid
475
55
0
258
1,968
352
0
326
1,642
0
10,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,940
Gold Earned
15,027
138
Minions Killed
63
0
Camps Cleared
0
485,851
Distance Traveled
374,006
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
3,598
720
25
5
0
84,551
1
W
Susano
3,356
671
31
6
0
98,670
0
W
Skadi
3,313
663
35
7
0
84,127
0
L
Hades
2,935
587
14
3
0
56,746
1
W
Cerberus
3,530
706
19
4
0
104,222
0
W
Achilles
4,143
829
28
6
0
114,281
1
L
Kuzenbo
3,235
647
12
2
0
101,965
0
L
Ne Zha
3,105
621
15
3
0
99,970
2
L
Ymir
2,677
535
8
2
0
25,205
0
L
Cupid
3,075
615
14
3
0
90,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role