Player Matchup

Ra
Ra
Platinum I
Zexal99
Ra
Platinum I
Level 99
God Stats
2W - 1L
1,318 SR
Queue Stats
41W - 30L
1,876 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 99
1,318 SR
1,876 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 47
1,276 SR
730 MMR
Tyr
Tyr
Bronze III
 
Tyr
Bronze III
Level 47
God Stats
18W - 32L
1,276 SR
Queue Stats
23W - 44L
730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,255
907
4,466
3,057
2,137
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
BakasuraAresHeimdallrChaacHades

VS

Bans
HerculesHe BoOsirisSkadiAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 0 / 0
5,929
741
1,688
7,555
5,795
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,466
Damage
1,688
3,057
Taken
7,555
2,137
Mitigated
5,795
1,854
Healing
3,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,688
87
0
3,563
7,555
5,795
0
4,490
3,065
0
26,517
W
4,466
1,240
0
1,854
3,057
2,137
1,073
23
3,034
47,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,255
Gold Earned
5,929
90
Minions Killed
49
0
Camps Cleared
0
155,608
Distance Traveled
154,871
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,929
741
49
6
0
154,871
2
W
Ra
7,255
907
90
11
0
155,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role