Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 7
God Stats
5W - 4L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Izanami
Izanami
ASTAR0THS
Izanami
Level 6
God Stats
29W - 6L
1,500 SR
Queue Stats
110W - 38L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
EdujehroSNK
Ao Kuang
Level 16
God Stats
5W - 5L
1,413 SR
Queue Stats
84W - 103L
1,368 Elo+
Solo
Ymir
Ymir
italo_c21
Ymir
Level 17
God Stats
3W - 0L
1,728 SR
Queue Stats
10W - 13L
1,212 Elo+
Solo
Poseidon
Poseidon
marcelocoutojr
Poseidon
Level 27
God Stats
23W - 29L
1,428 SR
Queue Stats
128W - 141L
1,354 Elo+
Solo
Team Averages
Level 15
1,514 SR
1,387 Elo+

VS

Team Averages
Level 16
1,395 SR
1,105 Elo+
Jormungandr
Jormungandr
ExponentBark736
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,024 Elo+
Solo
Ra
Ra
HenriqueL2-R2
Ra
Level 10
God Stats
0W - 2L
1,280 SR
Queue Stats
1W - 5L
1,049 Elo+
Party 2
Anubis
Anubis
SamPreis
Anubis
Level 9
God Stats
1W - 4L
1,187 SR
Queue Stats
1W - 5L
1,049 Elo+
Party 2
Loki
Loki
maurojr001
Loki
Level 28
God Stats
27W - 28L
1,509 SR
Queue Stats
88W - 105L
1,227 Elo+
Party 1
Rama
Rama
pedrohbm17
Rama
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 66L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
5 / 1 / 3
6,489
649
6,197
8,523
6,488
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
ASTAR0THS
Izanami
12
10 / 0 / 5
7,712
771
8,781
3,704
1,160
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
EdujehroSNK
Ao Kuang
10
2 / 1 / 0
6,222
622
2,166
4,615
1,330
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
11
5 / 0 / 11
7,704
770
3,693
4,849
2,747
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
12
6 / 0 / 3
7,354
735
3,497
3,770
793
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ExponentBark736
Jormungandr
6
1 / 7 / 0
4,239
424
1,131
9,196
2,577
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

6
0 / 7 / 0
4,051
405
1,537
6,013
1,211
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes

Shoes

+6%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
SamPreis
Anubis
5
0 / 8 / 0
3,961
396
2,648
5,918
2,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

7
1 / 3 / 0
4,637
464
2,640
5,789
1,626
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 3 / 1
4,251
425
2,393
4,820
1,080
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
28
Kills
2
2
Deaths
28
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
1
3
6.5
W
Izanami
ASTAR0THS
Izanami
10
0
5
12.5
W
Ao Kuang
EdujehroSNK
Ao Kuang
2
1
0
2
L
Jormungandr
ExponentBark736
Jormungandr
1
7
0
0.14
L
0
7
0
0
L
Anubis
SamPreis
Anubis
0
8
0
0
W
Ymir
5
0
11
10.5
W
Poseidon
6
0
3
7.5
L
1
3
0
0.33
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,334
Damage
10,349
25,461
Taken
31,736
12,518
Mitigated
8,514
6,824
Healing
2,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,197
1,795
0
3,135
8,523
6,488
216
401
8,122
0
31,016
W
Izanami
ASTAR0THS
Izanami
8,781
5,963
0
657
3,704
1,160
3,095
1,472
2,232
0
54,687
W
Ao Kuang
EdujehroSNK
Ao Kuang
2,166
1,027
0
1,348
4,615
1,330
1,511
339
4,276
23,175
0
L
Jormungandr
ExponentBark736
Jormungandr
1,131
621
0
0
9,196
2,577
16
4,441
4,755
6,884
0
L
1,537
772
99
350
6,013
1,211
81
1,138
4,875
15,811
0
L
Anubis
SamPreis
Anubis
2,648
368
0
610
5,918
2,020
75
1,736
4,182
12,370
0
W
Ymir
3,693
567
0
0
4,849
2,747
44
2,065
2,784
15,758
0
W
Poseidon
3,497
602
0
1,684
3,770
793
209
1,039
2,731
36,754
0
L
2,640
1,287
0
953
5,789
1,626
120
1,803
3,986
0
18,901
L
2,393
2,216
0
0
4,820
1,080
0
238
4,582
0
10,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,481
Gold Earned
21,139
303
Minions Killed
93
0
Camps Cleared
0
930,907
Distance Traveled
793,638
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,489
649
42
4
0
177,471
1
W
Izanami
7,712
771
104
10
0
190,242
2
W
Ao Kuang
6,222
622
49
5
0
169,998
0
L
Jormungandr
4,239
424
15
2
0
133,451
0
L
Ra
4,051
405
14
1
0
160,386
2
L
Anubis
3,961
396
19
2
0
156,730
3
W
Ymir
7,704
770
37
4
0
200,168
0
W
Poseidon
7,354
735
71
7
0
193,028
0
L
Loki
4,637
464
31
3
0
179,113
0
L
Rama
4,251
425
14
1
0
163,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role