Player Matchup

Yemoja
Yemoja
Masters
 
Yemoja
Masters
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Diamond IV
 
Bakasura
Diamond IV
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Diamond I
BasketCaseCase
Hel
Diamond I
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 63L
2,671 MMR
Solo
Anhur
Anhur
Masters
Biteyyy
Anhur
Masters
Level 155
God Stats
31W - 26L
1,588 SR
Queue Stats
484W - 454L
2,644 MMR
Solo
Serqet
Serqet
Masters
Krysticss
Serqet
Masters
Level 160
God Stats
19W - 12L
1,710 SR
Queue Stats
652W - 639L
2,540 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 115
1,560 SR
2,171 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,730 SR
2,553 MMR
Odin
Odin
Masters
Blitzkov
Odin
Masters
Level 160
God Stats
3W - 9L
1,617 SR
Queue Stats
624W - 636L
2,423 MMR
Solo
Mercury
Mercury
Diamond II
ImSamDaDude
Mercury
Diamond II
Level 160
God Stats
15W - 13L
1,805 SR
Queue Stats
204W - 197L
2,671 MMR
Party 1
Chang'e
Chang'e
Masters
Trellirelli
Chang'e
Masters
Level 160
God Stats
17W - 7L
1,994 SR
Queue Stats
548W - 524L
2,583 MMR
Party 1
Vamana
Vamana
Platinum IV
Whysper
Vamana
Platinum IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
2,491 MMR
Solo
Ullr
Ullr
Masters
squid
Ullr
Masters
Level 160
God Stats
5W - 6L
1,734 SR
Queue Stats
147W - 82L
2,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
3 / 3 / 15
12,811
557
10,010
18,014
19,041
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
 
Bakasura
18
1 / 5 / 7
12,048
524
14,904
29,034
22,644
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 5 / 9
13,995
608
24,903
18,875
8,841
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Biteyyy
Anhur
20
10 / 4 / 7
14,398
626
21,284
17,336
7,318
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Serqet
Krysticss
Serqet
18
7 / 6 / 10
13,339
580
18,289
22,978
10,608
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AphroditeSobekThorCamazotzHorus

VS

Bans
PersephoneSusanoThe MorriganDa JiMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
6 / 6 / 10
13,251
576
8,833
23,863
15,966
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
ImSamDaDude
Mercury
19
4 / 9 / 14
12,700
552
16,635
21,686
6,234
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Trellirelli
Chang'e
19
6 / 7 / 6
13,036
567
20,795
16,851
4,679
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Whysper
Vamana
19
5 / 4 / 7
12,554
546
21,576
33,359
27,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ullr
squid
Ullr
18
1 / 5 / 5
11,924
518
10,988
18,400
5,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
64
30
Kills
22
23
Deaths
31
48
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
3
15
3.5
W
Bakasura
 
Bakasura
1
5
7
0.9
W
9
5
9
2.7
W
Anhur
Biteyyy
Anhur
10
4
7
3.38
L
Odin
6
6
10
1.83
L
Mercury
ImSamDaDude
Mercury
4
9
14
1.22
W
Serqet
Krysticss
Serqet
7
6
10
2
L
Chang'e
Trellirelli
Chang'e
6
7
6
1.29
L
Vamana
Whysper
Vamana
5
4
7
2.13
L
Ullr
squid
Ullr
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,390
Damage
78,827
106,237
Taken
114,159
68,452
Mitigated
59,856
45,338
Healing
31,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
10,010
2,826
8,464
5,365
18,014
19,041
263
5,611
12,403
35,831
0
W
Bakasura
 
Bakasura
14,904
11,074
0
11,505
29,034
22,644
58
2,725
26,309
0
55,644
W
24,903
1,836
4,523
5,837
18,875
8,841
504
7,199
11,676
101,228
0
W
Anhur
Biteyyy
Anhur
21,284
12,828
0
5,462
17,336
7,318
3,399
2,965
14,371
0
100,143
L
Odin
8,833
2,130
0
980
23,863
15,966
0
12,623
10,666
0
37,992
L
Mercury
ImSamDaDude
Mercury
16,635
7,273
0
4,214
21,686
6,234
0
6,338
14,493
0
93,186
W
Serqet
Krysticss
Serqet
18,289
4,451
0
4,182
22,978
10,608
263
4,669
18,309
0
95,017
L
Chang'e
Trellirelli
Chang'e
20,795
1,594
3,080
5,168
16,851
4,679
0
7,374
8,715
91,454
0
L
Vamana
Whysper
Vamana
21,576
10,023
0
13,401
33,359
27,439
564
6,405
23,849
739
96,512
L
Ullr
squid
Ullr
10,988
3,630
0
4,181
18,400
5,538
2,667
5,729
12,229
0
111,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,591
Gold Earned
63,465
591
Minions Killed
625
0
Camps Cleared
0
2,302,123
Distance Traveled
2,349,939
14
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,811
557
35
2
0
452,367
0
W
Bakasura
12,048
524
118
5
0
458,803
0
W
Hel
13,995
608
152
7
0
428,841
5
W
Anhur
14,398
626
157
7
0
423,225
6
L
Odin
13,251
576
50
2
0
485,037
9
L
Mercury
12,700
552
131
6
0
555,425
6
W
Serqet
13,339
580
129
6
0
538,887
3
L
Chang'e
13,036
567
148
6
0
421,055
10
L
Vamana
12,554
546
133
6
0
451,122
3
L
Ullr
11,924
518
163
7
0
437,300
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role