Player Matchup

Cerberus
Cerberus
Bobaliath
Cerberus
Level 85
God Stats
9W - 5L
1,684 SR
Queue Stats
178W - 190L
1,526 Elo+
Party 2
Anhur
Anhur
Cudaboy
Anhur
Level 65
God Stats
2W - 0L
1,689 SR
Queue Stats
72W - 55L
1,465 Elo+
Party 2
Merlin
Merlin
Justind93
Merlin
Level 47
God Stats
3W - 0L
1,590 SR
Queue Stats
69W - 90L
1,372 Elo+
Party 2
Team Averages
Level 66
1,654 SR
1,454 Elo+

VS

Team Averages
Level 41
1,500 SR
1,255 Elo+
Hera
Hera
Hossenstoff
Hera
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,287 Elo+
Party 1
Sobek
Sobek
Jeremy Rocket
Sobek
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 33L
1,500 Elo+
Party 1
Achilles
Achilles
Vahmoud
Achilles
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
977 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bobaliath
Cerberus
16
7 / 3 / 10
13,075
769
13,104
19,076
18,532
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Cudaboy
Anhur
14
9 / 6 / 4
12,207
718
12,814
16,744
5,625
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Justind93
Merlin
15
2 / 3 / 14
11,561
680
10,426
7,661
2,847
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 7
11,519
678
12,630
11,384
3,361
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 6 / 5
12,248
720
7,502
18,250
15,558
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Achilles
Vahmoud
Achilles
12
1 / 7 / 6
9,935
584
6,639
14,278
9,863
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
18
Kills
11
12
Deaths
18
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bobaliath
Cerberus
7
3
10
4
W
Anhur
Cudaboy
Anhur
9
6
4
1.83
L
4
5
7
1.5
L
6
6
5
1.42
W
Merlin
Justind93
Merlin
2
3
14
3
L
Achilles
Vahmoud
Achilles
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,344
Damage
26,771
43,481
Taken
43,912
27,004
Mitigated
28,782
13,878
Healing
7,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bobaliath
Cerberus
13,104
661
564
7,589
19,076
18,532
495
7,348
11,728
51,382
0
W
Anhur
Cudaboy
Anhur
12,814
5,210
0
4,171
16,744
5,625
913
7,950
8,794
0
62,713
L
12,630
2,841
876
1,174
11,384
3,361
412
6,115
5,269
49,292
0
L
7,502
532
0
4,717
18,250
15,558
459
8,709
9,541
38,542
65
W
Merlin
Justind93
Merlin
10,426
390
0
1,554
7,661
2,847
977
5,522
2,139
48,359
0
L
Achilles
Vahmoud
Achilles
6,639
3,284
0
840
14,278
9,863
466
8,817
5,461
0
14,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,843
Gold Earned
33,702
219
Minions Killed
112
0
Camps Cleared
0
875,454
Distance Traveled
854,713
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,075
769
114
7
0
329,323
2
W
Anhur
12,207
718
51
3
0
261,522
4
L
Hera
11,519
678
55
3
0
266,651
0
L
Sobek
12,248
720
46
3
0
313,308
10
W
Merlin
11,561
680
54
3
0
284,609
2
L
Achilles
9,935
584
11
1
0
274,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role