Player Matchup

Hel
Hel
 
Hel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Ilumnik
Fenrir
Level 128
God Stats
3W - 4L
1,495 SR
Queue Stats
82W - 106L
1,379 Elo+
Party 3
Kuzenbo
Kuzenbo
MeuNomeHayZin
Kuzenbo
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,447 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheLordGrego
Kumbhakarna
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
145W - 132L
1,456 Elo+
Party 1
Discordia
Discordia
ĿØЯdtЯΞvØЯ
Discordia
Level 147
God Stats
0W - 1L
1,666 SR
Queue Stats
9W - 8L
1,542 Elo+
Party 1
Team Averages
Level 127
1,532 SR
1,465 Elo+

VS

Team Averages
Level 148
1,557 SR
1,644 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Giotto
King Arthur
Level 157
God Stats
17W - 3L
1,837 SR
Queue Stats
440W - 155L
1,725 Elo+
Party 2
Mercury
Mercury
LeApo
Mercury
Level 160
God Stats
7W - 5L
1,564 SR
Queue Stats
279W - 240L
1,570 Elo+
Party 2
Ne Zha
Ne Zha
RedLabel8
Ne Zha
Level 160
God Stats
8W - 4L
1,384 SR
Queue Stats
623W - 224L
1,698 Elo+
Party 2
Terra
Terra
moonwake
Terra
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 33L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
3 / 6 / 13
10,589
662
6,922
19,982
14,875
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Ilumnik
Fenrir
17
5 / 7 / 14
10,615
663
11,329
22,036
10,818
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
17
0 / 6 / 18
9,842
615
12,640
24,092
27,925
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kumbhakarna
TheLordGrego
Kumbhakarna
18
3 / 6 / 19
11,080
693
10,319
27,709
31,192
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
12 / 6 / 7
12,434
777
21,766
17,867
7,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
4 / 4 / 20
11,801
738
23,918
12,090
5,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Giotto
King Arthur
20
7 / 4 / 21
12,470
779
21,191
24,878
40,287
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
LeApo
Mercury
18
8 / 8 / 12
12,336
771
18,079
16,763
7,928
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ne Zha
RedLabel8
Ne Zha
20
7 / 5 / 19
13,329
833
19,747
14,872
13,158
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Terra
moonwake
Terra
16
5 / 4 / 12
10,805
675
14,827
21,411
22,841
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
115
23
Kills
31
31
Deaths
25
71
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
6
13
1.58
W
Kukulkan
 
Kukulkan
4
4
20
3.5
W
King Arthur
Giotto
King Arthur
7
4
21
4.38
L
Fenrir
Ilumnik
Fenrir
5
7
14
1.71
W
Mercury
LeApo
Mercury
8
8
12
1.75
L
Kuzenbo
0
6
18
1.5
W
Ne Zha
RedLabel8
Ne Zha
7
5
19
3.3
L
Kumbhakarna
TheLordGrego
Kumbhakarna
3
6
19
2.08
W
Terra
moonwake
Terra
5
4
12
2.75
L
12
6
7
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,976
Damage
97,762
111,686
Taken
90,014
92,123
Mitigated
89,558
55,516
Healing
41,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,922
669
27,889
11,008
19,982
14,875
255
5,569
14,413
28,513
0
W
Kukulkan
 
Kukulkan
23,918
1,466
1,379
1,337
12,090
5,344
1,100
9,817
1,018
49,094
0
W
King Arthur
Giotto
King Arthur
21,191
1,447
2,099
7,544
24,878
40,287
177
13,607
11,271
0
42,666
L
Fenrir
Ilumnik
Fenrir
11,329
4,295
1,042
2,756
22,036
10,818
181
6,784
15,252
0
17,371
W
Mercury
LeApo
Mercury
18,079
7,337
737
543
16,763
7,928
1,408
11,032
5,731
0
31,410
L
Kuzenbo
12,640
4,800
2,649
2,671
24,092
27,925
455
9,965
14,127
23,431
0
W
Ne Zha
RedLabel8
Ne Zha
19,747
2,351
3,304
5,047
14,872
13,158
1,224
6,437
8,435
0
45,305
L
Kumbhakarna
TheLordGrego
Kumbhakarna
10,319
664
1,239
2,596
27,709
31,192
475
12,670
15,039
21,272
0
W
Terra
moonwake
Terra
14,827
1,433
10,280
8,763
21,411
22,841
482
10,754
10,657
23,892
0
L
21,766
1,082
1,729
1,937
17,867
7,313
489
3,757
14,110
42,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,560
Gold Earned
60,741
149
Minions Killed
170
0
Camps Cleared
0
1,340,598
Distance Traveled
1,360,491
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,589
662
38
2
0
282,077
0
W
Kukulkan
11,801
738
54
3
0
240,593
0
W
King Arthur
12,470
779
33
2
0
262,271
1
L
Fenrir
10,615
663
15
1
0
257,871
0
W
Mercury
12,336
771
30
2
0
307,048
0
L
Kuzenbo
9,842
615
29
2
0
279,947
0
W
Ne Zha
13,329
833
42
3
0
266,666
0
L
Kumbhakarna
11,080
693
24
2
0
264,341
0
W
Terra
10,805
675
11
1
0
283,913
1
L
Discordia
12,434
777
43
3
0
256,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role