Player Matchup

Neith
Neith
ChiefCuda
Neith
Level 28
God Stats
0W - 2L
1,209 SR
Queue Stats
8W - 9L
1,389 Elo+
Party 1
Ratatoskr
Ratatoskr
DerryCroc
Ratatoskr
Level 89
God Stats
0W - 3L
1,269 SR
Queue Stats
123W - 247L
1,340 Elo+
Party 2
Sun Wukong
Sun Wukong
LionDestructor
Sun Wukong
Level 33
God Stats
9W - 5L
1,687 SR
Queue Stats
47W - 48L
1,322 Elo+
Solo
Bacchus
Bacchus
Mariehub1
Bacchus
Level 36
God Stats
17W - 23L
1,344 SR
Queue Stats
270W - 368L
1,299 Elo+
Party 1
Discordia
Discordia
Unposible
Discordia
Level 18
God Stats
1W - 8L
1,500 SR
Queue Stats
100W - 221L
1,164 Elo+
Party 2
Team Averages
Level 41
1,402 SR
1,303 Elo+

VS

Team Averages
Level 50
1,304 SR
1,384 Elo+
Hachiman
Hachiman
 
Hachiman
Level 57
God Stats
22W - 19L
1,453 SR
Queue Stats
269W - 287L
1,368 Elo+
Party 3
Kali
Kali
AbsoluteNoob69
Kali
Level 34
God Stats
10W - 5L
1,292 SR
Queue Stats
482W - 426L
1,604 Elo+
Solo
Hel
Hel
Rhope01
Hel
Level 38
God Stats
5W - 4L
1,290 SR
Queue Stats
18W - 25L
1,293 Elo+
Party 4
Cupid
Cupid
Robotics344
Cupid
Level 92
God Stats
3W - 4L
1,069 SR
Queue Stats
23W - 30L
1,340 Elo+
Party 4
Scylla
Scylla
SamuraiSword21
Scylla
Level 28
God Stats
6W - 2L
1,416 SR
Queue Stats
78W - 104L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChiefCuda
Neith
20
11 / 4 / 11
20,149
530
38,232
24,047
12,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
DerryCroc
Ratatoskr
20
7 / 10 / 9
19,936
525
19,105
37,309
18,422
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
LionDestructor
Sun Wukong
20
1 / 8 / 8
16,108
424
10,464
34,712
42,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Mariehub1
Bacchus
20
4 / 4 / 15
16,527
435
13,835
33,647
55,749
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Unposible
Discordia
20
10 / 10 / 10
19,094
502
33,994
27,628
13,364
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
7 / 9 / 5
18,712
492
22,349
34,540
14,378
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
8 / 5 / 6
20,676
544
25,189
38,373
22,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hel
20
5 / 8 / 15
17,672
465
21,357
37,441
25,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
16 / 8 / 8
21,393
563
57,685
35,246
16,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
0 / 3 / 5
14,948
393
4,450
12,491
4,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
75
33
Kills
36
36
Deaths
33
53
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
9
5
1.06
W
8
5
6
2.2
L
Neith
ChiefCuda
Neith
11
4
11
4.13
L
Ratatoskr
DerryCroc
Ratatoskr
7
10
9
1.15
L
Sun Wukong
LionDestructor
Sun Wukong
1
8
8
0.63
L
Bacchus
Mariehub1
Bacchus
4
4
15
2.88
W
Hel
5
8
15
1.56
W
16
8
8
2.5
W
0
3
5
0.83
L
Discordia
Unposible
Discordia
10
10
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,630
Damage
131,030
157,343
Taken
158,091
142,806
Mitigated
84,019
33,808
Healing
77,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
22,349
13,618
0
6,835
34,540
14,378
6,847
10,647
23,893
0
127,285
W
25,189
12,656
0
12,165
38,373
22,860
2,074
9,373
29,000
0
157,072
L
Neith
ChiefCuda
Neith
38,232
12,155
0
7,699
24,047
12,711
8,229
4,473
19,574
0
160,580
L
Ratatoskr
DerryCroc
Ratatoskr
19,105
6,760
0
13,540
37,309
18,422
0
5,232
32,077
0
193,469
L
Sun Wukong
LionDestructor
Sun Wukong
10,464
2,120
0
6,355
34,712
42,560
750
4,979
29,733
0
93,718
L
Bacchus
Mariehub1
Bacchus
13,835
764
0
2,505
33,647
55,749
731
6,993
26,654
24,936
0
W
Hel
21,357
2,729
21,510
22,421
37,441
25,243
264
18,407
19,034
90,392
0
W
57,685
35,442
792
11,714
35,246
16,848
4,053
11,193
24,053
0
199,817
W
4,450
169
0
2,366
12,491
4,690
351
3,652
8,839
70,210
0
L
Discordia
Unposible
Discordia
33,994
2,420
257
3,452
27,628
13,364
603
4,130
23,498
116,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,814
Gold Earned
93,401
732
Minions Killed
772
0
Camps Cleared
0
3,458,491
Distance Traveled
3,143,329
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
18,712
492
164
4
0
593,755
2
W
Kali
20,676
544
177
5
0
745,204
0
L
Neith
20,149
530
258
7
0
659,094
2
L
Ratatoskr
19,936
525
227
6
0
691,860
3
L
Sun Wukong
16,108
424
105
3
0
687,771
0
L
Bacchus
16,527
435
16
0
0
782,354
0
W
Hel
17,672
465
108
3
0
700,844
3
W
Cupid
21,393
563
218
6
0
584,545
12
W
Scylla
14,948
393
105
3
0
518,981
0
L
Discordia
19,094
502
126
3
0
637,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role