Player Matchup

Medusa
Medusa
Serious SOB 420
Medusa
Level 93
God Stats
2W - 1L
1,715 SR
Queue Stats
5W - 8L
1,715 Elo+
Party 2
Agni
Agni
YmmirHappy
Agni
Level 147
God Stats
3W - 0L
1,664 SR
Queue Stats
4W - 1L
1,455 Elo+
Solo
Ymir
Ymir
jackr160
Ymir
Level 124
God Stats
2W - 0L
1,816 SR
Queue Stats
6W - 6L
1,413 Elo+
Party 2
Team Averages
Level 121
1,732 SR
1,528 Elo+

VS

Team Averages
Level 70
1,557 SR
1,384 Elo+
Achilles
Achilles
Aryktic
Achilles
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,352 Elo+
Solo
Nu Wa
Nu Wa
Kususenok
Nu Wa
Level 102
God Stats
12W - 9L
1,639 SR
Queue Stats
83W - 91L
1,431 Elo+
Party 1
Ullr
Ullr
Unrestra1nt
Ullr
Level 48
God Stats
17W - 19L
1,532 SR
Queue Stats
113W - 117L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 4
14,597
635
12,260
13,263
3,959
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 5 / 8
14,659
637
12,132
17,754
4,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
17
3 / 2 / 10
14,721
640
8,875
15,745
13,047
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aryktic
Achilles
14
0 / 6 / 5
12,108
526
3,663
18,382
19,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Kususenok
Nu Wa
18
6 / 3 / 2
14,282
621
21,486
12,644
4,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 4 / 4
12,671
551
13,327
12,150
5,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
13
Kills
8
8
Deaths
13
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
Aryktic
Achilles
0
6
5
0.42
L
Nu Wa
Kususenok
Nu Wa
6
3
2
2.33
W
6
1
4
8
L
2
4
4
1
W
4
5
8
1.6
W
Ymir
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,267
Damage
38,476
46,762
Taken
43,176
21,895
Mitigated
29,371
15,070
Healing
2,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Aryktic
Achilles
3,663
418
0
538
18,382
19,526
0
5,172
13,210
0
28,243
L
Nu Wa
Kususenok
Nu Wa
21,486
3,823
0
2,310
12,644
4,836
443
7,809
4,835
95,934
0
W
12,260
6,522
0
6,178
13,263
3,959
1,665
6,799
6,464
0
92,227
L
13,327
1,748
0
0
12,150
5,009
748
8,213
3,937
0
61,586
W
12,132
656
0
5,699
17,754
4,889
448
7,102
10,652
79,207
0
W
Ymir
8,875
1,360
0
3,193
15,745
13,047
424
8,039
7,706
62,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,977
Gold Earned
39,061
301
Minions Killed
211
0
Camps Cleared
0
1,173,797
Distance Traveled
1,112,201
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,108
526
53
2
0
334,859
5
L
Nu Wa
14,282
621
94
4
0
382,261
6
W
Medusa
14,597
635
149
6
0
443,488
0
L
Ullr
12,671
551
64
3
0
395,081
4
W
Agni
14,659
637
96
4
0
369,395
9
W
Ymir
14,721
640
56
2
0
360,914
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role