Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
EdubsZ194
Sun Wukong
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,276 Elo+
Solo
Chronos
Chronos
Tastronik
Chronos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,171 Elo+
Solo
Team Averages
Level 85
1,500 SR
1,316 Elo+

VS

Team Averages
Level 94
1,317 SR
1,409 Elo+
Skadi
Skadi
Darkwins
Skadi
Level 83
God Stats
7W - 3L
1,508 SR
Queue Stats
17W - 29L
1,418 Elo+
Solo
Bacchus
Bacchus
Doni360live
Bacchus
Level 153
God Stats
2W - 1L
1,276 SR
Queue Stats
81W - 118L
1,319 Elo+
Solo
Ra
Ra
Macm7w7
Ra
Level 47
God Stats
1W - 4L
1,167 SR
Queue Stats
150W - 161L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
3 / 5 / 5
10,773
634
9,701
11,294
3,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
EdubsZ194
Sun Wukong
13
2 / 4 / 9
10,594
623
8,900
12,568
10,215
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
Tastronik
Chronos
15
6 / 4 / 3
10,855
639
7,824
11,763
3,123
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Darkwins
Skadi
16
10 / 4 / 2
12,750
750
11,168
9,960
4,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Doni360live
Bacchus
12
2 / 3 / 6
10,735
631
5,522
9,342
5,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 4 / 7
11,312
665
12,034
12,916
5,898
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
11
Kills
13
13
Deaths
11
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
5
5
1.1
W
Skadi
Darkwins
Skadi
10
4
2
2.75
W
Bacchus
Doni360live
Bacchus
2
3
6
1.67
L
Sun Wukong
EdubsZ194
Sun Wukong
2
4
9
1.63
W
1
4
7
1.13
L
Chronos
Tastronik
Chronos
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,425
Damage
28,724
35,625
Taken
32,218
16,828
Mitigated
15,137
5,591
Healing
7,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
9,701
3,848
0
1,274
11,294
3,490
0
6,337
4,957
0
51,219
W
Skadi
Darkwins
Skadi
11,168
3,904
0
260
9,960
4,062
2,811
1,933
8,027
0
47,652
W
Bacchus
Doni360live
Bacchus
5,522
344
660
1,147
9,342
5,177
0
2,843
6,499
17,759
0
L
Sun Wukong
EdubsZ194
Sun Wukong
8,900
1,881
0
1,964
12,568
10,215
0
7,171
5,397
0
24,845
W
12,034
688
1,010
4,221
12,916
5,898
108
3,114
9,802
80,311
0
L
Chronos
Tastronik
Chronos
7,824
1,853
0
2,353
11,763
3,123
104
4,124
7,639
51,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,222
Gold Earned
34,797
165
Minions Killed
197
0
Camps Cleared
0
864,131
Distance Traveled
845,663
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,773
634
68
4
0
267,129
3
W
Skadi
12,750
750
79
5
0
279,564
2
W
Bacchus
10,735
631
10
1
0
271,388
0
L
Sun Wukong
10,594
623
31
2
0
309,853
3
W
Ra
11,312
665
108
6
0
294,711
3
L
Chronos
10,855
639
66
4
0
287,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role