Player Matchup

Nox
Nox
CursedSoulReaper
Nox
Level 129
God Stats
0W - 2L
1,498 SR
Queue Stats
21W - 34L
1,200 Elo+
Party 1
Rama
Rama
Darosinge
Rama
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 55L
1,313 Elo+
Solo
Sun Wukong
Sun Wukong
Jack_Weiser
Sun Wukong
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,391 Elo+
Solo
Hel
Hel
Lekas
Hel
Level 105
God Stats
5W - 3L
1,728 SR
Queue Stats
194W - 187L
1,491 Elo+
Solo
Chiron
Chiron
Y7-LaXe
Chiron
Level 154
God Stats
0W - 3L
1,306 SR
Queue Stats
28W - 32L
1,453 Elo+
Party 1
Team Averages
Level 104
1,506 SR
1,369 Elo+

VS

Team Averages
Level 94
1,408 SR
1,494 Elo+
Scylla
Scylla
 
Scylla
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Derlinn
Anhur
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,339 Elo+
Solo
Hel
Hel
Nero0121
Hel
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,600 Elo+
Solo
Hercules
Hercules
OhlandoxIZI
Hercules
Level 142
God Stats
2W - 2L
1,256 SR
Queue Stats
305W - 312L
1,489 Elo+
Solo
Thor
Thor
лобок
Thor
Level 63
God Stats
1W - 1L
1,285 SR
Queue Stats
45W - 46L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 15
12,659
633
24,241
21,802
9,141
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
20
8 / 4 / 10
13,542
677
28,544
27,715
12,419
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Jack_Weiser
Sun Wukong
18
3 / 9 / 12
11,632
582
13,262
32,544
26,983
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
Lekas
Hel
18
2 / 9 / 9
11,228
561
12,678
23,108
12,667
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Y7-LaXe
Chiron
20
6 / 7 / 10
13,529
676
35,489
30,264
12,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
16 / 4 / 11
16,037
802
52,310
23,661
11,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Derlinn
Anhur
20
11 / 4 / 12
14,194
710
23,962
25,460
10,371
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
0 / 2 / 27
12,441
622
19,681
20,555
15,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
OhlandoxIZI
Hercules
20
6 / 5 / 23
13,988
699
20,552
44,067
33,796
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
2 / 6 / 22
12,672
634
10,936
22,319
14,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
130
21
Kills
35
35
Deaths
21
56
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
16
4
11
5.38
L
2
6
15
1.58
L
Rama
8
4
10
3.25
W
Anhur
Derlinn
Anhur
11
4
12
4.25
L
Sun Wukong
Jack_Weiser
Sun Wukong
3
9
12
1
L
Hel
Lekas
Hel
2
9
9
0.72
W
0
2
27
6.75
W
Hercules
OhlandoxIZI
Hercules
6
5
23
3.5
L
Chiron
Y7-LaXe
Chiron
6
7
10
1.57
W
2
6
22
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,214
Damage
127,441
135,433
Taken
136,062
73,356
Mitigated
84,425
71,254
Healing
86,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
52,310
2,884
1,591
5,779
23,661
11,049
491
8,344
15,317
81,230
0
L
24,241
2,109
2,822
1,967
21,802
9,141
567
10,921
10,881
51,048
0
L
Rama
28,544
22,810
3,621
7,263
27,715
12,419
103
16,214
11,501
0
54,528
W
Anhur
Derlinn
Anhur
23,962
14,144
1,375
2,540
25,460
10,371
3,640
8,077
17,383
0
59,625
L
Sun Wukong
Jack_Weiser
Sun Wukong
13,262
1,663
2,875
6,658
32,544
26,983
0
16,635
15,909
0
23,663
L
Hel
Lekas
Hel
12,678
538
27,370
7,902
23,108
12,667
0
12,438
10,670
24,382
0
W
19,681
1,127
37,991
14,361
20,555
15,056
589
6,167
14,388
32,621
0
W
Hercules
OhlandoxIZI
Hercules
20,552
5,331
2,654
15,117
44,067
33,796
1,134
7,566
36,501
0
40,242
L
Chiron
Y7-LaXe
Chiron
35,489
12,311
3,633
7,143
30,264
12,146
1,066
15,767
14,481
0
55,022
W
10,936
1,263
3,117
2,345
22,319
14,153
408
6,765
15,554
0
19,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,590
Gold Earned
69,332
176
Minions Killed
196
0
Camps Cleared
0
1,619,225
Distance Traveled
1,792,147
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,037
802
70
4
0
368,175
0
L
Nox
12,659
633
65
3
0
312,510
0
L
Rama
13,542
677
46
2
0
341,337
0
W
Anhur
14,194
710
63
3
0
349,417
2
L
Sun Wukong
11,632
582
17
1
0
332,021
0
L
Hel
11,228
561
20
1
0
305,522
1
W
Hel
12,441
622
16
1
0
362,303
1
W
Hercules
13,988
699
29
1
0
360,491
2
L
Chiron
13,529
676
28
1
0
327,835
0
W
Thor
12,672
634
18
1
0
351,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role