Player Matchup

Da Ji
Da Ji
Blood of Monks
Da Ji
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 146L
1,467 Elo+
Solo
Thoth
Thoth
Costa9697
Thoth
Level 87
God Stats
0W - 1L
1,374 SR
Queue Stats
21W - 12L
1,489 Elo+
Solo
Terra
Terra
Gingernator_X
Terra
Level 112
God Stats
1W - 4L
1,143 SR
Queue Stats
36W - 52L
1,370 Elo+
Solo
Loki
Loki
TaulBeast
Loki
Level 126
God Stats
1W - 2L
1,245 SR
Queue Stats
56W - 69L
1,428 Elo+
Solo
Awilix
Awilix
TodayAcrobat464
Awilix
Level 61
God Stats
1W - 4L
1,500 SR
Queue Stats
218W - 213L
1,441 Elo+
Solo
Team Averages
Level 106
1,353 SR
1,439 Elo+

VS

Team Averages
Level 90
1,564 SR
1,483 Elo+
Thoth
Thoth
OneRoyalBrisk
Thoth
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 87L
1,488 Elo+
Solo
Vulcan
Vulcan
Spudhawk
Vulcan
Level 77
God Stats
5W - 4L
1,536 SR
Queue Stats
144W - 132L
1,479 Elo+
Solo
Anhur
Anhur
The Dayman 3
Anhur
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 39L
1,543 Elo+
Party 1
Baba Yaga
Baba Yaga
The Nightman X
Baba Yaga
Level 122
God Stats
3W - 0L
1,781 SR
Queue Stats
231W - 211L
1,452 Elo+
Party 1
Ra
Ra
v The Tolltroll
Ra
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
177W - 162L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 7
10,861
724
7,614
15,700
6,976
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Costa9697
Thoth
20
7 / 7 / 6
12,618
841
13,600
18,851
6,925
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
1 / 4 / 11
10,517
701
7,729
22,430
25,209
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
16
6 / 7 / 2
10,193
680
7,806
13,330
5,197
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 9 / 10
8,665
578
5,590
20,574
7,940
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 8
11,219
748
8,866
8,002
2,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
Spudhawk
Vulcan
20
7 / 4 / 15
12,368
825
30,335
13,075
5,884
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 7 / 16
11,570
771
9,844
13,691
5,662
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
The Nightman X
Baba Yaga
20
4 / 3 / 17
11,606
774
16,445
12,847
6,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
9 / 4 / 10
13,141
876
15,596
14,074
6,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
97
21
Kills
31
31
Deaths
22
36
Assists
66
Player
Kills
Deaths
Assists
KDA
L
7
4
7
2.63
L
Thoth
Costa9697
Thoth
7
7
6
1.43
L
1
4
11
1.63
W
6
4
8
2.5
W
Vulcan
Spudhawk
Vulcan
7
4
15
3.63
L
Loki
6
7
2
1
W
5
7
16
1.86
W
Baba Yaga
The Nightman X
Baba Yaga
4
3
17
4.17
L
0
9
10
0.56
W
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,339
Damage
81,086
90,885
Taken
61,689
52,247
Mitigated
27,741
39,190
Healing
25,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,614
1,250
2,378
1,481
15,700
6,976
0
13,448
2,252
0
12,990
L
Thoth
Costa9697
Thoth
13,600
569
1,596
4,535
18,851
6,925
1,129
15,699
3,152
43,889
0
L
7,729
483
11,286
9,307
22,430
25,209
344
14,032
8,398
21,329
0
W
8,866
629
209
330
8,002
2,948
1,323
1,729
6,273
15,052
0
W
Vulcan
Spudhawk
Vulcan
30,335
12,148
3,003
2,751
13,075
5,884
690
7,139
5,936
52,466
0
L
Loki
7,806
2,980
1,537
1,796
13,330
5,197
0
11,766
1,564
0
19,503
W
9,844
4,751
1,001
1,313
13,691
5,662
988
3,890
9,801
0
21,383
W
Baba Yaga
The Nightman X
Baba Yaga
16,445
1,210
293
2,717
12,847
6,755
1,831
4,061
8,786
30,261
0
L
5,590
2,275
2,731
2,543
20,574
7,940
0
16,297
4,277
0
10,155
W
15,596
821
7,012
6,822
14,074
6,492
1,077
4,510
9,564
48,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,854
Gold Earned
59,904
126
Minions Killed
174
0
Camps Cleared
0
1,142,031
Distance Traveled
1,302,261
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,861
724
14
1
0
239,159
0
L
Thoth
12,618
841
71
5
0
229,338
0
L
Terra
10,517
701
18
1
0
257,854
0
W
Thoth
11,219
748
12
1
0
226,866
0
W
Vulcan
12,368
825
47
3
0
294,864
0
L
Loki
10,193
680
12
1
0
202,759
0
W
Anhur
11,570
771
15
1
0
243,589
1
W
Baba Yaga
11,606
774
30
2
0
251,701
0
L
Awilix
8,665
578
11
1
0
212,921
0
W
Ra
13,141
876
70
5
0
285,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role