Player Matchup

Izanami
Izanami
DrAgReN_YT-_-
Izanami
Level 23
God Stats
2W - 6L
1,228 SR
Queue Stats
3W - 14L
1,090 Elo+
Party 1
Kukulkan
Kukulkan
TTV_Keman_BTW
Kukulkan
Level 18
God Stats
3W - 12L
1,328 SR
Queue Stats
3W - 14L
1,012 Elo+
Party 1
Medusa
Medusa
XaralampampaSss
Medusa
Level 20
God Stats
4W - 8L
1,321 SR
Queue Stats
4W - 15L
1,083 Elo+
Party 1
Team Averages
Level 20
1,293 SR
1,062 Elo+

VS

Team Averages
Level 64
1,488 SR
1,175 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 17
God Stats
1W - 1L
1,475 SR
Queue Stats
1W - 4L
1,073 Elo+
Party 2
Neith
Neith
BaschRonsenburg
Neith
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,073 Elo+
Party 2
Baron Samedi
Baron Samedi
XxElYisusxX
Baron Samedi
Level 100
God Stats
9W - 8L
1,488 SR
Queue Stats
119W - 129L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
2 / 7 / 3
8,474
605
5,397
14,160
4,993
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kukulkan
TTV_Keman_BTW
Kukulkan
12
4 / 9 / 2
9,189
656
10,013
13,657
5,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 7 / 4
7,822
559
5,057
12,350
4,226
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 2 / 13
9,155
654
1,515
7,473
3,253
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
17 / 1 / 5
11,983
856
20,733
10,359
4,201
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
XxElYisusxX
Baron Samedi
12
5 / 3 / 11
10,308
736
12,093
12,038
5,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
6
Kills
23
23
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
2
13
3.75
W
17
1
5
19.5
L
Izanami
2
7
3
0.5
L
Kukulkan
TTV_Keman_BTW
Kukulkan
4
9
2
0.56
L
0
7
4
0.29
W
Baron Samedi
XxElYisusxX
Baron Samedi
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,467
Damage
34,341
40,167
Taken
29,870
14,373
Mitigated
12,966
5,794
Healing
17,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,515
66
5,003
5,309
7,473
3,253
501
4,367
3,106
10,598
0
W
20,733
10,289
0
3,568
10,359
4,201
2,489
3,370
6,989
0
70,089
L
Izanami
5,397
3,533
326
1,488
14,160
4,993
0
4,647
9,513
0
29,654
L
Kukulkan
TTV_Keman_BTW
Kukulkan
10,013
773
345
1,317
13,657
5,154
0
6,209
7,448
32,911
0
L
5,057
1,497
0
2,318
12,350
4,226
112
2,752
9,598
0
25,326
W
Baron Samedi
XxElYisusxX
Baron Samedi
12,093
641
489
3,333
12,038
5,512
189
2,939
9,099
43,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,485
Gold Earned
31,446
140
Minions Killed
142
0
Camps Cleared
0
601,717
Distance Traveled
782,342
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,155
654
21
2
0
266,381
0
W
Neith
11,983
856
77
6
0
275,901
0
L
Izanami
8,474
605
56
4
0
190,621
0
L
Kukulkan
9,189
656
56
4
0
203,441
0
L
Medusa
7,822
559
28
2
0
207,655
0
W
Baron Samedi
10,308
736
44
3
0
240,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role