Player Matchup

Ra
Ra
 
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BlazeHazeRoyale
Sun Wukong
Level 13
God Stats
2W - 5L
1,470 SR
Queue Stats
4W - 15L
1,221 Elo+
Solo
Fenrir
Fenrir
JCgaming125
Fenrir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,797 Elo+
Party 2
Ah Puch
Ah Puch
LosIluminatiBaBy
Ah Puch
Level 23
God Stats
9W - 6L
1,610 SR
Queue Stats
178W - 172L
1,430 Elo+
Solo
Jormungandr
Jormungandr
Xay_Gxost_1x1
Jormungandr
Level 6
God Stats
1W - 1L
1,835 SR
Queue Stats
1W - 1L
1,797 Elo+
Party 2
Team Averages
Level 13
1,583 SR
1,549 Elo+

VS

Team Averages
Level 23
1,621 SR
1,528 Elo+
Kukulkan
Kukulkan
Fabou-Sensei
Kukulkan
Level 23
God Stats
14W - 15L
1,531 SR
Queue Stats
15W - 17L
1,477 Elo+
Party 1
Jing Wei
Jing Wei
Shewrog
Jing Wei
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 151L
1,267 Elo+
Solo
Hachiman
Hachiman
WeeDMann27
Hachiman
Level 18
God Stats
14W - 8L
1,794 SR
Queue Stats
18W - 17L
1,491 Elo+
Party 1
Izanami
Izanami
littlejj999
Izanami
Level 28
God Stats
33W - 17L
1,782 SR
Queue Stats
167W - 128L
1,675 Elo+
Party 3
Agni
Agni
oozzadaddy
Agni
Level 23
God Stats
6W - 1L
1,500 SR
Queue Stats
59W - 28L
1,729 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
2 / 2 / 2
11,827
910
8,481
7,800
2,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
BlazeHazeRoyale
Sun Wukong
18
6 / 7 / 3
13,602
1,046
12,583
22,594
21,304
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
17
0 / 14 / 5
10,951
842
4,138
19,183
7,697
19
1 / 9 / 6
12,164
936
15,217
24,741
12,228
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Xay_Gxost_1x1
Jormungandr
16
1 / 3 / 1
10,629
818
3,680
8,918
6,942
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fabou-Sensei
Kukulkan
20
5 / 1 / 19
13,184
1,014
12,326
9,093
3,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Shewrog
Jing Wei
18
5 / 3 / 17
12,502
962
6,144
8,088
3,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
WeeDMann27
Hachiman
19
4 / 3 / 16
12,359
951
8,231
11,889
4,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Izanami
littlejj999
Izanami
20
8 / 2 / 22
13,517
1,040
24,392
10,331
4,175
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 1 / 15
13,857
1,066
24,548
8,966
3,612
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
124
10
Kills
35
35
Deaths
10
17
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
2
1.5
L
Sun Wukong
BlazeHazeRoyale
Sun Wukong
6
7
3
1.07
W
Kukulkan
Fabou-Sensei
Kukulkan
5
1
19
14.5
L
Fenrir
0
14
5
0.18
L
1
9
6
0.44
W
Jing Wei
Shewrog
Jing Wei
5
3
17
4.5
W
Hachiman
WeeDMann27
Hachiman
4
3
16
4
L
Jormungandr
Xay_Gxost_1x1
Jormungandr
1
3
1
0.5
W
Izanami
littlejj999
Izanami
8
2
22
9.5
W
13
1
15
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,099
Damage
75,641
83,236
Taken
48,367
51,057
Mitigated
19,114
10,676
Healing
8,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,481
0
1,347
450
7,800
2,886
0
4,343
3,457
46,493
0
L
Sun Wukong
BlazeHazeRoyale
Sun Wukong
12,583
2,526
0
4,486
22,594
21,304
0
10,214
12,380
0
34,376
W
Kukulkan
Fabou-Sensei
Kukulkan
12,326
1,605
837
1,059
9,093
3,597
0
6,708
2,385
56,119
0
L
Fenrir
4,138
223
0
107
19,183
7,697
0
7,559
11,624
0
6,943
L
15,217
2,001
348
3,465
24,741
12,228
0
11,761
12,980
48,849
0
W
Jing Wei
Shewrog
Jing Wei
6,144
4,670
0
0
8,088
3,282
0
4,804
3,284
0
12,475
W
Hachiman
WeeDMann27
Hachiman
8,231
6,542
1,602
1,861
11,889
4,448
0
6,068
5,821
0
22,105
L
Jormungandr
Xay_Gxost_1x1
Jormungandr
3,680
634
0
473
8,918
6,942
0
2,997
5,921
11,979
0
W
Izanami
littlejj999
Izanami
24,392
19,018
0
1,324
10,331
4,175
0
5,296
5,035
0
49,014
W
24,548
3,459
0
1,940
8,966
3,612
0
4,502
4,464
53,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,173
Gold Earned
65,419
229
Minions Killed
339
4
Camps Cleared
6
955,504
Distance Traveled
1,137,749
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,827
910
93
7
1
203,549
1
L
Sun Wukong
13,602
1,046
54
4
1
225,666
1
W
Kukulkan
13,184
1,014
116
9
3
231,945
1
L
Fenrir
10,951
842
1
0
0
209,519
0
L
Ah Puch
12,164
936
66
5
0
207,540
0
W
Jing Wei
12,502
962
31
2
0
236,031
0
W
Hachiman
12,359
951
33
3
0
231,200
1
L
Jormungandr
10,629
818
15
1
2
109,230
0
W
Izanami
13,517
1,040
83
6
1
220,228
0
W
Agni
13,857
1,066
76
6
2
218,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role