Player Matchup

Sol
Sol
AlphaTrippy8811
Sol
Level 106
God Stats
13W - 18L
1,531 SR
Queue Stats
194W - 201L
1,477 Elo+
Solo
Bacchus
Bacchus
Capleb2000
Bacchus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 73L
1,576 Elo+
Solo
Izanami
Izanami
DirtySpaghetti_
Izanami
Level 125
God Stats
4W - 2L
1,604 SR
Queue Stats
188W - 184L
1,446 Elo+
Solo
Arachne
Arachne
JaKOwNs7
Arachne
Level 62
God Stats
86W - 61L
1,618 SR
Queue Stats
171W - 155L
1,507 Elo+
Solo
Cerberus
Cerberus
nicoboux
Cerberus
Level 73
God Stats
3W - 1L
1,777 SR
Queue Stats
15W - 12L
1,756 Elo+
Solo
Team Averages
Level 92
1,606 SR
1,553 Elo+

VS

Team Averages
Level 89
1,539 SR
1,483 Elo+
Skadi
Skadi
MoratoryCube260
Skadi
Level 77
God Stats
25W - 17L
1,374 SR
Queue Stats
378W - 371L
1,480 Elo+
Solo
Chang'e
Chang'e
SaucyWo
Chang'e
Level 69
God Stats
5W - 7L
1,500 SR
Queue Stats
405W - 373L
1,514 Elo+
Solo
Scylla
Scylla
asdru140
Scylla
Level 55
God Stats
20W - 7L
1,676 SR
Queue Stats
84W - 64L
1,503 Elo+
Solo
Hercules
Hercules
oSuSIDERzoo
Hercules
Level 88
God Stats
3W - 1L
1,706 SR
Queue Stats
42W - 49L
1,464 Elo+
Solo
Yemoja
Yemoja
phoneman2012
Yemoja
Level 154
God Stats
56W - 57L
1,438 SR
Queue Stats
1,168W - 1,113L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 11 / 6
13,520
966
22,410
26,814
10,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Capleb2000
Bacchus
18
2 / 7 / 8
12,590
899
14,224
29,152
36,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 3 / 4
12,030
859
5,450
7,024
2,792
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
JaKOwNs7
Arachne
18
4 / 11 / 6
12,724
909
12,927
25,588
11,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
nicoboux
Cerberus
19
1 / 8 / 8
12,798
914
11,455
43,257
59,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 3 / 18
16,618
1,187
45,181
15,649
6,671
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
SaucyWo
Chang'e
20
8 / 3 / 19
14,462
1,033
23,422
19,146
6,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
asdru140
Scylla
20
7 / 2 / 20
14,491
1,035
28,335
10,950
4,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
oSuSIDERzoo
Hercules
20
4 / 2 / 22
13,675
977
14,402
13,718
12,976
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
20
3 / 3 / 21
13,365
955
12,004
12,938
5,629
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
140
13
Kills
40
40
Deaths
13
32
Assists
100
Player
Kills
Deaths
Assists
KDA
L
4
11
6
0.64
L
Bacchus
Capleb2000
Bacchus
2
7
8
0.86
L
2
3
4
1.33
L
Arachne
JaKOwNs7
Arachne
4
11
6
0.64
W
18
3
18
9
W
Chang'e
SaucyWo
Chang'e
8
3
19
5.83
W
Scylla
asdru140
Scylla
7
2
20
8.5
L
Cerberus
nicoboux
Cerberus
1
8
8
0.63
W
Hercules
oSuSIDERzoo
Hercules
4
2
22
7.5
W
Yemoja
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,466
Damage
123,344
131,835
Taken
72,401
120,824
Mitigated
36,459
18,844
Healing
23,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,410
6,691
318
3,364
26,814
10,386
0
14,395
12,419
66,044
0
L
Bacchus
Capleb2000
Bacchus
14,224
1,663
840
1,901
29,152
36,034
0
14,939
14,213
29,114
0
L
5,450
3,785
0
490
7,024
2,792
0
4,226
2,798
0
28,571
L
Arachne
JaKOwNs7
Arachne
12,927
7,867
0
5,251
25,588
11,984
0
12,235
13,353
0
21,328
W
45,181
28,945
0
753
15,649
6,671
0
8,557
7,092
0
77,278
W
Chang'e
SaucyWo
Chang'e
23,422
3,312
5,352
7,134
19,146
6,977
0
13,020
6,126
49,294
0
W
Scylla
asdru140
Scylla
28,335
1,320
0
0
10,950
4,206
0
9,597
1,353
51,065
0
L
Cerberus
nicoboux
Cerberus
11,455
327
86
6,594
43,257
59,628
0
17,966
25,291
31,716
0
W
Hercules
oSuSIDERzoo
Hercules
14,402
5,853
0
3,944
13,718
12,976
0
10,784
2,934
0
29,842
W
Yemoja
12,004
953
5,088
1,062
12,938
5,629
0
6,131
6,807
40,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,662
Gold Earned
72,611
251
Minions Killed
313
9
Camps Cleared
9
1,115,166
Distance Traveled
1,282,077
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,520
966
95
7
1
253,735
0
L
Bacchus
12,590
899
33
2
1
249,353
1
L
Izanami
12,030
859
59
4
2
108,770
0
L
Arachne
12,724
909
10
1
5
246,256
2
W
Skadi
16,618
1,187
79
6
3
258,180
1
W
Chang'e
14,462
1,033
77
6
1
250,833
0
W
Scylla
14,491
1,035
54
4
1
257,937
1
L
Cerberus
12,798
914
54
4
0
257,052
1
W
Hercules
13,675
977
39
3
4
258,191
0
W
Yemoja
13,365
955
64
5
0
256,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role