Player Matchup

Sobek
Sobek
 
Sobek
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Cloudthue
Jormungandr
Level 159
God Stats
5W - 3L
1,605 SR
Queue Stats
336W - 336L
1,407 Elo+
Solo
King Arthur
King Arthur
Lakomka
King Arthur
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,264 Elo+
Solo
He Bo
He Bo
MadKillz
He Bo
Level 106
God Stats
2W - 1L
1,767 SR
Queue Stats
30W - 35L
1,503 Elo+
Solo
Skadi
Skadi
Maddmils
Skadi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,444 Elo+
Solo
Team Averages
Level 113
1,574 SR
1,423 Elo+

VS

Team Averages
Level 117
1,417 SR
1,477 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Daniel85
Nox
Level 118
God Stats
1W - 3L
1,127 SR
Queue Stats
104W - 84L
1,481 Elo+
Solo
Bacchus
Bacchus
MoRowedD
Bacchus
Level 149
God Stats
8W - 3L
1,333 SR
Queue Stats
212W - 200L
1,459 Elo+
Party 1
Scylla
Scylla
RBjoker
Scylla
Level 76
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 22L
1,454 Elo+
Solo
Achilles
Achilles
StormiKas
Achilles
Level 155
God Stats
5W - 3L
1,628 SR
Queue Stats
245W - 233L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
1 / 5 / 13
9,074
698
7,557
15,138
18,973
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
Cloudthue
Jormungandr
17
2 / 5 / 14
9,435
726
9,635
15,267
16,146
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
Lakomka
King Arthur
16
1 / 5 / 11
8,481
652
2,887
12,142
12,493
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
MadKillz
He Bo
19
12 / 5 / 2
11,146
857
11,431
11,080
5,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Maddmils
Skadi
14
3 / 7 / 9
8,882
683
6,889
11,911
4,988
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
5 / 3 / 17
10,603
816
18,295
10,026
4,033
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
1 / 4 / 16
9,919
763
4,990
9,578
5,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
MoRowedD
Bacchus
15
2 / 7 / 15
9,658
743
5,632
13,663
18,558
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
RBjoker
Scylla
19
8 / 2 / 9
11,591
892
14,564
6,125
2,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
StormiKas
Achilles
19
10 / 3 / 9
11,591
892
12,170
14,794
14,015
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
92
19
Kills
26
27
Deaths
19
49
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
5
13
1.5
W
Ah Puch
 
Ah Puch
5
3
17
4.5
L
Jormungandr
Cloudthue
Jormungandr
2
5
14
1.8
W
1
4
16
2.25
L
King Arthur
Lakomka
King Arthur
1
5
11
1.3
L
He Bo
MadKillz
He Bo
12
5
2
2.6
L
Skadi
Maddmils
Skadi
3
7
9
1.07
W
Bacchus
MoRowedD
Bacchus
2
7
15
1.36
W
Scylla
RBjoker
Scylla
8
2
9
6.25
W
Achilles
StormiKas
Achilles
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,399
Damage
55,651
65,538
Taken
54,186
57,789
Mitigated
44,737
18,195
Healing
17,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,557
92
1,254
4,376
15,138
18,973
481
10,827
4,311
9,929
0
W
Ah Puch
 
Ah Puch
18,295
1,236
986
1,600
10,026
4,033
195
6,096
3,930
31,938
0
L
Jormungandr
Cloudthue
Jormungandr
9,635
2,238
1,053
2,365
15,267
16,146
715
10,126
5,141
21,106
0
W
4,990
747
1,212
1,831
9,578
5,549
1,554
6,358
3,220
15,507
0
L
King Arthur
Lakomka
King Arthur
2,887
482
1,873
861
12,142
12,493
306
7,812
4,330
0
5,275
L
He Bo
MadKillz
He Bo
11,431
554
1,957
2,620
11,080
5,189
1,403
7,617
3,463
33,089
0
L
Skadi
Maddmils
Skadi
6,889
3,393
1,088
748
11,911
4,988
298
7,099
4,812
0
14,985
W
Bacchus
MoRowedD
Bacchus
5,632
372
764
770
13,663
18,558
0
5,802
7,861
8,951
0
W
Scylla
RBjoker
Scylla
14,564
1,005
1,384
609
6,125
2,582
905
3,390
2,735
31,273
0
W
Achilles
StormiKas
Achilles
12,170
2,376
2,672
5,265
14,794
14,015
1,476
6,977
7,817
0
23,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,018
Gold Earned
53,362
115
Minions Killed
124
0
Camps Cleared
0
1,110,187
Distance Traveled
1,177,986
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,074
698
7
1
0
249,598
0
W
Ah Puch
10,603
816
35
3
0
261,206
1
L
Jormungandr
9,435
726
19
1
0
208,612
0
W
Nox
9,919
763
17
1
0
233,778
0
L
King Arthur
8,481
652
16
1
0
235,951
0
L
He Bo
11,146
857
48
4
0
200,059
3
L
Skadi
8,882
683
25
2
0
215,967
4
W
Bacchus
9,658
743
4
0
0
202,384
0
W
Scylla
11,591
892
48
4
0
226,227
3
W
Achilles
11,591
892
20
2
0
254,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role