Player Matchup

Olorun
Olorun
Catunicorn
Olorun
Level 105
God Stats
2W - 1L
1,665 SR
Queue Stats
46W - 35L
1,548 Elo+
Party 2
Scylla
Scylla
Kynir
Scylla
Level 159
God Stats
4W - 7L
1,203 SR
Queue Stats
246W - 255L
1,583 Elo+
Party 2
Hou Yi
Hou Yi
Seneca89
Hou Yi
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 109L
1,467 Elo+
Solo
Kukulkan
Kukulkan
caiptencommando
Kukulkan
Level 127
God Stats
21W - 9L
1,444 SR
Queue Stats
594W - 519L
1,507 Elo+
Party 3
Sol
Sol
majalera
Sol
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 55L
1,428 Elo+
Party 3
Team Averages
Level 132
1,462 SR
1,507 Elo+

VS

Team Averages
Level 89
1,650 SR
1,586 Elo+
Jormungandr
Jormungandr
SlapGunShot
Jormungandr
Level 124
God Stats
11W - 7L
1,878 SR
Queue Stats
281W - 266L
1,557 Elo+
Solo
Sobek
Sobek
exterminador_88
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,801 Elo+
Solo
Erlang Shen
Erlang Shen
gloo6669
Erlang Shen
Level 128
God Stats
2W - 5L
1,637 SR
Queue Stats
358W - 368L
1,547 Elo+
Party 1
Chiron
Chiron
pyldim
Chiron
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,462 Elo+
Solo
Ullr
Ullr
vii-coo
Ullr
Level 125
God Stats
7W - 18L
1,736 SR
Queue Stats
542W - 566L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Catunicorn
Olorun
20
3 / 7 / 17
14,008
560
7,473
30,229
12,481
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Kynir
Scylla
20
4 / 4 / 20
15,242
610
24,923
20,755
7,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Seneca89
Hou Yi
20
13 / 2 / 8
16,211
648
21,861
17,581
6,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
20
5 / 5 / 16
17,249
690
25,414
25,051
10,716
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 4 / 17
14,354
574
22,706
24,550
8,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SlapGunShot
Jormungandr
20
7 / 6 / 7
15,269
611
30,480
29,568
38,271
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
1 / 9 / 9
12,867
515
8,416
30,753
44,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Erlang Shen
gloo6669
Erlang Shen
20
1 / 6 / 10
13,436
537
14,463
26,663
29,966
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
pyldim
Chiron
20
10 / 5 / 5
17,181
687
35,014
26,480
12,982
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
vii-coo
Ullr
20
3 / 4 / 10
14,414
577
20,382
20,268
9,811
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
63
28
Kills
22
22
Deaths
30
78
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Olorun
Catunicorn
Olorun
3
7
17
1.64
W
Scylla
Kynir
Scylla
4
4
20
3.5
W
Hou Yi
Seneca89
Hou Yi
13
2
8
8.5
L
Jormungandr
SlapGunShot
Jormungandr
7
6
7
1.75
W
Kukulkan
5
5
16
2.6
L
1
9
9
0.61
L
Erlang Shen
gloo6669
Erlang Shen
1
6
10
1
W
3
4
17
2.88
L
Chiron
pyldim
Chiron
10
5
5
2.5
L
Ullr
vii-coo
Ullr
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,377
Damage
108,755
118,166
Taken
133,732
46,179
Mitigated
135,390
70,663
Healing
52,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Catunicorn
Olorun
7,473
3,740
16,324
12,316
30,229
12,481
2,471
11,360
18,869
30,856
0
W
Scylla
Kynir
Scylla
24,923
2,063
5,579
5,679
20,755
7,615
948
7,139
13,616
57,729
0
W
Hou Yi
Seneca89
Hou Yi
21,861
10,303
1,570
3,656
17,581
6,952
1,893
6,849
10,732
0
35,635
L
Jormungandr
SlapGunShot
Jormungandr
30,480
1,356
6,276
6,450
29,568
38,271
0
12,043
17,525
67,347
0
W
Kukulkan
25,414
1,132
3,623
8,154
25,051
10,716
1,299
6,537
18,514
72,786
0
L
8,416
584
131
2,852
30,753
44,360
106
18,645
12,108
12,072
0
L
Erlang Shen
gloo6669
Erlang Shen
14,463
3,851
4,469
8,917
26,663
29,966
966
13,841
12,822
0
31,982
W
22,706
3,190
2,461
11,301
24,550
8,415
2,002
7,011
17,539
37,429
0
L
Chiron
pyldim
Chiron
35,014
4,131
5,305
10,853
26,480
12,982
1,620
21,102
5,365
0
82,875
L
Ullr
vii-coo
Ullr
20,382
2,622
4,050
3,060
20,268
9,811
1,305
14,885
5,383
0
50,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,064
Gold Earned
73,167
269
Minions Killed
256
0
Camps Cleared
0
2,176,523
Distance Traveled
2,218,506
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,008
560
30
1
0
426,373
2
W
Scylla
15,242
610
56
2
0
439,132
2
W
Hou Yi
16,211
648
39
2
0
421,512
5
L
Jormungandr
15,269
611
62
2
0
441,696
0
W
Kukulkan
17,249
690
105
4
0
430,370
1
L
Sobek
12,867
515
5
0
0
448,591
0
L
Erlang Shen
13,436
537
31
1
0
447,617
0
W
Sol
14,354
574
39
2
0
459,136
0
L
Chiron
17,181
687
104
4
0
394,805
3
L
Ullr
14,414
577
54
2
0
485,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role