Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 16
God Stats
2W - 3L
1,648 SR
Queue Stats
7W - 12L
1,254 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 14
God Stats
8W - 15L
1,272 SR
Queue Stats
9W - 17L
1,194 Elo+
Solo
Sol
Sol
VVhy so Toxic
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,217 Elo+
Party 1
Bellona
Bellona
WaRZii_
Bellona
Level 28
God Stats
5W - 4L
1,596 SR
Queue Stats
20W - 25L
1,445 Elo+
Solo
Agni
Agni
ZNX TenderxX
Agni
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 13
1,503 SR
1,322 Elo+

VS

Team Averages
Level 21
1,433 SR
1,377 Elo+
Chaac
Chaac
BCHunter666
Chaac
Level 18
God Stats
7W - 6L
1,546 SR
Queue Stats
14W - 18L
1,359 Elo+
Solo
Odin
Odin
Vv2002kuropatka
Odin
Level 8
God Stats
8W - 2L
1,427 SR
Queue Stats
10W - 4L
1,407 Elo+
Solo
Loki
Loki
finndy7-
Loki
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,708 Elo+
Solo
Agni
Agni
sissi211
Agni
Level 27
God Stats
3W - 3L
1,392 SR
Queue Stats
53W - 83L
1,232 Elo+
Solo
Neith
Neith
unitobandito
Neith
Level 25
God Stats
29W - 35L
1,300 SR
Queue Stats
48W - 68L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
1 / 10 / 11
12,358
1,030
18,603
31,144
20,018
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
 
Artemis
18
0 / 10 / 8
11,270
939
2,068
18,747
11,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 2 / 2
9,252
771
324
1,836
456
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
WaRZii_
Bellona
18
15 / 9 / 1
14,984
1,249
27,527
23,367
17,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 3 / 1
9,064
755
1,083
2,223
600
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 14
12,327
1,027
14,151
11,736
9,076
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
10 / 3 / 12
12,778
1,065
10,543
11,928
9,788
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
20
8 / 3 / 15
13,505
1,125
16,969
12,373
3,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
18
4 / 6 / 16
11,668
972
7,959
10,946
8,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

19
4 / 2 / 21
12,625
1,052
18,589
9,501
3,977
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
111
16
Kills
33
34
Deaths
16
23
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
10
11
0.65
L
Artemis
 
Artemis
0
10
8
0.4
W
7
2
14
7
L
0
2
2
0.5
W
10
3
12
5.33
L
Bellona
WaRZii_
Bellona
15
9
1
1.72
L
0
3
1
0.17
W
Loki
8
3
15
5.17
W
Agni
4
6
16
2
W
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,605
Damage
68,211
77,317
Taken
56,484
50,318
Mitigated
35,314
5,270
Healing
11,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
18,603
6,866
0
1,606
31,144
20,018
0
3,797
27,347
0
28,922
L
Artemis
 
Artemis
2,068
1,434
0
1,290
18,747
11,906
0
1,280
17,467
0
24,377
W
14,151
6,772
0
5,522
11,736
9,076
0
310
11,426
0
29,581
L
324
152
0
165
1,836
456
0
252
1,584
3,313
0
W
10,543
3,839
0
920
11,928
9,788
0
311
10,937
0
15,077
L
Bellona
WaRZii_
Bellona
27,527
11,834
384
1,825
23,367
17,338
0
2,403
20,964
0
39,145
L
1,083
371
0
0
2,223
600
0
227
1,996
2,773
0
W
Loki
16,969
10,353
0
0
12,373
3,989
0
227
12,146
0
50,925
W
Agni
7,959
2,630
767
637
10,946
8,484
0
343
10,311
22,620
0
W
18,589
12,010
14
3,849
9,501
3,977
0
216
9,285
0
37,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,928
Gold Earned
62,903
107
Minions Killed
210
4
Camps Cleared
7
614,148
Distance Traveled
994,871
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,358
1,030
26
2
2
194,613
1
L
Artemis
11,270
939
43
4
0
113,655
0
W
Chaac
12,327
1,027
30
3
2
216,688
0
L
Sol
9,252
771
5
0
0
40,347
0
W
Odin
12,778
1,065
10
1
1
245,433
0
L
Bellona
14,984
1,249
31
3
1
219,482
1
L
Agni
9,064
755
2
0
1
46,051
1
W
Loki
13,505
1,125
102
9
2
215,280
0
W
Agni
11,668
972
26
2
1
154,693
2
W
Neith
12,625
1,052
42
4
1
162,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role