Player Matchup

Raijin
Raijin
Bronze III
 
Raijin
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,225 MMR
Solo
Chaac
Chaac
Silver IV
Juolaus
Chaac
Silver IV
Level 68
God Stats
17W - 10L
1,729 SR
Queue Stats
79W - 96L
1,010 MMR
Solo
Heimdallr
Heimdallr
Bronze I
dragster221
Heimdallr
Bronze I
Level 60
God Stats
38W - 46L
1,423 SR
Queue Stats
139W - 218L
940 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 59
1,551 SR
1,059 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 60
1,494 SR
1,019 MMR
Janus
Janus
Bronze II
hugocod_04
Janus
Bronze II
Level 47
God Stats
1W - 2L
1,306 SR
Queue Stats
9W - 18L
819 MMR
Solo
Fenrir
Fenrir
Silver III
iNwby
Fenrir
Silver III
Level 95
God Stats
1W - 0L
1,746 SR
Queue Stats
55W - 47L
1,288 MMR
Solo
Izanami
Izanami
Bronze I
oMandaArancia
Izanami
Bronze I
Level 39
God Stats
2W - 3L
1,429 SR
Queue Stats
362W - 406L
949 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
2 / 8 / 7
11,981
599
8,115
16,095
4,836
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Juolaus
Chaac
16
6 / 3 / 6
13,409
670
18,778
26,819
32,624
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
dragster221
Heimdallr
15
4 / 10 / 7
12,250
613
14,699
21,712
7,341
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KumbhakarnaOdinAresZeusBacchus

VS

Bans
KukulkanNoxHou YiHadesMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
5 / 6 / 9
13,547
677
14,067
11,970
3,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
iNwby
Fenrir
18
6 / 2 / 13
14,276
714
17,273
19,349
14,373
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
19
10 / 4 / 8
15,026
751
25,745
18,634
7,782
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
51
12
Kills
21
21
Deaths
12
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
8
7
0.69
L
Chaac
Juolaus
Chaac
6
3
6
3
L
Heimdallr
dragster221
Heimdallr
4
10
7
0.75
W
Janus
5
6
9
1.58
W
Fenrir
iNwby
Fenrir
6
2
13
6.25
W
Izanami
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,592
Damage
57,085
64,626
Taken
49,953
44,801
Mitigated
25,995
22,859
Healing
17,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,115
955
0
250
16,095
4,836
222
2,803
13,292
54,406
0
L
Chaac
Juolaus
Chaac
18,778
1,989
1,138
15,661
26,819
32,624
72
5,697
21,122
0
55,359
L
Heimdallr
dragster221
Heimdallr
14,699
5,235
1,514
4,296
21,712
7,341
566
5,588
16,124
0
40,016
W
Janus
14,067
702
0
1,603
11,970
3,840
0
1,923
10,047
66,911
0
W
Fenrir
iNwby
Fenrir
17,273
4,175
0
6,025
19,349
14,373
2,325
3,902
15,447
0
72,138
W
Izanami
25,745
18,882
541
8,953
18,634
7,782
998
2,897
15,734
0
80,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,640
Gold Earned
42,849
180
Minions Killed
240
0
Camps Cleared
0
1,028,177
Distance Traveled
1,190,754
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,981
599
78
4
0
305,407
5
L
Chaac
13,409
670
62
3
0
387,328
3
L
Heimdallr
12,250
613
40
2
0
335,442
3
W
Janus
13,547
677
85
4
0
345,162
4
W
Fenrir
14,276
714
71
4
0
471,402
6
W
Izanami
15,026
751
84
4
0
374,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role