Player Matchup

Thor
Thor
 
Thor
Level 27
God Stats
0W - 2L
1,217 SR
Queue Stats
91W - 71L
1,248 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 313L
1,231 Elo+
Solo
Cerberus
Cerberus
Kyuubi-Chxn
Cerberus
Level 26
God Stats
26W - 19L
1,494 SR
Queue Stats
133W - 133L
1,293 Elo+
Solo
Ra
Ra
gr1355
Ra
Level 12
God Stats
2W - 8L
1,143 SR
Queue Stats
4W - 13L
1,048 Elo+
Solo
Chaac
Chaac
ilsaba
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,117 Elo+
Solo
Team Averages
Level 22
1,371 SR
1,187 Elo+

VS

Team Averages
Level 19
1,557 SR
1,202 Elo+
Ah Puch
Ah Puch
FukTart
Ah Puch
Level 18
God Stats
36W - 39L
1,422 SR
Queue Stats
188W - 175L
1,227 Elo+
Solo
Jormungandr
Jormungandr
GALACTUS509
Jormungandr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 23L
1,067 Elo+
Solo
Sun Wukong
Sun Wukong
LUCIFERRR005
Sun Wukong
Level 13
God Stats
3W - 2L
1,410 SR
Queue Stats
6W - 17L
1,097 Elo+
Solo
Arachne
Arachne
dark-torch4
Arachne
Level 27
God Stats
8W - 4L
1,720 SR
Queue Stats
102W - 116L
1,272 Elo+
Solo
Chaac
Chaac
littlefoot9109
Chaac
Level 29
God Stats
21W - 10L
1,732 SR
Queue Stats
117W - 121L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
3 / 8 / 8
13,621
908
9,655
24,363
9,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
 
Yemoja
19
1 / 4 / 7
12,327
822
5,032
13,966
6,583
Cerberus
Kyuubi-Chxn
Cerberus
19
7 / 8 / 4
13,897
926
20,435
30,777
18,929
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ra
19
1 / 13 / 10
13,089
873
12,800
22,181
16,269
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
ilsaba
Chaac
19
2 / 8 / 8
13,029
869
17,245
32,695
31,734
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FukTart
Ah Puch
20
6 / 0 / 13
14,544
970
20,612
8,143
5,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
GALACTUS509
Jormungandr
20
0 / 5 / 15
13,088
873
7,362
17,770
16,684
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
LUCIFERRR005
Sun Wukong
20
5 / 4 / 18
14,005
934
14,179
16,566
7,955
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
dark-torch4
Arachne
20
23 / 5 / 13
18,242
1,216
46,606
22,767
13,269
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

20
6 / 0 / 22
14,621
975
25,310
10,238
7,301
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
121
14
Kills
40
41
Deaths
14
37
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
8
8
0.88
L
Yemoja
 
Yemoja
1
4
7
1.13
W
Ah Puch
FukTart
Ah Puch
6
0
13
12.5
W
Jormungandr
GALACTUS509
Jormungandr
0
5
15
1.5
L
Cerberus
Kyuubi-Chxn
Cerberus
7
8
4
1.13
W
Sun Wukong
LUCIFERRR005
Sun Wukong
5
4
18
3.5
W
Arachne
dark-torch4
Arachne
23
5
13
5.9
L
Ra
1
13
10
0.46
L
Chaac
ilsaba
Chaac
2
8
8
0.75
W
6
0
22
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,167
Damage
114,069
123,982
Taken
75,484
83,109
Mitigated
51,044
14,646
Healing
14,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,655
1,451
0
202
24,363
9,594
0
6,262
18,101
0
20,355
L
Yemoja
 
Yemoja
5,032
727
2,937
769
13,966
6,583
0
2,280
11,686
19,372
0
W
Ah Puch
FukTart
Ah Puch
20,612
1,834
0
229
8,143
5,835
0
1,206
6,937
59,598
0
W
Jormungandr
GALACTUS509
Jormungandr
7,362
2,003
0
704
17,770
16,684
0
11,684
6,086
29,108
0
L
Cerberus
Kyuubi-Chxn
Cerberus
20,435
1,676
139
3,651
30,777
18,929
0
8,303
22,474
33,188
0
W
Sun Wukong
LUCIFERRR005
Sun Wukong
14,179
2,590
0
1,356
16,566
7,955
0
9,670
6,896
0
24,372
W
Arachne
dark-torch4
Arachne
46,606
30,923
0
6,226
22,767
13,269
0
10,730
11,885
0
71,349
L
Ra
12,800
1,637
315
212
22,181
16,269
0
2,996
19,185
39,475
0
L
Chaac
ilsaba
Chaac
17,245
4,664
0
6,421
32,695
31,734
0
8,133
24,562
183
41,190
W
25,310
1,743
0
6,412
10,238
7,301
0
5,133
5,105
0
40,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,963
Gold Earned
74,500
226
Minions Killed
241
4
Camps Cleared
17
1,204,768
Distance Traveled
1,303,763
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,621
908
29
2
1
243,357
1
L
Yemoja
12,327
822
24
2
1
220,358
1
W
Ah Puch
14,544
970
88
6
1
262,459
0
W
Jormungandr
13,088
873
51
3
0
215,132
1
L
Cerberus
13,897
926
34
2
1
278,015
0
W
Sun Wukong
14,005
934
33
2
0
251,155
0
W
Arachne
18,242
1,216
26
2
15
263,781
1
L
Ra
13,089
873
80
5
0
196,766
0
L
Chaac
13,029
869
59
4
1
266,272
0
W
Chaac
14,621
975
43
3
1
311,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role