Player Matchup

Thanatos
Thanatos
ETerNal_Lunary
Thanatos
Level 8
God Stats
2W - 3L
1,131 SR
Queue Stats
10W - 12L
1,004 Elo+
Solo
Arachne
Arachne
OGREALDREW
Arachne
Level 26
God Stats
68W - 59L
1,473 SR
Queue Stats
75W - 85L
1,223 Elo+
Solo
Skadi
Skadi
REYWAS74
Skadi
Level 22
God Stats
9W - 9L
1,531 SR
Queue Stats
10W - 12L
1,278 Elo+
Solo
Pele
Pele
iiviirbean
Pele
Level 27
God Stats
2W - 1L
1,505 SR
Queue Stats
5W - 5L
1,644 Elo+
Solo
Hera
Hera
killagig
Hera
Level 10
God Stats
3W - 3L
1,500 SR
Queue Stats
137W - 205L
1,150 Elo+
Solo
Team Averages
Level 19
1,428 SR
1,260 Elo+

VS

Team Averages
Level 22
1,522 SR
1,256 Elo+
Nemesis
Nemesis
Harayo
Nemesis
Level 12
God Stats
13W - 7L
1,436 SR
Queue Stats
13W - 8L
1,164 Elo+
Party 1
Ymir
Ymir
Hvynh
Ymir
Level 29
God Stats
3W - 0L
1,821 SR
Queue Stats
13W - 5L
1,228 Elo+
Party 1
Artemis
Artemis
NZL_kawaiti
Artemis
Level 38
God Stats
1W - 1L
1,222 SR
Queue Stats
56W - 92L
1,287 Elo+
Party 2
Aphrodite
Aphrodite
SummerSaltTurnip
Aphrodite
Level 17
God Stats
3W - 2L
1,613 SR
Queue Stats
7W - 14L
1,279 Elo+
Party 2
Fenrir
Fenrir
Youre_Adopted101
Fenrir
Level 16
God Stats
8W - 4L
1,516 SR
Queue Stats
37W - 60L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
1 / 6 / 0
6,281
393
4,499
9,062
2,326
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
OGREALDREW
Arachne
11
3 / 2 / 4
7,816
489
7,478
8,630
3,217
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
REYWAS74
Skadi
11
1 / 4 / 1
6,898
431
2,357
4,938
1,485
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 5 / 2
7,988
499
8,193
10,192
3,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Hera
10
2 / 11 / 2
7,140
446
4,191
11,249
2,955
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Harayo
Nemesis
13
10 / 3 / 0
8,846
553
6,514
10,842
4,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Hvynh
Ymir
13
6 / 5 / 6
9,056
566
8,619
14,784
8,100
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
NZL_kawaiti
Artemis
13
4 / 2 / 5
8,018
501
6,677
7,834
2,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
12
3 / 1 / 5
8,373
523
4,467
7,118
6,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

13
5 / 1 / 1
8,259
516
3,687
5,825
1,967
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
11
Kills
28
28
Deaths
12
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
6
0
0.17
W
Nemesis
Harayo
Nemesis
10
3
0
3.33
W
Ymir
Hvynh
Ymir
6
5
6
1.8
W
Artemis
NZL_kawaiti
Artemis
4
2
5
3.25
L
Arachne
OGREALDREW
Arachne
3
2
4
2.5
L
Skadi
REYWAS74
Skadi
1
4
1
0.38
W
Aphrodite
3
1
5
5.5
W
5
1
1
5.5
L
4
5
2
1
L
Hera
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,718
Damage
29,964
44,071
Taken
46,403
13,410
Mitigated
23,621
7,664
Healing
17,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
4,499
1,616
0
3,758
9,062
2,326
0
1,697
7,365
0
26,090
W
Nemesis
Harayo
Nemesis
6,514
3,025
0
3,354
10,842
4,885
686
747
10,095
0
39,063
W
Ymir
Hvynh
Ymir
8,619
1,998
0
1,889
14,784
8,100
802
3,022
11,762
35,933
0
W
Artemis
NZL_kawaiti
Artemis
6,677
4,016
207
1,953
7,834
2,530
1,405
0
7,834
0
37,291
L
Arachne
OGREALDREW
Arachne
7,478
4,926
0
1,408
8,630
3,217
0
3,190
5,440
0
31,290
L
Skadi
REYWAS74
Skadi
2,357
953
0
0
4,938
1,485
541
2,045
2,893
0
22,965
W
Aphrodite
4,467
1,566
3,955
4,119
7,118
6,139
2,051
289
6,829
19,006
0
W
3,687
1,484
0
2,068
5,825
1,967
1,620
133
5,692
0
27,612
L
8,193
2,626
0
1,487
10,192
3,427
1,021
2,884
7,308
0
36,513
L
Hera
4,191
1,839
0
1,011
11,249
2,955
389
3,270
7,979
27,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,123
Gold Earned
42,552
226
Minions Killed
266
0
Camps Cleared
0
1,244,969
Distance Traveled
1,328,267
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,281
393
35
2
0
270,591
0
W
Nemesis
8,846
553
74
5
0
287,253
0
W
Ymir
9,056
566
59
4
0
233,206
1
W
Artemis
8,018
501
44
3
0
258,730
0
L
Arachne
7,816
489
51
3
0
251,524
0
L
Skadi
6,898
431
45
3
0
197,862
0
W
Aphrodite
8,373
523
34
2
0
259,891
3
W
Fenrir
8,259
516
55
3
0
289,187
1
L
Pele
7,988
499
60
4
0
306,861
1
L
Hera
7,140
446
35
2
0
218,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role