Player Matchup

Vulcan
Vulcan
Death_to_whales
Vulcan
Level 89
God Stats
10W - 5L
1,272 SR
Queue Stats
241W - 199L
1,564 Elo+
Party 2
Chaac
Chaac
Still_waiting94
Chaac
Level 35
God Stats
11W - 10L
1,229 SR
Queue Stats
68W - 68L
1,391 Elo+
Party 2
Cabrakan
Cabrakan
Survivordamage
Cabrakan
Level 23
God Stats
6W - 2L
1,298 SR
Queue Stats
77W - 54L
1,672 Elo+
Party 2
Team Averages
Level 49
1,266 SR
1,543 Elo+

VS

Team Averages
Level 31
1,445 SR
1,456 Elo+
Pele
Pele
AlphaOmega5680
Pele
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
tropical_cat97
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
xLavaux
Tyr
Level 28
God Stats
1W - 2L
1,335 SR
Queue Stats
5W - 12L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 10
9,321
847
12,401
5,870
2,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 16
8,231
748
5,741
8,270
3,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
13
13 / 4 / 5
10,466
951
10,456
10,187
6,655
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 4
7,643
695
5,005
10,416
3,347
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
tropical_cat97
Baron Samedi
10
0 / 9 / 5
6,834
621
3,056
10,834
5,041
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
11
4 / 5 / 2
8,500
773
5,239
14,104
8,663
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
21
Kills
6
7
Deaths
21
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
7
1
10
12
W
1
2
16
4.5
W
Cabrakan
13
4
5
3.88
L
Baron Samedi
tropical_cat97
Baron Samedi
0
9
5
0.28
L
Tyr
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,598
Damage
13,300
24,327
Taken
35,354
12,772
Mitigated
17,051
9,346
Healing
4,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,005
555
0
721
10,416
3,347
0
7,061
3,355
0
15,612
W
12,401
7,910
123
1,233
5,870
2,298
1,359
891
4,979
39,023
0
W
5,741
702
954
3,817
8,270
3,819
0
595
7,675
0
17,560
W
Cabrakan
10,456
1,091
0
3,219
10,187
6,655
98
1,617
8,570
43,240
0
L
Baron Samedi
tropical_cat97
Baron Samedi
3,056
607
666
772
10,834
5,041
0
8,210
2,624
16,399
0
L
Tyr
5,239
774
0
1,911
14,104
8,663
0
7,593
6,511
0
22,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,018
Gold Earned
22,977
127
Minions Killed
64
0
Camps Cleared
0
623,621
Distance Traveled
499,602
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,643
695
17
2
0
176,850
1
W
Vulcan
9,321
847
52
5
0
207,241
0
W
Chaac
8,231
748
17
2
0
245,187
0
W
Cabrakan
10,466
951
58
5
0
171,193
3
L
Baron Samedi
6,834
621
22
2
0
127,994
2
L
Tyr
8,500
773
25
2
0
194,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role