Player Matchup

Ravana
Ravana
FFStart
Ravana
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,502 Elo+
Solo
Olorun
Olorun
LilBitsnStuf
Olorun
Level 41
God Stats
8W - 5L
1,715 SR
Queue Stats
14W - 9L
1,825 Elo+
Party 3
Ao Kuang
Ao Kuang
NYtheReaver
Ao Kuang
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,877 Elo+
Party 3
Agni
Agni
RogueKakashi
Agni
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,652 Elo+
Solo
Hercules
Hercules
karotee
Hercules
Level 29
God Stats
5W - 2L
1,623 SR
Queue Stats
164W - 141L
1,618 Elo+
Solo
Team Averages
Level 20
1,568 SR
1,695 Elo+

VS

Team Averages
Level 34
1,560 SR
1,572 Elo+
Horus
Horus
CanadianArmyMan
Horus
Level 107
God Stats
2W - 2L
1,578 SR
Queue Stats
123W - 149L
1,386 Elo+
Party 2
Neith
Neith
Digipika_Toatzel
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 47L
1,633 Elo+
Party 2
Thoth
Thoth
fivemonther
Thoth
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 17L
1,612 Elo+
Solo
Hachiman
Hachiman
rhaioa21
Hachiman
Level 8
God Stats
4W - 3L
1,724 SR
Queue Stats
9W - 9L
1,629 Elo+
Party 1
Fenrir
Fenrir
xWhaaapak
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
FFStart
Ravana
13
0 / 7 / 3
10,541
422
1,613
11,776
3,335
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
20
16 / 3 / 7
15,108
604
26,496
15,802
7,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
NYtheReaver
Ao Kuang
16
4 / 5 / 8
11,379
455
6,871
17,556
6,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
6 / 5 / 8
13,986
559
20,524
13,344
5,050
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
karotee
Hercules
18
10 / 5 / 10
14,095
564
20,987
33,664
49,366
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 12
10,853
434
11,794
24,685
30,865
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 9 / 3
9,247
370
4,570
14,994
5,116
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 8 / 6
12,392
496
17,588
17,625
7,039
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
rhaioa21
Hachiman
19
5 / 4 / 3
12,668
507
11,054
18,855
8,181
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
xWhaaapak
Fenrir
17
8 / 7 / 6
12,723
509
12,879
18,332
9,900
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
53
36
Kills
23
25
Deaths
36
36
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
8
12
1
L
1
9
3
0.28
W
Ravana
FFStart
Ravana
0
7
3
0.21
W
Olorun
16
3
7
6.5
W
Ao Kuang
NYtheReaver
Ao Kuang
4
5
8
1.6
W
6
5
8
2
L
7
8
6
1.25
W
Hercules
karotee
Hercules
10
5
10
3
L
Hachiman
rhaioa21
Hachiman
5
4
3
1.63
L
Fenrir
xWhaaapak
Fenrir
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,491
Damage
57,885
92,142
Taken
94,491
71,559
Mitigated
61,101
27,768
Healing
25,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,794
5,488
2,988
7,145
24,685
30,865
297
18,432
6,253
0
39,675
L
4,570
2,642
0
3,273
14,994
5,116
0
8,715
6,279
0
31,737
W
Ravana
FFStart
Ravana
1,613
502
0
1,867
11,776
3,335
577
688
11,088
0
37,716
W
Olorun
26,496
13,407
2,377
7,829
15,802
7,435
4,047
2,807
12,995
104,436
0
W
Ao Kuang
NYtheReaver
Ao Kuang
6,871
1,846
0
5,119
17,556
6,373
1,882
5,812
11,744
38,855
0
W
20,524
1,021
0
874
13,344
5,050
2,918
6,488
6,856
111,349
0
L
17,588
531
0
1,932
17,625
7,039
957
13,285
4,340
83,708
0
W
Hercules
karotee
Hercules
20,987
4,458
0
9,702
33,664
49,366
1,058
6,504
27,160
2,280
56,028
L
Hachiman
rhaioa21
Hachiman
11,054
7,272
0
4,713
18,855
8,181
1,329
5,754
13,101
0
73,311
L
Fenrir
xWhaaapak
Fenrir
12,879
3,273
0
5,002
18,332
9,900
831
9,956
8,376
0
61,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,109
Gold Earned
57,883
483
Minions Killed
388
0
Camps Cleared
0
2,083,902
Distance Traveled
2,094,247
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,853
434
48
2
0
440,997
0
L
Neith
9,247
370
35
1
0
372,565
0
W
Ravana
10,541
422
68
3
0
272,907
2
W
Olorun
15,108
604
144
6
0
470,872
3
W
Ao Kuang
11,379
455
60
2
0
465,835
4
W
Agni
13,986
559
164
7
0
417,025
3
L
Thoth
12,392
496
111
4
0
429,082
0
W
Hercules
14,095
564
47
2
0
457,263
0
L
Hachiman
12,668
507
105
4
0
450,824
1
L
Fenrir
12,723
509
89
4
0
400,779
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role