Player Matchup

Da Ji
Da Ji
BiggieSmolls
Da Ji
Level 41
God Stats
50W - 63L
1,434 SR
Queue Stats
125W - 155L
1,388 Elo+
Party 2
Chronos
Chronos
IceFrogDotA
Chronos
Level 26
God Stats
5W - 3L
1,514 SR
Queue Stats
29W - 24L
1,570 Elo+
Solo
Jormungandr
Jormungandr
asdfgsadg
Jormungandr
Level 58
God Stats
21W - 29L
1,642 SR
Queue Stats
174W - 239L
1,377 Elo+
Party 2
Team Averages
Level 42
1,530 SR
1,445 Elo+

VS

Team Averages
Level 72
1,550 SR
1,342 Elo+
Merlin
Merlin
Chindoman
Merlin
Level 106
God Stats
1W - 5L
1,801 SR
Queue Stats
86W - 73L
1,357 Elo+
Party 1
Hercules
Hercules
Foozmah
Hercules
Level 85
God Stats
3W - 4L
1,172 SR
Queue Stats
34W - 38L
1,333 Elo+
Party 1
Neith
Neith
Rosechod
Neith
Level 24
God Stats
2W - 1L
1,678 SR
Queue Stats
87W - 86L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 7
12,057
635
8,826
13,297
5,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
IceFrogDotA
Chronos
17
10 / 11 / 3
14,604
769
19,901
23,276
9,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jormungandr
asdfgsadg
Jormungandr
16
4 / 6 / 11
13,698
721
13,715
22,539
15,071
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chindoman
Merlin
18
10 / 7 / 11
14,503
763
18,728
17,901
6,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Foozmah
Hercules
17
9 / 3 / 12
13,922
733
11,718
18,905
23,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Rosechod
Neith
16
4 / 8 / 13
12,505
658
12,621
16,202
6,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
59
18
Kills
23
23
Deaths
18
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
4
6
7
1.25
L
Merlin
Chindoman
Merlin
10
7
11
2.21
L
Hercules
Foozmah
Hercules
9
3
12
5
W
Chronos
IceFrogDotA
Chronos
10
11
3
1.05
L
Neith
Rosechod
Neith
4
8
13
1.31
W
Jormungandr
asdfgsadg
Jormungandr
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,442
Damage
43,067
59,112
Taken
53,008
30,176
Mitigated
35,861
13,673
Healing
17,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,826
1,161
0
1,786
13,297
5,970
0
3,388
9,909
0
39,380
L
Merlin
Chindoman
Merlin
18,728
1,530
0
7,271
17,901
6,568
710
12,094
5,807
86,429
0
L
Hercules
Foozmah
Hercules
11,718
2,998
0
7,261
18,905
23,274
187
10,052
8,853
1,554
25,089
W
Chronos
IceFrogDotA
Chronos
19,901
6,613
0
6,077
23,276
9,135
3,254
9,023
14,253
88,665
0
L
Neith
Rosechod
Neith
12,621
7,187
0
3,338
16,202
6,019
1,045
11,810
4,392
0
39,591
W
Jormungandr
asdfgsadg
Jormungandr
13,715
1,712
763
5,047
22,539
15,071
238
7,411
15,128
55,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,359
Gold Earned
40,930
215
Minions Killed
164
0
Camps Cleared
0
898,263
Distance Traveled
920,288
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,057
635
37
2
0
302,125
5
L
Merlin
14,503
763
93
5
0
296,723
1
L
Hercules
13,922
733
26
1
0
359,439
3
W
Chronos
14,604
769
108
6
0
281,989
1
L
Neith
12,505
658
45
2
0
264,126
2
W
Jormungandr
13,698
721
70
4
0
314,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role