Player Matchup

Tyr
Tyr
Platinum IV
 
Tyr
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond V
AngelofDarkness1
King Arthur
Diamond V
Level 67
God Stats
16W - 5L
1,963 SR
Queue Stats
49W - 27L
2,049 MMR
Party 3
Izanami
Izanami
Platinum III
Beazel14
Izanami
Platinum III
Level 142
God Stats
2W - 2L
1,541 SR
Queue Stats
106W - 87L
1,710 MMR
Party 2
Kali
Kali
Platinum IV
HacemeElCarrito
Kali
Platinum IV
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,692 MMR
Party 2
Raijin
Raijin
Diamond III
Raizerth
Raijin
Diamond III
Level 142
God Stats
2W - 2L
1,495 SR
Queue Stats
279W - 244L
2,009 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 116
1,600 SR
1,792 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,580 SR
1,857 MMR
Xbalanque
Xbalanque
Platinum IV
Draerick
Xbalanque
Platinum IV
Level 133
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 63L
1,939 MMR
Solo
Ra
Ra
Diamond III
KazukoGPG
Ra
Diamond III
Level 152
God Stats
1W - 3L
1,442 SR
Queue Stats
195W - 181L
2,104 MMR
Solo
Vamana
Vamana
Platinum IV
TheBerto
Vamana
Platinum IV
Level 147
God Stats
5W - 2L
1,982 SR
Queue Stats
203W - 178L
1,702 MMR
Solo
Odin
Odin
Platinum IV
luizjoestar
Odin
Platinum IV
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,860 MMR
Party 1
Ne Zha
Ne Zha
Platinum V
xDammit
Ne Zha
Platinum V
Level 158
God Stats
1W - 1L
1,475 SR
Queue Stats
41W - 38L
1,679 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
3 / 9 / 13
17,978
499
10,736
29,534
35,066
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
AngelofDarkness1
King Arthur
20
7 / 5 / 11
20,532
570
33,517
29,068
56,415
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Izanami
Beazel14
Izanami
20
9 / 5 / 12
24,066
669
27,529
31,356
14,574
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 5 / 11
21,475
597
26,363
34,334
18,396
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Raijin
Raizerth
Raijin
20
11 / 4 / 11
22,601
628
33,105
21,502
9,204
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SusanoThorPersephoneAphroditeHun Batz

VS

Bans
MerlinKumbhakarnaCamazotzHou YiSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Draerick
Xbalanque
20
9 / 8 / 5
21,195
589
25,840
27,423
10,234
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
12 / 6 / 8
19,962
555
24,831
23,228
10,829
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
TheBerto
Vamana
20
3 / 12 / 7
16,881
469
22,962
50,748
62,916
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
1 / 5 / 15
16,286
452
9,440
22,466
19,860
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ne Zha
xDammit
Ne Zha
20
3 / 8 / 13
17,181
477
16,946
35,270
13,722
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
76
39
Kills
28
28
Deaths
39
58
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
9
13
1.06
W
King Arthur
AngelofDarkness1
King Arthur
7
5
11
2.5
W
Izanami
Beazel14
Izanami
9
5
12
3
L
Xbalanque
Draerick
Xbalanque
9
8
5
1.44
W
9
5
11
2.9
L
12
6
8
2.67
W
Raijin
Raizerth
Raijin
11
4
11
4.13
L
Vamana
TheBerto
Vamana
3
12
7
0.54
L
1
5
15
1.7
L
Ne Zha
xDammit
Ne Zha
3
8
13
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,250
Damage
100,019
145,794
Taken
159,135
133,655
Mitigated
117,561
53,596
Healing
46,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,736
1,306
0
7,189
29,534
35,066
1,244
7,529
22,005
0
93,933
W
King Arthur
AngelofDarkness1
King Arthur
33,517
5,654
0
8,487
29,068
56,415
573
4,282
24,786
0
153,444
W
Izanami
Beazel14
Izanami
27,529
21,230
0
15,165
31,356
14,574
4,028
3,976
27,380
0
257,781
L
Xbalanque
Draerick
Xbalanque
25,840
18,959
0
8,223
27,423
10,234
1,853
8,712
18,711
0
196,966
W
26,363
13,875
0
16,596
34,334
18,396
5,863
10,602
23,732
0
152,882
L
24,831
1,148
8,076
9,827
23,228
10,829
161
5,490
17,588
165,779
0
W
Raijin
Raizerth
Raijin
33,105
1,460
0
6,159
21,502
9,204
2,490
4,800
16,702
209,336
0
L
Vamana
TheBerto
Vamana
22,962
11,570
0
12,416
50,748
62,916
175
9,179
41,569
3,407
123,598
L
9,440
2,412
0
917
22,466
19,860
0
6,799
15,667
0
55,488
L
Ne Zha
xDammit
Ne Zha
16,946
4,059
0
6,659
35,270
13,722
318
5,611
29,659
0
133,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

106,652
Gold Earned
91,505
1,130
Minions Killed
1,013
0
Camps Cleared
0
3,500,712
Distance Traveled
3,481,107
41
Wards Purchased
66
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
17,978
499
101
3
0
673,904
10
W
King Arthur
20,532
570
208
6
0
716,102
9
W
Izanami
24,066
669
337
9
0
635,515
10
L
Xbalanque
21,195
589
273
8
0
645,766
19
W
Kali
21,475
597
193
5
0
819,106
6
L
Ra
19,962
555
263
7
0
713,525
12
W
Raijin
22,601
628
291
8
0
656,085
6
L
Vamana
16,881
469
217
6
0
611,166
1
L
Odin
16,286
452
98
3
0
792,591
24
L
Ne Zha
17,181
477
162
5
0
718,059
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role