Player Matchup

Odin
Odin
Daclines5
Odin
Level 18
God Stats
22W - 23L
1,428 SR
Queue Stats
37W - 54L
1,190 Elo+
Party 1
Merlin
Merlin
DommoC22
Merlin
Level 16
God Stats
7W - 10L
1,374 SR
Queue Stats
17W - 37L
1,001 Elo+
Party 1
Bacchus
Bacchus
SkIIIm
Bacchus
Level 6
God Stats
7W - 8L
1,421 SR
Queue Stats
7W - 9L
1,219 Elo+
Party 1
Team Averages
Level 13
1,407 SR
1,137 Elo+

VS

Team Averages
Level 19
1,424 SR
990 Elo+
Zhong Kui
Zhong Kui
MceOne
Zhong Kui
Level 10
God Stats
3W - 5L
1,328 SR
Queue Stats
25W - 33L
1,064 Elo+
Solo
Fenrir
Fenrir
Slobbin on Toes
Fenrir
Level 42
God Stats
7W - 10L
1,707 SR
Queue Stats
355W - 328L
1,031 Elo+
Party 2
Neith
Neith
harder213
Neith
Level 4
God Stats
7W - 7L
1,237 SR
Queue Stats
128W - 114L
874 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
2 / 9 / 1
9,642
603
6,982
16,623
8,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
DommoC22
Merlin
15
4 / 4 / 2
11,008
688
10,687
10,098
3,635
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
SkIIIm
Bacchus
11
0 / 9 / 6
9,730
608
6,223
13,590
11,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MceOne
Zhong Kui
15
9 / 2 / 10
11,787
737
12,816
11,642
6,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
11 / 2 / 11
12,381
774
13,592
14,583
5,727
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
harder213
Neith
14
2 / 2 / 14
10,675
667
6,076
9,021
3,232
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
6
Kills
22
22
Deaths
6
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Odin
2
9
1
0.28
L
Merlin
DommoC22
Merlin
4
4
2
1.25
W
Zhong Kui
MceOne
Zhong Kui
9
2
10
7
L
Bacchus
SkIIIm
Bacchus
0
9
6
0.33
W
11
2
11
8.25
W
Neith
harder213
Neith
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,892
Damage
32,484
40,311
Taken
35,246
23,997
Mitigated
15,541
5,327
Healing
7,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
6,982
0
465
1,941
16,623
8,754
407
5,284
11,339
0
20,883
L
Merlin
DommoC22
Merlin
10,687
1,019
0
1,960
10,098
3,635
628
2,749
7,349
42,366
0
W
Zhong Kui
MceOne
Zhong Kui
12,816
1,556
0
3,165
11,642
6,582
1,027
6,094
5,548
32,684
0
L
Bacchus
SkIIIm
Bacchus
6,223
278
234
727
13,590
11,608
0
4,847
8,743
19,254
0
W
13,592
5,440
0
3,180
14,583
5,727
853
5,933
8,650
0
35,260
W
Neith
harder213
Neith
6,076
3,140
0
1,096
9,021
3,232
1,124
4,931
4,090
0
37,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,380
Gold Earned
34,843
103
Minions Killed
138
0
Camps Cleared
0
748,074
Distance Traveled
832,980
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,642
603
28
2
0
273,641
1
L
Merlin
11,008
688
66
4
0
249,819
1
W
Zhong Kui
11,787
737
37
2
0
248,219
1
L
Bacchus
9,730
608
9
1
0
224,614
6
W
Fenrir
12,381
774
41
3
0
307,509
0
W
Neith
10,675
667
60
4
0
277,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role