Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
DMR04
Kuzenbo
Level 17
God Stats
7W - 6L
1,149 SR
Queue Stats
28W - 32L
1,135 Elo+
Party 2
Nox
Nox
Obama1210
Nox
Level 12
God Stats
1W - 5L
1,257 SR
Queue Stats
8W - 15L
1,012 Elo+
Party 1
Bakasura
Bakasura
STIFFYUUHHH
Bakasura
Level 24
God Stats
1W - 8L
1,219 SR
Queue Stats
55W - 53L
888 Elo+
Party 2
Rama
Rama
doinkusa
Rama
Level 15
God Stats
19W - 22L
1,182 SR
Queue Stats
79W - 87L
1,039 Elo+
Solo
Team Averages
Level 18
1,261 SR
1,115 Elo+

VS

Team Averages
Level 16
1,400 SR
1,130 Elo+
Fenrir
Fenrir
BigTuck Daddy96
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,151 Elo+
Party 3
Skadi
Skadi
Capt-Arteezy
Skadi
Level 13
God Stats
0W - 1L
1,318 SR
Queue Stats
12W - 12L
962 Elo+
Solo
Agni
Agni
MattMan9204
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,074 Elo+
Party 3
King Arthur
King Arthur
TuckBomb300
King Arthur
Level 46
God Stats
0W - 2L
1,184 SR
Queue Stats
19W - 40L
1,131 Elo+
Party 3
Neith
Neith
UpstageSea7244
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,330 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
3 / 0 / 2
6,511
543
2,293
5,062
2,471
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
DMR04
Kuzenbo
10
4 / 0 / 2
6,431
536
3,808
5,974
3,373
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 1 / 3
5,137
428
2,732
2,051
682
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
STIFFYUUHHH
Bakasura
10
7 / 1 / 1
6,786
566
4,643
7,196
2,474
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
12
1 / 2 / 0
6,210
518
2,422
3,816
1,227
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 0
4,282
357
2,305
7,162
2,302
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 1 / 0
6,362
530
3,938
3,796
1,286
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 5 / 0
4,642
387
2,039
4,541
1,986
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

King Arthur
TuckBomb300
King Arthur
6
0 / 2 / 1
4,684
390
861
4,774
2,017
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 0
5,605
467
3,632
3,837
1,202
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
16
Kills
4
4
Deaths
17
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
2
4
L
0
6
0
0
L
3
1
0
3
W
Kuzenbo
DMR04
Kuzenbo
4
0
2
5
L
0
5
0
0
W
1
1
3
2.5
W
Bakasura
STIFFYUUHHH
Bakasura
7
1
1
7.5
L
King Arthur
TuckBomb300
King Arthur
0
2
1
0.25
L
1
3
0
0.33
W
Rama
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,898
Damage
12,775
24,099
Taken
24,110
10,227
Mitigated
8,793
4,566
Healing
1,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,293
641
12
841
5,062
2,471
267
0
5,062
23,569
0
L
2,305
1,273
0
422
7,162
2,302
0
2,104
4,798
0
9,211
L
3,938
1,813
0
250
3,796
1,286
917
0
3,796
0
30,034
W
Kuzenbo
DMR04
Kuzenbo
3,808
2,055
0
575
5,974
3,373
1,012
1,583
4,391
20,472
0
L
2,039
349
0
160
4,541
1,986
0
2,464
2,077
12,784
167
W
2,732
193
0
0
2,051
682
460
0
2,051
13,746
0
W
Bakasura
STIFFYUUHHH
Bakasura
4,643
3,741
0
3,138
7,196
2,474
720
366
6,830
0
29,688
L
King Arthur
TuckBomb300
King Arthur
861
189
0
750
4,774
2,017
0
1,406
3,368
0
11,963
L
3,632
2,183
0
329
3,837
1,202
0
2,859
958
0
26,149
W
Rama
2,422
1,938
0
0
3,816
1,227
971
0
3,816
0
27,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,075
Gold Earned
25,575
221
Minions Killed
145
0
Camps Cleared
0
1,035,419
Distance Traveled
925,697
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,511
543
41
3
0
199,487
1
L
Fenrir
4,282
357
15
1
0
232,801
2
L
Skadi
6,362
530
51
4
0
172,643
1
W
Kuzenbo
6,431
536
33
3
0
211,623
0
L
Agni
4,642
387
14
1
0
161,095
3
W
Nox
5,137
428
26
2
0
183,429
2
W
Bakasura
6,786
566
67
6
0
249,278
0
L
King Arthur
4,684
390
18
2
0
205,620
1
L
Neith
5,605
467
47
4
0
153,538
0
W
Rama
6,210
518
54
5
0
191,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role