Player Matchup

Ra
Ra
 
Ra
Level 7
God Stats
1W - 1L
1,752 SR
Queue Stats
1W - 1L
1,613 Elo+
Solo
Thor
Thor
ErnestoJavier1
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,559 Elo+
Solo
Jing Wei
Jing Wei
Jooshwuuh
Jing Wei
Level 28
God Stats
9W - 8L
1,802 SR
Queue Stats
407W - 366L
1,571 Elo+
Party 2
Achilles
Achilles
Pacifistic_97
Achilles
Level 27
God Stats
36W - 22L
1,783 SR
Queue Stats
592W - 531L
1,547 Elo+
Party 2
Medusa
Medusa
xShadowUwUx
Medusa
Level 21
God Stats
12W - 4L
1,920 SR
Queue Stats
76W - 45L
1,544 Elo+
Party 2
Team Averages
Level 18
1,751 SR
1,567 Elo+

VS

Team Averages
Level 20
1,575 SR
1,572 Elo+
Thor
Thor
Contorted_ReapYT
Thor
Level 19
God Stats
5W - 6L
1,311 SR
Queue Stats
20W - 26L
1,455 Elo+
Party 1
Yemoja
Yemoja
Merkintime-
Yemoja
Level 29
God Stats
23W - 15L
1,664 SR
Queue Stats
224W - 185L
1,576 Elo+
Solo
Sol
Sol
Stardust5for5
Sol
Level 15
God Stats
1W - 2L
1,226 SR
Queue Stats
6W - 4L
1,537 Elo+
Solo
Raijin
Raijin
TegridyJoe
Raijin
Level 18
God Stats
4W - 0L
1,843 SR
Queue Stats
80W - 59L
1,625 Elo+
Solo
Fenrir
Fenrir
Waltzing-hen
Fenrir
Level 17
God Stats
6W - 2L
1,831 SR
Queue Stats
33W - 24L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 12 / 2
9,382
375
8,373
20,937
6,722
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 18 / 4
8,623
345
9,637
26,428
22,197
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
Jooshwuuh
Jing Wei
15
2 / 13 / 2
10,084
403
8,155
19,025
6,157
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
Pacifistic_97
Achilles
19
6 / 6 / 2
13,029
521
16,939
24,284
34,615
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
15
3 / 9 / 4
10,303
412
10,364
18,291
6,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 13
13,076
523
10,833
12,002
6,966
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
18
7 / 1 / 25
15,166
607
20,137
17,456
16,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
9 / 3 / 13
14,034
561
17,913
19,181
7,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
TegridyJoe
Raijin
20
15 / 5 / 15
15,048
602
28,729
20,001
9,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
20
16 / 2 / 13
14,843
594
18,090
19,189
14,200
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
137
12
Kills
58
58
Deaths
13
14
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
12
2
0.17
W
11
2
13
8.75
L
0
18
4
0.11
L
Jing Wei
Jooshwuuh
Jing Wei
2
13
2
0.23
W
Yemoja
7
1
25
19.5
L
Achilles
Pacifistic_97
Achilles
6
6
2
1.17
W
9
3
13
5.17
W
Raijin
TegridyJoe
Raijin
15
5
15
4.5
W
Fenrir
16
2
13
11.25
L
Medusa
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,468
Damage
95,702
108,965
Taken
87,829
75,745
Mitigated
54,640
16,525
Healing
39,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,373
912
1,162
1,917
20,937
6,722
28
12,195
8,742
40,367
0
W
10,833
2,183
0
1,963
12,002
6,966
1,921
1,229
10,392
0
47,857
L
9,637
2,664
0
944
26,428
22,197
40
16,923
9,505
0
27,690
L
Jing Wei
Jooshwuuh
Jing Wei
8,155
5,051
0
358
19,025
6,157
1,285
10,893
8,132
0
58,120
W
Yemoja
20,137
2,048
4,145
6,206
17,456
16,759
1,237
4,573
12,883
57,775
0
L
Achilles
Pacifistic_97
Achilles
16,939
3,078
0
7,535
24,284
34,615
1,520
13,254
11,030
0
71,033
W
17,913
4,499
0
10,228
19,181
7,404
6,251
2,170
17,011
93,908
0
W
Raijin
TegridyJoe
Raijin
28,729
2,463
0
8,727
20,001
9,311
1,519
1,812
18,189
105,185
0
W
Fenrir
18,090
6,107
267
8,396
19,189
14,200
4,925
685
18,504
0
97,529
L
Medusa
10,364
3,280
219
4,390
18,291
6,054
667
13,514
4,777
0
50,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,421
Gold Earned
72,167
365
Minions Killed
491
0
Camps Cleared
0
2,007,627
Distance Traveled
2,304,237
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,382
375
66
3
0
357,468
1
W
Thor
13,076
523
52
2
0
492,203
1
L
Thor
8,623
345
26
1
0
421,111
2
L
Jing Wei
10,084
403
100
4
0
422,846
2
W
Yemoja
15,166
607
65
3
0
463,034
2
L
Achilles
13,029
521
105
4
0
462,601
5
W
Sol
14,034
561
124
5
0
408,690
0
W
Raijin
15,048
602
152
6
0
416,306
2
W
Fenrir
14,843
594
98
4
0
524,004
2
L
Medusa
10,303
412
68
3
0
343,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role