Player Matchup

Bacchus
Bacchus
CARNAGE0305
Bacchus
Level 36
God Stats
6W - 3L
1,550 SR
Queue Stats
155W - 148L
1,590 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CARNAGEFLASH
Cu Chulainn
Level 154
God Stats
2W - 1L
1,635 SR
Queue Stats
124W - 133L
1,487 Elo+
Party 2
Kali
Kali
CurryLyL
Kali
Level 29
God Stats
2W - 1L
1,517 SR
Queue Stats
38W - 22L
1,714 Elo+
Party 3
Zeus
Zeus
RafaOnFire
Zeus
Level 50
God Stats
3W - 1L
1,678 SR
Queue Stats
38W - 24L
1,615 Elo+
Party 3
Baba Yaga
Baba Yaga
Thomas1594backer
Baba Yaga
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 45L
1,680 Elo+
Party 3
Team Averages
Level 84
1,576 SR
1,617 Elo+

VS

Team Averages
Level 79
1,737 SR
1,715 Elo+
Ah Muzen Cab
Ah Muzen Cab
CalmMan1
Ah Muzen Cab
Level 99
God Stats
7W - 8L
1,781 SR
Queue Stats
89W - 66L
1,741 Elo+
Party 1
Nox
Nox
Judeau
Nox
Level 17
God Stats
3W - 1L
1,869 SR
Queue Stats
3W - 1L
1,771 Elo+
Party 1
Tyr
Tyr
KnalhaSuicidXBR
Tyr
Level 29
God Stats
1W - 2L
1,479 SR
Queue Stats
10W - 7L
1,648 Elo+
Solo
Kumbhakarna
Kumbhakarna
LordTacoington
Kumbhakarna
Level 129
God Stats
7W - 5L
1,721 SR
Queue Stats
148W - 116L
1,707 Elo+
Party 1
Merlin
Merlin
Watubi
Merlin
Level 122
God Stats
5W - 2L
1,836 SR
Queue Stats
141W - 112L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CARNAGE0305
Bacchus
20
3 / 1 / 16
15,806
718
11,661
21,210
36,765
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
CARNAGEFLASH
Cu Chulainn
20
4 / 3 / 14
14,464
657
16,814
22,304
22,610
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
20
13 / 4 / 7
18,421
837
23,032
23,869
12,982
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 6 / 14
14,982
681
35,001
15,928
6,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Baba Yaga
20
3 / 1 / 17
15,534
706
25,020
19,164
9,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CalmMan1
Ah Muzen Cab
20
4 / 6 / 5
14,528
660
18,455
24,083
10,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
Judeau
Nox
19
1 / 9 / 8
12,658
575
15,593
27,623
22,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 8 / 3
13,137
597
11,128
26,935
24,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
LordTacoington
Kumbhakarna
20
2 / 2 / 9
14,429
656
11,895
33,399
37,791
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
Watubi
Merlin
20
4 / 3 / 3
14,468
658
20,305
13,297
6,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
43
28
Kills
15
15
Deaths
28
68
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CARNAGE0305
Bacchus
3
1
16
11
W
Cu Chulainn
CARNAGEFLASH
Cu Chulainn
4
3
14
3.67
L
Ah Muzen Cab
CalmMan1
Ah Muzen Cab
4
6
5
1.08
W
Kali
13
4
7
4.13
L
Nox
Judeau
Nox
1
9
8
0.56
L
4
8
3
0.69
L
Kumbhakarna
LordTacoington
Kumbhakarna
2
2
9
3.25
W
5
6
14
2
W
Baba Yaga
3
1
17
11.5
L
Merlin
Watubi
Merlin
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,528
Damage
77,376
102,475
Taken
125,337
89,155
Mitigated
101,353
24,368
Healing
18,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CARNAGE0305
Bacchus
11,661
526
0
3,330
21,210
36,765
459
7,726
13,484
27,175
0
W
Cu Chulainn
CARNAGEFLASH
Cu Chulainn
16,814
2,168
315
6,212
22,304
22,610
1,892
8,054
14,250
108
48,161
L
Ah Muzen Cab
CalmMan1
Ah Muzen Cab
18,455
5,684
0
7,277
24,083
10,688
0
12,309
11,774
0
70,479
W
Kali
23,032
12,773
0
7,352
23,869
12,982
367
12,642
11,227
0
86,186
L
Nox
Judeau
Nox
15,593
1,103
0
5,257
27,623
22,637
0
16,532
11,091
39,247
0
L
11,128
1,506
0
3,561
26,935
24,039
0
14,413
12,522
0
32,708
L
Kumbhakarna
LordTacoington
Kumbhakarna
11,895
518
0
619
33,399
37,791
0
21,093
12,306
29,139
0
W
35,001
1,555
0
250
15,928
6,990
1,566
11,032
4,896
76,094
0
W
Baba Yaga
25,020
1,638
0
6,909
19,164
9,808
1,104
9,290
9,874
81,326
0
L
Merlin
Watubi
Merlin
20,305
500
0
1,652
13,297
6,198
0
7,891
5,406
70,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,207
Gold Earned
69,220
498
Minions Killed
384
12
Camps Cleared
3
2,110,682
Distance Traveled
2,086,022
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
15,806
718
29
1
1
441,566
4
W
Cu Chulainn
14,464
657
74
3
5
413,876
1
L
Ah Muzen Cab
14,528
660
126
6
1
432,455
0
W
Kali
18,421
837
154
7
3
448,115
0
L
Nox
12,658
575
56
3
0
367,714
4
L
Tyr
13,137
597
34
2
1
412,492
1
L
Kumbhakarna
14,429
656
36
2
1
460,071
2
W
Zeus
14,982
681
90
4
2
353,358
0
W
Baba Yaga
15,534
706
151
7
1
453,767
1
L
Merlin
14,468
658
132
6
0
413,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role