Player Matchup

Skadi
Skadi
 
Skadi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
FuriousLouis
Janus
Level 107
God Stats
1W - 5L
1,506 SR
Queue Stats
289W - 311L
1,440 Elo+
Solo
Jing Wei
Jing Wei
Luis4zeem
Jing Wei
Level 152
God Stats
1W - 4L
1,711 SR
Queue Stats
92W - 91L
1,460 Elo+
Solo
He Bo
He Bo
PinkHegemony
He Bo
Level 144
God Stats
3W - 7L
1,107 SR
Queue Stats
215W - 214L
1,466 Elo+
Solo
Da Ji
Da Ji
Ynot33
Da Ji
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,474 Elo+
Solo
Team Averages
Level 119
1,465 SR
1,468 Elo+

VS

Team Averages
Level 112
1,612 SR
1,413 Elo+
Medusa
Medusa
A Drunken Lord
Medusa
Level 144
God Stats
2W - 1L
1,762 SR
Queue Stats
16W - 19L
1,412 Elo+
Party 1
Achilles
Achilles
Bilbo Swaggns
Achilles
Level 126
God Stats
2W - 0L
1,745 SR
Queue Stats
28W - 28L
1,430 Elo+
Party 1
Hera
Hera
Seanzila
Hera
Level 66
God Stats
9W - 4L
1,295 SR
Queue Stats
305W - 262L
1,393 Elo+
Party 1
Da Ji
Da Ji
Sweatington
Da Ji
Level 79
God Stats
3W - 2L
1,508 SR
Queue Stats
612W - 635L
1,410 Elo+
Solo
Cerberus
Cerberus
SwoleLowell
Cerberus
Level 145
God Stats
3W - 0L
1,749 SR
Queue Stats
38W - 40L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
4 / 6 / 11
10,600
663
13,464
12,814
4,606
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
4 / 7 / 12
11,531
721
12,509
14,273
4,212
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Luis4zeem
Jing Wei
20
5 / 5 / 14
12,008
751
13,898
16,378
5,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 6 / 13
10,279
642
10,945
11,667
3,810
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Ynot33
Da Ji
19
10 / 8 / 9
11,648
728
12,429
15,253
6,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 7
12,725
795
12,742
17,370
8,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Bilbo Swaggns
Achilles
20
7 / 4 / 15
12,541
784
13,570
20,640
26,620
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
18
2 / 6 / 15
11,581
724
10,057
7,814
3,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 7 / 9
11,755
735
11,198
14,067
7,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
SwoleLowell
Cerberus
20
5 / 4 / 20
12,196
762
16,694
22,954
12,184
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
98
27
Kills
32
32
Deaths
28
59
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
6
11
1.58
W
12
7
7
2.21
W
Achilles
Bilbo Swaggns
Achilles
7
4
15
3.63
L
4
7
12
1.43
L
Jing Wei
Luis4zeem
Jing Wei
5
5
14
2.4
L
4
6
13
1.75
W
Hera
2
6
15
1.58
W
6
7
9
1.5
W
Cerberus
SwoleLowell
Cerberus
5
4
20
3.75
L
Da Ji
Ynot33
Da Ji
10
8
9
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,245
Damage
64,261
70,385
Taken
82,845
25,341
Mitigated
57,593
18,028
Healing
33,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
13,464
5,503
502
832
12,814
4,606
556
4,391
8,423
0
30,507
W
12,742
5,220
575
2,494
17,370
8,395
949
6,874
9,138
0
28,448
W
Achilles
Bilbo Swaggns
Achilles
13,570
3,190
4,865
5,842
20,640
26,620
1,710
4,558
15,641
0
25,092
L
12,509
1,237
1,250
1,979
14,273
4,212
631
6,298
7,975
28,909
0
L
Jing Wei
Luis4zeem
Jing Wei
13,898
8,052
1,380
5,002
16,378
5,937
0
6,496
9,882
0
37,095
L
10,945
408
1,283
2,253
11,667
3,810
136
4,408
7,259
20,023
0
W
Hera
10,057
1,736
2,803
0
7,814
3,292
1,735
3,111
4,703
31,584
0
W
11,198
1,744
3,070
1,470
14,067
7,102
523
2,845
11,222
0
21,162
W
Cerberus
SwoleLowell
Cerberus
16,694
106
3,233
9,168
22,954
12,184
542
6,316
16,638
31,145
0
L
Da Ji
Ynot33
Da Ji
12,429
3,079
1,676
1,871
15,253
6,776
168
5,158
10,095
436
17,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,066
Gold Earned
60,798
131
Minions Killed
156
0
Camps Cleared
0
1,177,376
Distance Traveled
1,505,489
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,600
663
31
2
0
217,593
0
W
Medusa
12,725
795
29
2
0
265,492
0
W
Achilles
12,541
784
25
2
0
312,843
0
L
Janus
11,531
721
31
2
0
213,235
0
L
Jing Wei
12,008
751
42
3
0
264,959
1
L
He Bo
10,279
642
19
1
0
240,377
1
W
Hera
11,581
724
49
3
0
314,879
3
W
Da Ji
11,755
735
16
1
0
283,788
1
W
Cerberus
12,196
762
37
2
0
328,487
0
L
Da Ji
11,648
728
8
1
0
241,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role