Player Matchup

Scylla
Scylla
LimpElephant
Scylla
Level 11
God Stats
1W - 4L
1,348 SR
Queue Stats
3W - 10L
1,109 Elo+
Party 2
Heimdallr
Heimdallr
MrGuriila
Heimdallr
Level 13
God Stats
2W - 6L
1,331 SR
Queue Stats
3W - 10L
1,146 Elo+
Party 2
Ne Zha
Ne Zha
birdsnbees5841
Ne Zha
Level 29
God Stats
3W - 4L
1,742 SR
Queue Stats
235W - 220L
1,190 Elo+
Solo
Team Averages
Level 18
1,474 SR
1,148 Elo+

VS

Team Averages
Level 19
1,500 SR
1,329 Elo+
Hel
Hel
OnlyLoudKush
Hel
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 64L
1,039 Elo+
Party 1
Set
Set
PRoDIGY1579
Set
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
110W - 130L
1,129 Elo+
Party 1
Bacchus
Bacchus
ThefaIsehood
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,818 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 7 / 1
9,172
573
5,221
10,827
3,513
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
MrGuriila
Heimdallr
12
3 / 9 / 2
10,349
647
12,787
17,477
8,346
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 9 / 4
9,483
593
4,064
13,093
3,482
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 9
9,392
587
1,837
6,569
1,786
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
12 / 1 / 9
12,240
765
11,648
8,129
5,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
ThefaIsehood
Bacchus
18
13 / 1 / 11
13,777
861
20,175
17,544
18,456
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
5
Kills
25
25
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
7
1
0.21
L
Heimdallr
MrGuriila
Heimdallr
3
9
2
0.44
W
0
3
9
1.5
W
12
1
9
16.5
W
Bacchus
ThefaIsehood
Bacchus
13
1
11
18.5
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,072
Damage
33,660
41,397
Taken
32,242
15,341
Mitigated
26,087
1,897
Healing
8,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,221
1,433
0
438
10,827
3,513
333
8,234
2,593
26,224
0
L
Heimdallr
MrGuriila
Heimdallr
12,787
5,938
0
0
17,477
8,346
355
9,227
8,250
0
35,225
W
1,837
360
1,141
1,031
6,569
1,786
75
1,294
5,275
19,275
0
W
11,648
5,406
0
1,407
8,129
5,845
1,715
1,121
7,008
0
32,201
W
Bacchus
ThefaIsehood
Bacchus
20,175
2,167
1,053
4,340
17,544
18,456
702
3,137
14,407
82,759
0
L
4,064
1,496
0
1,459
13,093
3,482
421
4,551
8,542
0
20,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,004
Gold Earned
35,409
120
Minions Killed
135
0
Camps Cleared
0
726,443
Distance Traveled
916,815
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,172
573
43
3
0
232,007
0
L
Heimdallr
10,349
647
50
3
0
233,634
0
W
Hel
9,392
587
19
1
0
229,096
0
W
Set
12,240
765
35
2
0
368,242
1
W
Bacchus
13,777
861
81
5
0
319,477
2
L
Ne Zha
9,483
593
27
2
0
260,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role