Player Matchup

Nemesis
Nemesis
Awesome 0ne08
Nemesis
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,511 Elo+
Solo
Anubis
Anubis
C4 Jon
Anubis
Level 69
God Stats
13W - 4L
1,340 SR
Queue Stats
184W - 172L
1,310 Elo+
Party 1
Chaac
Chaac
Tucka
Chaac
Level 28
God Stats
31W - 19L
1,620 SR
Queue Stats
119W - 140L
1,332 Elo+
Party 1
Team Averages
Level 50
1,487 SR
1,384 Elo+

VS

Team Averages
Level 79
1,562 SR
1,350 Elo+
Scylla
Scylla
 
Scylla
Level 96
God Stats
3W - 4L
1,692 SR
Queue Stats
49W - 69L
1,371 Elo+
Party 2
Jormungandr
Jormungandr
Amaterasu8277
Jormungandr
Level 83
God Stats
5W - 5L
1,471 SR
Queue Stats
41W - 54L
1,392 Elo+
Party 2
Bakasura
Bakasura
I Be Meep
Bakasura
Level 58
God Stats
4W - 2L
1,522 SR
Queue Stats
53W - 56L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
4 / 1 / 2
11,058
614
8,751
12,090
7,033
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
C4 Jon
Anubis
16
2 / 1 / 5
11,090
616
12,167
9,884
4,602
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Tucka
Chaac
15
3 / 1 / 6
11,068
615
9,200
16,209
19,581
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 2 / 2
9,780
543
6,872
7,510
2,248
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Amaterasu8277
Jormungandr
13
2 / 5 / 1
10,569
587
15,325
18,707
19,292
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
I Be Meep
Bakasura
13
1 / 3 / 1
10,362
576
5,999
14,444
6,194
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
9
Kills
3
3
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
2
0.5
L
Jormungandr
Amaterasu8277
Jormungandr
2
5
1
0.5
W
Nemesis
4
1
2
5
W
Anubis
C4 Jon
Anubis
2
1
5
4.5
L
Bakasura
I Be Meep
Bakasura
1
3
1
0.5
W
Chaac
Tucka
Chaac
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,118
Damage
28,196
38,183
Taken
40,661
31,216
Mitigated
27,734
18,613
Healing
12,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,872
263
0
2,013
7,510
2,248
0
662
6,848
40,931
0
L
Jormungandr
Amaterasu8277
Jormungandr
15,325
3,879
489
963
18,707
19,292
0
7,419
11,288
47,360
0
W
Nemesis
8,751
3,943
0
3,381
12,090
7,033
219
4,041
7,667
0
42,042
W
Anubis
C4 Jon
Anubis
12,167
466
684
5,349
9,884
4,602
492
7,759
2,125
56,072
0
L
Bakasura
I Be Meep
Bakasura
5,999
4,765
1,098
7,544
14,444
6,194
320
4,246
10,198
0
22,528
W
Chaac
Tucka
Chaac
9,200
1,299
482
8,717
16,209
19,581
496
10,447
5,131
0
36,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,216
Gold Earned
30,711
185
Minions Killed
164
0
Camps Cleared
0
975,997
Distance Traveled
958,797
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,780
543
52
3
0
318,055
11
L
Jormungandr
10,569
587
56
3
0
310,006
4
W
Nemesis
11,058
614
36
2
0
330,864
2
W
Anubis
11,090
616
104
6
0
338,042
3
L
Bakasura
10,362
576
56
3
0
330,736
3
W
Chaac
11,068
615
45
3
0
307,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role