Player Matchup

Odin
Odin
Bronze III
N2_VeNooM
Odin
Bronze III
Level 62
God Stats
8W - 7L
1,500 SR
Queue Stats
42W - 62L
1,237 MMR
Party 2
Merlin
Merlin
Bronze III
TECNICO26
Merlin
Bronze III
Level 117
God Stats
0W - 2L
1,452 SR
Queue Stats
31W - 47L
947 MMR
Party 2
Mercury
Mercury
Bronze III
canary-_-kevin
Mercury
Bronze III
Level 31
God Stats
0W - 1L
1,245 SR
Queue Stats
32W - 48L
281 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 70
1,399 SR
821 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,610 SR
1,176 MMR
Zeus
Zeus
Silver II
M_Cap_Tain_
Zeus
Silver II
Level 89
God Stats
3W - 3L
1,637 SR
Queue Stats
29W - 36L
1,481 MMR
Party 1
Skadi
Skadi
Bronze II
X-Achille_90-X
Skadi
Bronze II
Level 125
God Stats
27W - 27L
1,467 SR
Queue Stats
145W - 222L
591 MMR
Party 1
Sylvanus
Sylvanus
Silver II
battlesPiDeR06
Sylvanus
Silver II
Level 101
God Stats
1W - 0L
1,727 SR
Queue Stats
5W - 8L
1,456 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
0 / 2 / 0
8,418
561
4,898
8,153
9,101
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Merlin
TECNICO26
Merlin
11
0 / 3 / 0
8,391
559
7,424
7,120
2,246
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 2 / 0
8,599
573
97
6,244
2,020
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
KumbhakarnaPersephoneBacchusHe BoRaijin

VS

Bans
AphroditeKukulkanUllrCernunnosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 2
10,016
668
8,624
5,682
2,080
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 0 / 5
9,474
632
4,450
4,529
1,906
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
13
1 / 0 / 6
9,159
611
2,102
5,749
5,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
7
7
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
Odin
0
2
0
0
L
Merlin
TECNICO26
Merlin
0
3
0
0
W
2
0
5
4.5
W
Sylvanus
1
0
6
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,419
Damage
15,176
21,517
Taken
15,960
13,367
Mitigated
9,755
4,135
Healing
11,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,624
624
0
1,330
5,682
2,080
575
2,115
3,567
52,142
0
L
Odin
4,898
177
0
898
8,153
9,101
0
5,291
2,862
0
23,581
L
Merlin
TECNICO26
Merlin
7,424
0
941
1,108
7,120
2,246
0
2,298
4,822
50,153
0
W
4,450
1,201
0
903
4,529
1,906
1,018
2,574
1,955
0
49,390
W
Sylvanus
2,102
805
5,735
3,556
5,749
5,769
613
2,775
2,974
11,742
0
L
97
0
318
870
6,244
2,020
0
3,301
2,943
0
32,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,408
Gold Earned
28,649
180
Minions Killed
192
0
Camps Cleared
0
798,999
Distance Traveled
780,119
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,016
668
96
6
0
257,995
6
L
Odin
8,418
561
40
3
0
271,443
3
L
Merlin
8,391
559
70
5
0
251,378
5
W
Skadi
9,474
632
83
6
0
256,272
2
W
Sylvanus
9,159
611
13
1
0
265,852
0
L
Mercury
8,599
573
70
5
0
276,178
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role