Player Matchup

Tyr
Tyr
 
Tyr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
WaBam328
Rama
Level 118
God Stats
0W - 1L
1,724 SR
Queue Stats
53W - 54L
1,605 Elo+
Party 1
Discordia
Discordia
WeeSuck
Discordia
Level 160
God Stats
16W - 12L
1,767 SR
Queue Stats
1,003W - 1,029L
1,468 Elo+
Solo
Vamana
Vamana
Yolki Berra
Vamana
Level 143
God Stats
0W - 1L
1,254 SR
Queue Stats
42W - 42L
1,279 Elo+
Party 1
Nu Wa
Nu Wa
the Dr is in813
Nu Wa
Level 86
God Stats
1W - 1L
1,735 SR
Queue Stats
58W - 67L
1,554 Elo+
Party 1
Team Averages
Level 118
1,596 SR
1,481 Elo+

VS

Team Averages
Level 115
1,564 SR
1,531 Elo+
Odin
Odin
AtrioxZetsu
Odin
Level 122
God Stats
4W - 2L
1,325 SR
Queue Stats
209W - 208L
1,554 Elo+
Party 2
Ullr
Ullr
Crowmatic
Ullr
Level 65
God Stats
5W - 1L
1,779 SR
Queue Stats
294W - 270L
1,504 Elo+
Solo
Bellona
Bellona
PrincessZetsu
Bellona
Level 79
God Stats
5W - 4L
1,675 SR
Queue Stats
354W - 330L
1,533 Elo+
Party 2
He Bo
He Bo
TheElderZetsu
He Bo
Level 157
God Stats
11W - 9L
1,666 SR
Queue Stats
715W - 712L
1,521 Elo+
Party 2
Thoth
Thoth
iScientist X
Thoth
Level 152
God Stats
1W - 0L
1,375 SR
Queue Stats
9W - 4L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
2 / 6 / 12
10,489
699
10,663
22,475
24,668
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
16
2 / 6 / 10
9,268
618
11,881
13,413
5,121
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
WeeSuck
Discordia
19
9 / 7 / 7
11,561
771
19,009
13,779
5,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
18
7 / 10 / 9
11,695
780
14,597
21,320
10,593
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
3 / 9 / 11
10,758
717
15,499
15,134
5,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 20
12,481
832
12,752
18,535
22,183
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ullr
18
4 / 5 / 12
10,668
711
11,280
16,258
8,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
19
1 / 4 / 24
10,921
728
7,843
22,119
27,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
14 / 6 / 12
12,958
864
23,887
15,572
7,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
11 / 4 / 11
12,675
845
20,915
11,675
5,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
117
23
Kills
38
38
Deaths
23
49
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
6
12
1.33
W
8
4
20
4.5
W
Ullr
4
5
12
2
W
Bellona
1
4
24
3.25
W
14
6
12
3.33
L
Rama
2
6
10
1.17
L
Discordia
WeeSuck
Discordia
9
7
7
1.79
L
Vamana
7
10
9
1.15
W
11
4
11
4.13
L
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,649
Damage
76,677
86,121
Taken
84,159
51,347
Mitigated
70,731
19,207
Healing
36,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
10,663
1,333
864
7,483
22,475
24,668
0
8,945
13,530
121
25,870
W
12,752
2,172
2,840
4,699
18,535
22,183
935
6,587
11,948
0
25,624
W
Ullr
11,280
5,967
2,228
3,271
16,258
8,043
1,629
7,360
8,898
0
29,589
W
Bellona
7,843
1,041
4,395
5,731
22,119
27,352
868
9,477
12,642
0
14,228
W
23,887
699
4,376
3,478
15,572
7,201
1,019
5,664
9,908
38,657
0
L
Rama
11,881
7,380
243
1,062
13,413
5,121
930
8,020
5,393
0
19,389
L
Discordia
WeeSuck
Discordia
19,009
490
1,519
1,172
13,779
5,411
518
7,855
5,924
30,312
0
L
Vamana
14,597
8,189
94
3,733
21,320
10,593
0
10,157
11,163
0
23,067
W
20,915
303
3,055
2,178
11,675
5,952
956
5,541
6,134
57,848
0
L
15,499
3,094
1,107
1,930
15,134
5,554
320
9,825
5,309
34,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,771
Gold Earned
59,703
128
Minions Killed
167
0
Camps Cleared
0
1,169,590
Distance Traveled
1,319,801
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,489
699
27
2
0
287,219
1
W
Odin
12,481
832
19
1
0
309,859
0
W
Ullr
10,668
711
30
2
0
231,178
0
W
Bellona
10,921
728
14
1
0
282,091
0
W
He Bo
12,958
864
32
2
0
248,953
1
L
Rama
9,268
618
20
1
0
224,297
0
L
Discordia
11,561
771
30
2
0
220,783
1
L
Vamana
11,695
780
22
1
0
244,826
0
W
Thoth
12,675
845
72
5
0
247,720
0
L
Nu Wa
10,758
717
29
2
0
192,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role