Player Matchup

Rama
Rama
AkaliNin
Rama
Level 27
God Stats
5W - 7L
1,500 SR
Queue Stats
123W - 204L
1,213 Elo+
Party 2
Pele
Pele
AriTheEnby
Pele
Level 18
God Stats
15W - 22L
1,320 SR
Queue Stats
31W - 49L
1,210 Elo+
Party 2
Nemesis
Nemesis
Valoroii
Nemesis
Level 18
God Stats
41W - 48L
1,347 SR
Queue Stats
77W - 97L
1,186 Elo+
Party 2
Scylla
Scylla
gabi64309
Scylla
Level 24
God Stats
5W - 4L
1,536 SR
Queue Stats
52W - 77L
1,330 Elo+
Solo
Thanatos
Thanatos
windflwrr
Thanatos
Level 13
God Stats
1W - 1L
1,264 SR
Queue Stats
13W - 30L
1,122 Elo+
Solo
Team Averages
Level 20
1,394 SR
1,212 Elo+

VS

Team Averages
Level 15
1,281 SR
1,174 Elo+
Kali
Kali
CasualDepression
Kali
Level 25
God Stats
23W - 41L
1,343 SR
Queue Stats
91W - 132L
1,207 Elo+
Solo
Achilles
Achilles
CmdtRicardoFort
Achilles
Level 17
God Stats
1W - 7L
1,301 SR
Queue Stats
47W - 53L
1,120 Elo+
Party 1
Anubis
Anubis
CoryoRhinehart01
Anubis
Level 14
God Stats
29W - 38L
1,365 SR
Queue Stats
250W - 275L
1,224 Elo+
Solo
Fenrir
Fenrir
SrBatita 01
Fenrir
Level 8
God Stats
2W - 3L
1,128 SR
Queue Stats
12W - 13L
1,272 Elo+
Party 1
Artemis
Artemis
j3ssofalltrades
Artemis
Level 11
God Stats
112W - 90L
1,269 SR
Queue Stats
159W - 154L
1,045 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
11 / 2 / 12
16,783
1,049
22,145
15,402
6,123
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 9 / 18
16,852
1,053
29,828
28,926
17,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Valoroii
Nemesis
20
4 / 2 / 15
15,517
970
10,065
15,160
7,006
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
gabi64309
Scylla
20
7 / 9 / 16
16,155
1,010
26,009
19,551
6,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Thanatos
windflwrr
Thanatos
20
4 / 5 / 13
15,318
957
12,308
24,814
9,767
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

121

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 8 / 10
18,910
1,182
21,862
33,033
16,676
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
20
3 / 11 / 18
15,317
957
20,511
36,157
43,265
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
0 / 7 / 15
14,168
886
16,466
18,901
11,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
17
3 / 1 / 1
12,736
796
1,041
2,608
1,152
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

20
7 / 7 / 13
16,057
1,004
32,013
16,739
7,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
84
34
Kills
27
27
Deaths
34
74
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Rama
11
2
12
8.5
W
8
9
18
1.89
L
14
8
10
2.38
L
Achilles
3
11
18
1.09
L
0
7
15
1.07
L
Fenrir
3
1
1
3.5
W
Nemesis
Valoroii
Nemesis
4
2
15
5.75
W
Scylla
gabi64309
Scylla
7
9
16
1.67
L
7
7
13
1.93
W
Thanatos
windflwrr
Thanatos
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,355
Damage
91,893
103,853
Taken
107,438
46,877
Mitigated
79,518
16,316
Healing
8,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
22,145
19,094
0
4,413
15,402
6,123
0
1,279
14,123
0
57,872
W
29,828
7,627
0
1,537
28,926
17,854
0
4,331
24,595
0
54,973
L
21,862
12,454
0
4,710
33,033
16,676
0
6,949
26,084
0
57,099
L
Achilles
20,511
9,164
0
654
36,157
43,265
0
8,703
27,454
0
44,665
L
16,466
3,804
0
2,155
18,901
11,092
0
6,223
12,678
46,473
0
L
Fenrir
1,041
0
0
76
2,608
1,152
0
345
2,263
0
3,294
W
Nemesis
Valoroii
Nemesis
10,065
3,528
0
452
15,160
7,006
0
1,668
13,492
0
37,832
W
Scylla
gabi64309
Scylla
26,009
1,503
0
0
19,551
6,127
0
3,411
16,140
43,660
0
L
32,013
16,565
0
913
16,739
7,333
0
3,789
12,950
0
52,591
W
Thanatos
windflwrr
Thanatos
12,308
4,073
330
9,584
24,814
9,767
0
5,777
19,037
0
29,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,625
Gold Earned
77,188
296
Minions Killed
243
4
Camps Cleared
3
1,314,731
Distance Traveled
1,081,645
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
16,783
1,049
83
5
0
217,351
0
W
Pele
16,852
1,053
59
4
0
275,163
0
L
Kali
18,910
1,182
78
5
0
360,287
0
L
Achilles
15,317
957
62
4
0
278,834
0
L
Anubis
14,168
886
62
4
1
186,307
1
L
Fenrir
12,736
796
4
0
2
53,915
0
W
Nemesis
15,517
970
65
4
1
290,588
0
W
Scylla
16,155
1,010
45
3
2
248,837
0
L
Artemis
16,057
1,004
37
2
0
202,302
4
W
Thanatos
15,318
957
44
3
1
282,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role