Player Matchup

Thor
Thor
DrackoJD
Thor
Level 17
God Stats
0W - 1L
1,300 SR
Queue Stats
7W - 7L
1,355 Elo+
Party 1
Chang'e
Chang'e
HomeroAddams
Chang'e
Level 63
God Stats
1W - 2L
1,221 SR
Queue Stats
39W - 40L
1,316 Elo+
Party 1
Cupid
Cupid
Manseb
Cupid
Level 88
God Stats
0W - 1L
1,465 SR
Queue Stats
82W - 65L
1,427 Elo+
Party 1
Artio
Artio
heberoso
Artio
Level 86
God Stats
1W - 1L
1,353 SR
Queue Stats
39W - 35L
1,394 Elo+
Party 1
Hel
Hel
juansegalvisc
Hel
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 31L
1,384 Elo+
Party 1
Team Averages
Level 73
1,368 SR
1,375 Elo+

VS

Team Averages
Level 106
1,471 SR
1,379 Elo+
Zeus
Zeus
 
Zeus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
JunkAntelope35
Medusa
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 38L
1,370 Elo+
Party 2
Chaac
Chaac
MinneSodaLeaf
Chaac
Level 88
God Stats
6W - 9L
1,566 SR
Queue Stats
17W - 22L
1,272 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Stringmcklinger
Kumbhakarna
Level 108
God Stats
8W - 6L
1,541 SR
Queue Stats
25W - 25L
1,430 Elo+
Party 2
Da Ji
Da Ji
Vi7aMiNxTHc
Da Ji
Level 107
God Stats
2W - 1L
1,246 SR
Queue Stats
24W - 33L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
1 / 5 / 4
8,966
598
4,096
15,776
10,319
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
HomeroAddams
Chang'e
16
2 / 8 / 4
9,800
653
10,464
15,029
5,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Manseb
Cupid
19
6 / 4 / 4
12,059
804
18,663
13,674
5,285
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
heberoso
Artio
15
1 / 9 / 7
9,467
631
4,270
21,818
21,392
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
3 / 7 / 5
10,836
722
16,529
15,342
6,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
14 / 4 / 7
14,291
953
23,140
9,152
3,769
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 4 / 19
11,234
749
11,942
15,257
5,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 1 / 17
13,615
908
13,762
14,564
13,528
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Stringmcklinger
Kumbhakarna
20
5 / 1 / 23
13,576
905
9,393
21,612
21,495
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 3 / 15
10,235
682
8,628
12,041
5,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
114
13
Kills
33
33
Deaths
13
24
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
14
4
7
4.38
L
Thor
1
5
4
0.6
L
Chang'e
HomeroAddams
Chang'e
2
8
4
0.5
W
2
4
19
2.88
L
Cupid
Manseb
Cupid
6
4
4
2
W
11
1
17
19.5
W
Kumbhakarna
Stringmcklinger
Kumbhakarna
5
1
23
16.5
W
1
3
15
2.83
L
Artio
heberoso
Artio
1
9
7
0.5
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,022
Damage
66,865
81,639
Taken
72,626
48,428
Mitigated
50,329
17,217
Healing
20,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
23,140
860
0
1,044
9,152
3,769
1,542
5,902
3,250
74,193
0
L
Thor
4,096
1,255
0
0
15,776
10,319
95
4,586
11,190
0
17,621
L
Chang'e
HomeroAddams
Chang'e
10,464
895
1,410
4,315
15,029
5,091
0
5,691
9,296
36,079
0
W
11,942
4,988
0
4,049
15,257
5,968
0
7,108
8,149
0
38,507
L
Cupid
Manseb
Cupid
18,663
9,283
211
2,395
13,674
5,285
88
7,147
6,446
0
47,343
W
13,762
1,612
0
7,904
14,564
13,528
2,071
6,210
7,607
0
41,597
W
Kumbhakarna
Stringmcklinger
Kumbhakarna
9,393
1,268
0
5,109
21,612
21,495
1,331
7,805
13,807
32,555
0
W
8,628
1,650
0
1,943
12,041
5,569
1,268
4,642
7,399
0
21,872
L
Artio
heberoso
Artio
4,270
316
131
1,836
21,818
21,392
16
8,994
12,692
11,500
0
L
16,529
794
3,009
3,910
15,342
6,341
101
6,516
8,754
54,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,128
Gold Earned
62,951
272
Minions Killed
330
5
Camps Cleared
9
1,243,620
Distance Traveled
1,441,013
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,291
953
116
8
4
256,643
5
L
Thor
8,966
598
28
2
0
225,716
0
L
Chang'e
9,800
653
55
4
3
254,062
1
W
Medusa
11,234
749
58
4
1
286,720
0
L
Cupid
12,059
804
78
5
0
271,112
0
W
Chaac
13,615
908
73
5
0
322,517
0
W
Kumbhakarna
13,576
905
47
3
3
320,084
4
W
Da Ji
10,235
682
36
2
1
255,049
0
L
Artio
9,467
631
18
1
0
246,038
0
L
Hel
10,836
722
93
6
2
246,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role