Player Matchup

Kukulkan
Kukulkan
Bearclws
Kukulkan
Level 26
God Stats
7W - 3L
1,221 SR
Queue Stats
146W - 156L
1,570 Elo+
Solo
Neith
Neith
JAYMERK
Neith
Level 21
God Stats
27W - 31L
1,488 SR
Queue Stats
47W - 55L
1,462 Elo+
Solo
Anhur
Anhur
Jesu35
Anhur
Level 28
God Stats
14W - 13L
1,451 SR
Queue Stats
66W - 66L
1,508 Elo+
Solo
Mercury
Mercury
Kurliak
Mercury
Level 24
God Stats
39W - 25L
1,658 SR
Queue Stats
224W - 186L
1,570 Elo+
Party 1
Bacchus
Bacchus
Vapekum
Bacchus
Level 25
God Stats
25W - 24L
1,613 SR
Queue Stats
294W - 282L
1,561 Elo+
Party 1
Team Averages
Level 25
1,486 SR
1,534 Elo+

VS

Team Averages
Level 18
1,525 SR
1,466 Elo+
Nemesis
Nemesis
Crackered
Nemesis
Level 17
God Stats
2W - 5L
1,877 SR
Queue Stats
196W - 215L
1,496 Elo+
Party 3
Hercules
Hercules
ELTE_Jev
Hercules
Level 25
God Stats
6W - 13L
1,392 SR
Queue Stats
163W - 139L
1,485 Elo+
Solo
Chang'e
Chang'e
GenjiMadaMada
Chang'e
Level 29
God Stats
14W - 19L
1,356 SR
Queue Stats
58W - 47L
1,492 Elo+
Party 2
Medusa
Medusa
sebe2012
Medusa
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Ra
Ra
sibblyy
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 86L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bearclws
Kukulkan
18
5 / 1 / 12
11,900
1,082
12,300
6,180
2,311
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
JAYMERK
Neith
18
4 / 0 / 16
11,726
1,066
11,654
4,237
1,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anhur
Jesu35
Anhur
17
8 / 2 / 12
12,469
1,134
14,224
10,140
3,646
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Kurliak
Mercury
18
9 / 4 / 10
11,926
1,084
15,451
11,073
4,124
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Vapekum
Bacchus
18
3 / 5 / 16
11,787
1,072
10,554
11,860
13,198
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

266

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Crackered
Nemesis
16
1 / 3 / 5
9,979
907
7,894
11,151
4,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
ELTE_Jev
Hercules
16
2 / 7 / 4
9,996
909
7,798
23,067
16,355
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
17
3 / 6 / 6
11,128
1,012
9,718
12,487
5,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
sebe2012
Medusa
16
6 / 8 / 3
11,398
1,036
10,310
13,455
5,170
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 5 / 6
9,820
893
3,024
10,175
3,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
36
29
Kills
12
12
Deaths
29
66
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bearclws
Kukulkan
5
1
12
11
L
Nemesis
Crackered
Nemesis
1
3
5
1.17
L
Hercules
ELTE_Jev
Hercules
2
7
4
0.57
L
Chang'e
3
6
6
1
W
Neith
JAYMERK
Neith
4
0
16
12
W
Anhur
Jesu35
Anhur
8
2
12
7
W
Mercury
Kurliak
Mercury
9
4
10
3.5
W
Bacchus
Vapekum
Bacchus
3
5
16
2.2
L
Medusa
sebe2012
Medusa
6
8
3
0.94
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,183
Damage
38,744
43,490
Taken
70,335
24,898
Mitigated
34,688
3,839
Healing
14,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bearclws
Kukulkan
12,300
4,335
0
0
6,180
2,311
0
2,027
4,153
49,598
0
L
Nemesis
Crackered
Nemesis
7,894
2,541
0
1,360
11,151
4,209
0
3,108
8,043
0
20,819
L
Hercules
ELTE_Jev
Hercules
7,798
3,543
0
4,950
23,067
16,355
0
6,606
16,461
0
13,011
L
Chang'e
9,718
1,246
4,075
3,403
12,487
5,335
0
4,401
8,086
45,288
0
W
Neith
JAYMERK
Neith
11,654
5,290
0
1,000
4,237
1,619
0
71
4,166
0
33,230
W
Anhur
Jesu35
Anhur
14,224
7,881
0
1,713
10,140
3,646
0
1,469
8,671
0
32,706
W
Mercury
Kurliak
Mercury
15,451
10,837
0
474
11,073
4,124
0
3,913
7,160
0
30,454
W
Bacchus
Vapekum
Bacchus
10,554
1,235
101
551
11,860
13,198
0
5,262
6,598
15,621
0
L
Medusa
sebe2012
Medusa
10,310
4,272
0
0
13,455
5,170
0
4,991
8,464
0
22,087
L
3,024
973
192
896
10,175
3,619
0
3,748
6,427
18,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,808
Gold Earned
52,321
219
Minions Killed
175
15
Camps Cleared
2
999,384
Distance Traveled
1,039,237
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,900
1,082
99
9
2
213,391
0
L
Nemesis
9,979
907
18
2
1
245,681
0
L
Hercules
9,996
909
14
1
0
196,987
0
L
Chang'e
11,128
1,012
87
8
0
212,760
1
W
Neith
11,726
1,066
40
4
0
186,730
0
W
Anhur
12,469
1,134
37
3
3
195,296
0
W
Mercury
11,926
1,084
26
2
9
218,320
1
W
Bacchus
11,787
1,072
17
2
1
185,647
0
L
Medusa
11,398
1,036
18
2
1
203,573
1
L
Ra
9,820
893
38
3
0
180,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role