Player Matchup

Janus
Janus
 
Janus
Level 120
God Stats
5W - 6L
1,623 SR
Queue Stats
47W - 68L
1,305 Elo+
Party 2
Neith
Neith
 
Neith
Level 15
God Stats
6W - 6L
1,406 SR
Queue Stats
12W - 21L
1,237 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 17
God Stats
2W - 10L
1,208 SR
Queue Stats
5W - 15L
1,149 Elo+
Party 2
Team Averages
Level 51
1,412 SR
1,230 Elo+

VS

Team Averages
Level 17
1,539 SR
1,213 Elo+
Nu Wa
Nu Wa
DGC_Undead
Nu Wa
Level 20
God Stats
1W - 1L
1,401 SR
Queue Stats
46W - 45L
1,123 Elo+
Party 1
Anubis
Anubis
MonkeyMan1997
Anubis
Level 15
God Stats
2W - 1L
1,699 SR
Queue Stats
20W - 35L
1,294 Elo+
Solo
Da Ji
Da Ji
dgc_Galaxy
Da Ji
Level 17
God Stats
3W - 2L
1,515 SR
Queue Stats
56W - 36L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
7 / 6 / 4
10,560
704
8,764
16,067
3,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
 
Neith
13
3 / 6 / 10
10,130
675
5,123
10,729
6,191
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
 
Mercury
12
2 / 8 / 6
9,853
657
5,801
14,607
3,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
7 / 1 / 12
12,057
804
9,261
6,070
2,847
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
11 / 3 / 7
12,386
826
15,439
12,490
6,371
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
12
2 / 9 / 10
10,048
670
8,635
13,346
5,075
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
12
Kills
20
20
Deaths
13
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
7
6
4
1.5
L
Neith
 
Neith
3
6
10
1.33
L
Mercury
 
Mercury
2
8
6
0.63
W
Nu Wa
7
1
12
13
W
11
3
7
4.83
W
Da Ji
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,688
Damage
33,335
41,403
Taken
31,906
12,477
Mitigated
14,293
5,245
Healing
9,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,764
635
0
3,149
16,067
3,046
174
8,425
7,642
39,022
0
L
Neith
 
Neith
5,123
1,827
0
2,096
10,729
6,191
48
7,310
3,419
0
18,465
L
Mercury
 
Mercury
5,801
2,988
0
0
14,607
3,240
1,022
8,989
5,618
0
29,343
W
Nu Wa
9,261
3,141
675
1,145
6,070
2,847
1,126
2,016
4,054
28,798
0
W
15,439
1,101
0
6,737
12,490
6,371
1,070
3,926
8,564
73,593
0
W
Da Ji
8,635
1,481
0
832
13,346
5,075
627
3,131
10,215
0
22,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,543
Gold Earned
34,491
134
Minions Killed
142
0
Camps Cleared
0
721,072
Distance Traveled
779,075
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,560
704
72
5
0
250,576
0
L
Neith
10,130
675
22
1
0
183,185
4
L
Mercury
9,853
657
40
3
0
287,311
0
W
Nu Wa
12,057
804
29
2
0
284,341
3
W
Anubis
12,386
826
95
6
0
237,271
5
W
Da Ji
10,048
670
18
1
0
257,463
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role