Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,227 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,321 Elo+
Solo
Kukulkan
Kukulkan
BeerSprinkles
Kukulkan
Level 24
God Stats
10W - 14L
1,404 SR
Queue Stats
66W - 78L
1,268 Elo+
Solo
Zeus
Zeus
NegoDoPain
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,220 Elo+
Solo
Chang'e
Chang'e
jeancarlosmon520
Chang'e
Level 17
God Stats
85W - 77L
1,516 SR
Queue Stats
355W - 360L
1,334 Elo+
Solo
Team Averages
Level 12
1,484 SR
1,274 Elo+

VS

Team Averages
Level 28
1,421 SR
1,344 Elo+
Nemesis
Nemesis
HellzBuenoFace
Nemesis
Level 26
God Stats
61W - 50L
1,544 SR
Queue Stats
182W - 239L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
HellzEmbers
Nu Wa
Level 18
God Stats
52W - 48L
1,237 SR
Queue Stats
83W - 93L
1,075 Elo+
Party 1
Hercules
Hercules
HzE Trout
Hercules
Level 40
God Stats
4W - 4L
1,150 SR
Queue Stats
71W - 84L
1,442 Elo+
Party 1
Hel
Hel
MOGWAItv24
Hel
Level 28
God Stats
4W - 3L
1,718 SR
Queue Stats
111W - 148L
1,477 Elo+
Party 1
Jormungandr
Jormungandr
skogmann1
Jormungandr
Level 29
God Stats
83W - 82L
1,458 SR
Queue Stats
105W - 121L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
0 / 4 / 0
11,415
761
2,782
9,995
3,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

King Arthur
 
King Arthur
20
2 / 7 / 4
13,625
908
11,601
32,766
34,404
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
BeerSprinkles
Kukulkan
19
1 / 15 / 5
13,235
882
28,545
27,876
9,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
1 / 11 / 3
12,978
865
13,357
21,481
6,378
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
2 / 5 / 3
14,344
956
21,829
23,000
10,640
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 11
15,669
1,045
24,539
14,900
7,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 2 / 14
13,991
933
20,236
19,772
8,486
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
HzE Trout
Hercules
20
8 / 0 / 21
15,290
1,019
21,130
18,314
10,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
9 / 2 / 20
15,204
1,014
26,066
17,228
8,297
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
skogmann1
Jormungandr
20
5 / 1 / 20
15,689
1,046
16,447
22,411
33,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
128
6
Kills
42
42
Deaths
6
15
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
0
0
L
King Arthur
 
King Arthur
2
7
4
0.57
L
Kukulkan
BeerSprinkles
Kukulkan
1
15
5
0.23
W
16
1
11
21.5
W
4
2
14
5.5
W
Hercules
HzE Trout
Hercules
8
0
21
18.5
W
9
2
20
9.5
L
1
11
3
0.23
L
2
5
3
0.7
W
Jormungandr
skogmann1
Jormungandr
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,114
Damage
108,418
115,118
Taken
92,625
64,594
Mitigated
68,442
15,064
Healing
28,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,782
324
0
447
9,995
3,830
0
4,890
5,105
7,231
0
L
King Arthur
 
King Arthur
11,601
1,273
0
3,007
32,766
34,404
0
15,102
17,664
0
28,069
L
Kukulkan
BeerSprinkles
Kukulkan
28,545
1,298
0
1,836
27,876
9,342
0
14,976
12,900
59,395
0
W
24,539
12,194
0
2,272
14,900
7,194
0
9,648
4,662
0
48,568
W
20,236
3,759
0
2,300
19,772
8,486
0
15,071
4,701
38,616
0
W
Hercules
HzE Trout
Hercules
21,130
5,892
0
7,807
18,314
10,689
0
13,738
4,576
0
31,713
W
26,066
2,274
4,603
9,918
17,228
8,297
0
11,714
5,514
46,812
0
L
13,357
3,017
0
954
21,481
6,378
0
12,015
9,466
35,910
0
L
21,829
1,668
3,712
5,108
23,000
10,640
0
15,766
7,234
77,573
0
W
Jormungandr
skogmann1
Jormungandr
16,447
4,294
438
1,371
22,411
33,776
0
16,342
6,069
45,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,597
Gold Earned
75,843
263
Minions Killed
237
4
Camps Cleared
10
1,208,440
Distance Traveled
1,544,786
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,415
761
10
1
1
112,640
0
L
King Arthur
13,625
908
27
2
0
343,391
1
L
Kukulkan
13,235
882
47
3
1
245,005
0
W
Nemesis
15,669
1,045
63
4
4
314,408
0
W
Nu Wa
13,991
933
36
2
1
286,679
1
W
Hercules
15,290
1,019
34
2
2
335,113
0
W
Hel
15,204
1,014
53
4
0
342,274
0
L
Zeus
12,978
865
42
3
1
210,776
0
L
Chang'e
14,344
956
137
9
1
296,628
0
W
Jormungandr
15,689
1,046
51
3
3
266,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role