Player Matchup

Loki
Loki
Brvydn
Loki
Level 66
God Stats
4W - 3L
1,527 SR
Queue Stats
16W - 9L
1,356 Elo+
Party 2
Ah Puch
Ah Puch
LordChampaa1
Ah Puch
Level 27
God Stats
23W - 29L
1,441 SR
Queue Stats
51W - 81L
1,214 Elo+
Solo
Susano
Susano
SugaryCentaur83
Susano
Level 17
God Stats
2W - 4L
1,195 SR
Queue Stats
11W - 11L
1,305 Elo+
Solo
Ymir
Ymir
chroniclexus
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
shandax219
Sun Wukong
Level 16
God Stats
1W - 6L
1,131 SR
Queue Stats
1W - 6L
830 Elo+
Solo
Team Averages
Level 26
1,359 SR
1,241 Elo+

VS

Team Averages
Level 35
1,483 SR
1,329 Elo+
Apollo
Apollo
 
Apollo
Level 18
God Stats
13W - 29L
1,273 SR
Queue Stats
19W - 45L
1,090 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,053 Elo+
Party 3
Jormungandr
Jormungandr
Ceylines__
Jormungandr
Level 4
God Stats
0W - 1L
1,538 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Mad_Sorrow
Fenrir
Level 141
God Stats
0W - 1L
1,603 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Thor
Thor
Zz Renegade zZ
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Brvydn
Loki
20
27 / 5 / 4
26,004
703
34,539
23,089
9,098
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
LordChampaa1
Ah Puch
20
7 / 13 / 9
17,401
470
18,663
30,778
17,580
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 15 / 3
15,822
428
7,519
33,742
11,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
0 / 9 / 4
13,687
370
2,095
12,770
4,353
Sun Wukong
shandax219
Sun Wukong
18
0 / 13 / 8
14,317
387
6,654
25,067
10,819
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
5 / 2 / 5
13,774
372
8,163
7,401
2,636
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
 
Nemesis
20
7 / 15 / 2
16,284
440
19,966
24,454
9,887
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Ceylines__
Jormungandr
18
2 / 8 / 14
14,789
400
4,498
28,815
42,404
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fenrir
Mad_Sorrow
Fenrir
20
36 / 4 / 1
23,668
640
48,669
32,574
22,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
1 / 17 / 7
13,860
375
5,781
25,179
11,878
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
80
38
Kills
51
55
Deaths
46
28
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
2
5
3.75
L
Nemesis
 
Nemesis
7
15
2
0.53
W
Loki
Brvydn
Loki
27
5
4
5.8
L
Jormungandr
Ceylines__
Jormungandr
2
8
14
1.13
W
Ah Puch
LordChampaa1
Ah Puch
7
13
9
0.88
L
Fenrir
Mad_Sorrow
Fenrir
36
4
1
9.13
W
4
15
3
0.37
L
1
17
7
0.26
W
0
9
4
0.22
W
Sun Wukong
shandax219
Sun Wukong
0
13
8
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,470
Damage
87,077
125,446
Taken
118,423
53,846
Mitigated
89,179
17,323
Healing
14,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,163
5,445
0
2,025
7,401
2,636
2,731
3,120
4,281
0
34,852
L
Nemesis
 
Nemesis
19,966
9,112
0
1,365
24,454
9,887
6,032
2,939
18,719
0
65,748
W
Loki
Brvydn
Loki
34,539
19,316
0
6,586
23,089
9,098
526
285
22,804
0
267,898
L
Jormungandr
Ceylines__
Jormungandr
4,498
1,966
0
0
28,815
42,404
919
6,135
22,680
30,648
0
W
Ah Puch
LordChampaa1
Ah Puch
18,663
2,799
39
6,481
30,778
17,580
3,325
443
30,335
112,642
0
L
Fenrir
Mad_Sorrow
Fenrir
48,669
14,843
691
10,362
32,574
22,374
4,795
6,023
26,551
0
190,100
W
7,519
2,347
0
2,416
33,742
11,996
2,398
560
33,182
0
76,257
L
5,781
1,842
0
294
25,179
11,878
2,469
2,810
22,369
0
33,346
W
2,095
535
0
650
12,770
4,353
253
2,192
10,578
19,840
0
W
Sun Wukong
shandax219
Sun Wukong
6,654
2,090
0
1,151
25,067
10,819
1,217
1,018
24,049
0
60,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,231
Gold Earned
82,375
696
Minions Killed
463
0
Camps Cleared
0
2,443,918
Distance Traveled
2,604,476
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,774
372
56
2
0
204,483
0
L
Nemesis
16,284
440
85
2
0
600,953
0
W
Loki
26,004
703
324
9
0
621,142
4
L
Jormungandr
14,789
400
29
1
0
545,711
1
W
Ah Puch
17,401
470
164
4
0
542,884
0
L
Fenrir
23,668
640
234
6
0
763,811
0
W
Susano
15,822
428
105
3
0
543,744
0
L
Thor
13,860
375
59
2
0
489,518
0
W
Ymir
13,687
370
32
1
0
271,285
0
W
Sun Wukong
14,317
387
71
2
0
464,863
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role