Player Matchup

Izanami
Izanami
Vigorcrimson
Izanami
Level 28
God Stats
7W - 3L
1,472 SR
Queue Stats
8W - 9L
1,156 Elo+
Solo
Zeus
Zeus
YoGrlCallMePAPI
Zeus
Level 20
God Stats
7W - 4L
1,551 SR
Queue Stats
49W - 91L
1,102 Elo+
Solo
Fenrir
Fenrir
dazed sniper01
Fenrir
Level 30
God Stats
10W - 15L
1,386 SR
Queue Stats
24W - 42L
1,101 Elo+
Solo
Team Averages
Level 26
1,470 SR
1,119 Elo+

VS

Team Averages
Level 21
1,457 SR
1,223 Elo+
Heimdallr
Heimdallr
Despi12
Heimdallr
Level 16
God Stats
13W - 13L
1,363 SR
Queue Stats
160W - 138L
1,131 Elo+
Solo
Odin
Odin
FLUXSN1PER
Odin
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 23L
1,254 Elo+
Solo
Merlin
Merlin
davidmovic
Merlin
Level 26
God Stats
35W - 31L
1,507 SR
Queue Stats
93W - 78L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Vigorcrimson
Izanami
12
5 / 5 / 2
8,753
796
6,709
10,629
3,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 7 / 3
7,650
695
6,705
6,841
1,934
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 4 / 5
6,977
634
3,161
9,269
4,165
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Despi12
Heimdallr
12
5 / 3 / 10
8,703
791
7,144
7,904
2,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
3 / 3 / 9
7,985
726
4,511
7,352
2,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
davidmovic
Merlin
12
8 / 2 / 6
8,915
810
9,638
7,727
2,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
8
Kills
16
16
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Despi12
Heimdallr
5
3
10
3.33
W
3
3
9
2.5
L
Izanami
Vigorcrimson
Izanami
5
5
2
1.2
L
2
7
3
0.5
W
Merlin
davidmovic
Merlin
8
2
6
5.5
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,575
Damage
21,293
26,739
Taken
22,983
9,574
Mitigated
7,608
3,649
Healing
6,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Despi12
Heimdallr
7,144
3,151
593
612
7,904
2,581
989
1,915
5,324
0
29,871
W
4,511
741
465
600
7,352
2,511
1,228
2,063
5,289
0
12,502
L
Izanami
Vigorcrimson
Izanami
6,709
3,149
0
1,626
10,629
3,475
0
4,124
6,505
0
32,115
L
6,705
208
285
246
6,841
1,934
0
2,653
4,186
16,203
0
W
Merlin
davidmovic
Merlin
9,638
554
978
3,014
7,727
2,516
426
2,727
5,000
32,952
0
L
3,161
891
0
1,492
9,269
4,165
0
2,885
6,384
0
7,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,380
Gold Earned
25,603
84
Minions Killed
113
0
Camps Cleared
0
419,878
Distance Traveled
551,603
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,703
791
39
4
0
199,146
2
W
Odin
7,985
726
30
3
0
194,726
2
L
Izanami
8,753
796
48
4
0
145,720
0
L
Zeus
7,650
695
29
3
0
129,562
0
W
Merlin
8,915
810
44
4
0
157,731
0
L
Fenrir
6,977
634
7
1
0
144,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role