Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Sylphiste
Ah Muzen Cab
Level 27
God Stats
3W - 4L
1,315 SR
Queue Stats
5W - 6L
1,047 Elo+
Solo
Chaac
Chaac
brolly55yt
Chaac
Level 17
God Stats
7W - 15L
1,386 SR
Queue Stats
35W - 54L
1,029 Elo+
Solo
Thoth
Thoth
nhaueisen
Thoth
Level 56
God Stats
0W - 4L
1,500 SR
Queue Stats
229W - 233L
1,351 Elo+
Solo
Team Averages
Level 33
1,400 SR
1,142 Elo+

VS

Team Averages
Level 41
1,365 SR
1,412 Elo+
Baron Samedi
Baron Samedi
DemonCrusader70
Baron Samedi
Level 60
God Stats
62W - 77L
1,415 SR
Queue Stats
172W - 282L
1,237 Elo+
Solo
Mercury
Mercury
PsychedolicJew
Mercury
Level 18
God Stats
17W - 12L
1,500 SR
Queue Stats
29W - 27L
1,500 Elo+
Party 1
Loki
Loki
VGB MightyPork
Loki
Level 46
God Stats
13W - 4L
1,180 SR
Queue Stats
21W - 16L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Sylphiste
Ah Muzen Cab
15
4 / 10 / 3
12,059
574
11,798
20,883
8,362
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
13
1 / 4 / 4
11,309
539
8,265
12,453
7,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thoth
nhaueisen
Thoth
17
4 / 8 / 4
13,177
627
7,513
15,418
5,614
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DemonCrusader70
Baron Samedi
18
4 / 2 / 14
13,765
655
11,370
15,504
6,900
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
3 / 5 / 12
12,883
613
6,906
11,503
4,164
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
15 / 2 / 4
15,087
718
17,821
15,316
5,346
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
9
Kills
22
22
Deaths
9
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DemonCrusader70
Baron Samedi
4
2
14
5.5
W
3
5
12
1.8
L
Ah Muzen Cab
Sylphiste
Ah Muzen Cab
4
10
3
0.55
W
15
2
4
8.5
L
Chaac
1
4
4
0.75
L
Thoth
nhaueisen
Thoth
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,576
Damage
36,097
48,754
Taken
42,323
21,008
Mitigated
16,410
11,924
Healing
14,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DemonCrusader70
Baron Samedi
11,370
453
1,150
7,050
15,504
6,900
389
3,191
12,313
76,197
0
W
6,906
202
0
606
11,503
4,164
347
2,553
8,950
0
35,701
L
Ah Muzen Cab
Sylphiste
Ah Muzen Cab
11,798
4,099
501
6,424
20,883
8,362
1,957
5,739
15,144
0
55,428
W
17,821
9,715
0
5,344
15,316
5,346
2,585
1,823
13,493
0
53,692
L
Chaac
8,265
816
0
1,677
12,453
7,032
0
2,326
10,127
0
42,996
L
Thoth
nhaueisen
Thoth
7,513
256
243
3,079
15,418
5,614
180
4,106
11,312
52,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,545
Gold Earned
41,735
183
Minions Killed
212
0
Camps Cleared
0
947,279
Distance Traveled
1,066,827
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,765
655
98
5
0
295,285
0
W
Mercury
12,883
613
55
3
0
392,171
0
L
Ah Muzen Cab
12,059
574
54
3
0
310,869
4
W
Loki
15,087
718
59
3
0
379,371
0
L
Chaac
11,309
539
46
2
0
300,580
1
L
Thoth
13,177
627
83
4
0
335,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role