Player Matchup

The Morrigan
The Morrigan
CrymaticFury
The Morrigan
Level 26
God Stats
1W - 0L
1,469 SR
Queue Stats
43W - 38L
1,459 Elo+
Party 1
Hades
Hades
Toxic Bullet 5
Hades
Level 79
God Stats
8W - 2L
1,500 SR
Queue Stats
86W - 80L
1,449 Elo+
Party 1
Fenrir
Fenrir
TrueHipster
Fenrir
Level 14
God Stats
10W - 3L
1,500 SR
Queue Stats
46W - 38L
1,453 Elo+
Party 1
Team Averages
Level 40
1,490 SR
1,453 Elo+

VS

Team Averages
Level 17
1,287 SR
1,387 Elo+
Neith
Neith
ACDC X66
Neith
Level 6
God Stats
10W - 5L
1,295 SR
Queue Stats
38W - 29L
1,500 Elo+
Party 2
Nemesis
Nemesis
TMGxPurplePanda
Nemesis
Level 17
God Stats
5W - 3L
1,381 SR
Queue Stats
83W - 69L
1,430 Elo+
Party 2
Merlin
Merlin
TumorTickler796
Merlin
Level 27
God Stats
0W - 1L
1,185 SR
Queue Stats
0W - 4L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CrymaticFury
The Morrigan
11
1 / 1 / 12
7,686
699
5,171
5,265
1,797
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 0 / 13
8,229
748
5,244
5,423
4,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
13
17 / 2 / 4
10,415
947
11,119
8,707
6,340
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ACDC X66
Neith
11
1 / 7 / 1
7,195
654
3,509
8,209
2,524
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 7 / 1
7,156
651
3,980
11,053
3,790
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 7 / 0
7,252
659
5,353
7,605
2,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
21
Kills
3
3
Deaths
21
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
ACDC X66
Neith
1
7
1
0.21
W
The Morrigan
CrymaticFury
The Morrigan
1
1
12
7
L
1
7
1
0.21
W
3
0
13
9.5
W
Fenrir
17
2
4
9.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,534
Damage
12,842
19,395
Taken
26,867
13,004
Mitigated
8,889
5,956
Healing
2,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ACDC X66
Neith
3,509
1,309
0
1,218
8,209
2,524
114
3,591
4,618
0
21,018
W
The Morrigan
CrymaticFury
The Morrigan
5,171
636
625
648
5,265
1,797
0
1,393
3,872
30,008
0
L
3,980
1,963
0
1,063
11,053
3,790
0
3,895
7,158
0
23,215
W
5,244
203
1,157
1,685
5,423
4,867
256
1,518
3,905
17,543
0
W
Fenrir
11,119
2,874
0
1,841
8,707
6,340
680
2,470
6,237
0
20,717
L
5,353
421
0
0
7,605
2,575
0
3,013
4,592
26,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,330
Gold Earned
21,603
102
Minions Killed
102
0
Camps Cleared
0
572,166
Distance Traveled
518,920
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,195
654
39
4
0
157,164
1
W
The Morrigan
7,686
699
43
4
0
177,016
1
L
Nemesis
7,156
651
31
3
0
193,563
0
W
Hades
8,229
748
39
4
0
197,391
1
W
Fenrir
10,415
947
20
2
0
197,759
1
L
Merlin
7,252
659
32
3
0
168,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role