Player Matchup

Yemoja
Yemoja
Alectric317
Yemoja
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 32L
1,343 Elo+
Party 1
Rama
Rama
Jak355
Rama
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
200W - 191L
1,432 Elo+
Party 1
Bellona
Bellona
LodgedMoth3478
Bellona
Level 104
God Stats
7W - 3L
1,636 SR
Queue Stats
68W - 53L
1,467 Elo+
Solo
Set
Set
o JuGGaRNauT o
Set
Level 135
God Stats
3W - 2L
1,500 SR
Queue Stats
156W - 139L
1,468 Elo+
Party 1
Nox
Nox
thatguioverther
Nox
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 141L
1,454 Elo+
Party 1
Team Averages
Level 127
1,527 SR
1,433 Elo+

VS

Team Averages
Level 114
1,562 SR
1,493 Elo+
Janus
Janus
Grishnakt
Janus
Level 109
God Stats
10W - 6L
1,790 SR
Queue Stats
36W - 30L
1,535 Elo+
Party 2
Odin
Odin
SicklyPsycho
Odin
Level 109
God Stats
0W - 3L
1,284 SR
Queue Stats
66W - 67L
1,533 Elo+
Party 2
Terra
Terra
TOXIC WORRIOR 1
Terra
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 85L
1,478 Elo+
Solo
Izanami
Izanami
hawak79
Izanami
Level 112
God Stats
22W - 15L
1,664 SR
Queue Stats
107W - 117L
1,472 Elo+
Party 3
Arachne
Arachne
vietiplatsch
Arachne
Level 85
God Stats
31W - 32L
1,574 SR
Queue Stats
94W - 95L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
5
0 / 0 / 1
3,197
639
399
1,839
485
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
Jak355
Rama
5
1 / 1 / 0
3,386
677
1,844
2,723
508
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 0 / 0
3,865
773
760
1,357
1,118
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 0 / 1
3,339
668
321
1,924
491
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

5
1 / 0 / 0
3,283
657
595
1,655
500
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Grishnakt
Janus
3
0 / 1 / 0
2,681
536
1,078
671
135
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

2
0 / 1 / 0
2,706
541
420
1,373
754
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
1 / 0 / 0
3,142
628
1,205
1,946
611
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
hawak79
Izanami
5
0 / 1 / 1
3,180
636
2,118
2,063
301
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
vietiplatsch
Arachne
5
0 / 0 / 0
3,156
631
488
2,422
594
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
0
1
0.5
L
Janus
Grishnakt
Janus
0
1
0
0
W
Rama
Jak355
Rama
1
1
0
1
W
1
0
0
1
L
0
1
0
0
L
1
0
0
1
L
Izanami
hawak79
Izanami
0
1
1
0.5
W
0
0
1
0.5
W
1
0
0
1
L
Arachne
vietiplatsch
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,919
Damage
5,309
9,498
Taken
8,475
3,102
Mitigated
2,395
5,037
Healing
2,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
399
145
323
744
1,839
485
0
479
1,360
5,584
0
L
Janus
Grishnakt
Janus
1,078
132
0
0
671
135
0
189
482
5,592
0
W
Rama
Jak355
Rama
1,844
1,725
0
1,249
2,723
508
0
275
2,448
0
15,110
W
760
415
0
750
1,357
1,118
514
179
1,178
0
12,729
L
420
198
0
550
1,373
754
0
0
1,373
0
5,443
L
1,205
0
192
344
1,946
611
0
341
1,605
5,831
0
L
Izanami
hawak79
Izanami
2,118
1,731
0
810
2,063
301
0
97
1,966
0
13,266
W
321
108
0
1,221
1,924
491
0
346
1,578
0
12,797
W
595
186
0
750
1,655
500
0
1,004
651
12,063
0
L
Arachne
vietiplatsch
Arachne
488
322
0
937
2,422
594
78
367
2,055
0
7,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,070
Gold Earned
14,865
115
Minions Killed
76
0
Camps Cleared
0
410,163
Distance Traveled
354,432
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
3,197
639
11
2
0
78,489
0
L
Janus
2,681
536
5
1
0
43,387
1
W
Rama
3,386
677
27
5
0
73,812
1
W
Bellona
3,865
773
29
6
0
89,556
0
L
Odin
2,706
541
11
2
0
31,216
0
L
Terra
3,142
628
5
1
0
105,308
2
L
Izanami
3,180
636
34
7
0
73,863
0
W
Set
3,339
668
30
6
0
88,254
2
W
Nox
3,283
657
18
4
0
80,052
0
L
Arachne
3,156
631
21
4
0
100,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role