Player Matchup

Yemoja
Yemoja
Bottlez
Yemoja
Level 65
God Stats
7W - 3L
1,523 SR
Queue Stats
45W - 24L
1,750 Elo+
Party 1
Scylla
Scylla
KBye
Scylla
Level 77
God Stats
6W - 1L
1,676 SR
Queue Stats
47W - 28L
1,750 Elo+
Party 1
Skadi
Skadi
skywalkercookie
Skadi
Level 63
God Stats
2W - 1L
1,303 SR
Queue Stats
2W - 2L
1,243 Elo+
Party 1
Team Averages
Level 68
1,501 SR
1,581 Elo+

VS

Team Averages
Level 111
1,425 SR
1,515 Elo+
Neith
Neith
Handitord
Neith
Level 95
God Stats
0W - 1L
1,477 SR
Queue Stats
57W - 49L
1,510 Elo+
Solo
Nu Wa
Nu Wa
drkrigllde
Nu Wa
Level 121
God Stats
6W - 8L
1,300 SR
Queue Stats
74W - 95L
1,541 Elo+
Solo
Fenrir
Fenrir
sans129
Fenrir
Level 117
God Stats
2W - 2L
1,497 SR
Queue Stats
40W - 33L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bottlez
Yemoja
19
5 / 6 / 14
16,871
703
13,083
24,467
27,390
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
KBye
Scylla
20
15 / 9 / 8
17,905
746
22,737
15,087
4,746
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 7 / 15
15,675
653
24,429
21,367
9,925
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Handitord
Neith
17
6 / 12 / 7
15,283
637
14,848
23,638
8,533
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
20
7 / 5 / 9
15,809
659
20,093
16,185
7,985
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
sans129
Fenrir
18
8 / 8 / 7
17,217
717
14,762
32,785
27,778
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
44
25
Kills
21
22
Deaths
25
37
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Bottlez
Yemoja
5
6
14
2
L
Neith
Handitord
Neith
6
12
7
0.79
W
Scylla
KBye
Scylla
15
9
8
2.11
L
Nu Wa
7
5
9
2.3
L
Fenrir
sans129
Fenrir
8
8
7
1.44
W
5
7
15
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,249
Damage
49,703
60,921
Taken
72,608
42,061
Mitigated
44,296
12,946
Healing
14,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Bottlez
Yemoja
13,083
2,199
2,336
1,401
24,467
27,390
600
8,782
15,279
49,212
0
L
Neith
Handitord
Neith
14,848
7,508
0
5,812
23,638
8,533
465
13,021
10,617
0
90,881
W
Scylla
KBye
Scylla
22,737
2,797
0
1,546
15,087
4,746
1,267
4,812
10,275
104,631
0
L
Nu Wa
20,093
5,698
943
2,048
16,185
7,985
1,209
11,276
4,909
81,338
0
L
Fenrir
sans129
Fenrir
14,762
3,115
734
5,300
32,785
27,778
873
11,653
21,132
0
53,080
W
24,429
11,816
1,398
6,265
21,367
9,925
1,220
6,539
14,828
0
91,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,451
Gold Earned
48,309
263
Minions Killed
236
0
Camps Cleared
0
1,199,662
Distance Traveled
1,123,479
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
16,871
703
36
2
0
418,233
0
L
Neith
15,283
637
112
5
0
329,271
6
W
Scylla
17,905
746
138
6
0
374,774
7
L
Nu Wa
15,809
659
76
3
0
395,113
5
L
Fenrir
17,217
717
48
2
0
399,095
5
W
Skadi
15,675
653
89
4
0
406,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role