Player Matchup

Izanami
Izanami
AAsampe
Izanami
Level 27
God Stats
1W - 0L
1,265 SR
Queue Stats
10W - 19L
1,414 Elo+
Party 1
Fenrir
Fenrir
Albertron555
Fenrir
Level 65
God Stats
2W - 2L
1,439 SR
Queue Stats
12W - 27L
1,291 Elo+
Party 1
Ra
Ra
ferbf4
Ra
Level 52
God Stats
2W - 2L
1,472 SR
Queue Stats
11W - 20L
1,363 Elo+
Party 1
Team Averages
Level 48
1,392 SR
1,356 Elo+

VS

Team Averages
Level 40
1,448 SR
1,422 Elo+
Ymir
Ymir
ColdFlares
Ymir
Level 29
God Stats
8W - 8L
1,576 SR
Queue Stats
45W - 49L
1,446 Elo+
Solo
Agni
Agni
JUSTRedBull
Agni
Level 66
God Stats
1W - 2L
1,266 SR
Queue Stats
134W - 155L
1,410 Elo+
Party 2
Sun Wukong
Sun Wukong
S1L1C1D
Sun Wukong
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AAsampe
Izanami
13
3 / 2 / 7
10,227
682
7,598
9,451
3,115
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
13
5 / 4 / 6
10,684
712
7,878
11,967
4,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
15
4 / 2 / 8
10,592
706
10,277
8,165
3,130
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
9,720
648
5,977
10,560
6,546
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
5 / 3 / 2
10,291
686
9,908
8,227
2,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
S1L1C1D
Sun Wukong
12
0 / 5 / 5
8,764
584
4,799
12,835
9,745
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
12
Kills
7
8
Deaths
12
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
AAsampe
Izanami
3
2
7
3.25
W
Fenrir
5
4
6
2
L
2
4
4
1
L
5
3
2
2
L
Sun Wukong
S1L1C1D
Sun Wukong
0
5
5
0.5
W
Ra
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,753
Damage
20,684
29,583
Taken
31,622
10,310
Mitigated
19,051
9,066
Healing
2,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AAsampe
Izanami
7,598
5,804
0
2,316
9,451
3,115
2,517
4,802
4,649
0
58,368
W
Fenrir
7,878
2,633
0
2,455
11,967
4,065
0
7,300
3,534
0
18,698
L
5,977
383
0
250
10,560
6,546
0
3,738
6,822
43,375
0
L
9,908
508
292
1,603
8,227
2,760
0
2,015
6,212
35,949
0
L
Sun Wukong
S1L1C1D
Sun Wukong
4,799
1,152
0
843
12,835
9,745
0
4,687
8,148
0
29,191
W
Ra
10,277
1,025
1,317
2,978
8,165
3,130
288
4,130
4,035
57,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,503
Gold Earned
28,775
190
Minions Killed
164
0
Camps Cleared
0
715,002
Distance Traveled
694,646
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,227
682
98
7
0
209,746
1
W
Fenrir
10,684
712
13
1
0
237,497
0
L
Ymir
9,720
648
65
4
0
214,548
5
L
Agni
10,291
686
65
4
0
231,078
3
L
Sun Wukong
8,764
584
34
2
0
249,020
1
W
Ra
10,592
706
79
5
0
267,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role